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Arcade Game Manual: Phoenix

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1. P G Board LOGIC SEE d SYMBOL TI Li L2 L3 D1 D2 D3 D4 D5 D12 D14 RF1 Ql Q2 Q3 Q4 ICI PCL RI R8 R3 R12 R28 R26 R23 R10 R27 R22 R21 R11 R20 Ri R19 R18 R16 R29 R39 R38 R24 R25 RV1 L4 D6 D7 D13 R9 PARTS LIST SHINDENGEN POWER SUPPLY DESCRIPTION Transformer Single Phase 24 VA Choking Coil 1 6 mi 1 54 Choking Coil SF T8 505 03 Choking Coil SF HP 2A 03 Diode V19G Diode V06C Diode 151588 Diode S1583 Diode 5CH1M Diode F113B Diode F113B Diode S4VB40 Bridge Type Transistor 2SC2504 Transistor 2SD467 B Transistor 2SC460 B Transistor 2SA673 B Integrated Circuit RM723DC or HA17723G 02 Photo Coupler PS2001 Resistor 2 Watt 18 Ohm Resistor 2 Watt 47K Ohm Resistor 2 Watt 15 Ohm Resistor 1 Watt 56 Ohm Resistor 1 Watt 100 Ohm Resistor 1 Watt 470 Ohm Resistor 1 Watt 0 56 Ohm 1 Resistor Watt 0 82 Ohm Resistor 1 4 Watt 22 Ohm Resistor 1 4 Watt 33 Ohm Resistor 1 4 Watt 68 Ohm Resistor 1 4 Watt 330 470 Ohm Resistor 1 4 Watt 220 Ohm Resistor 1 4 Watt 270 Ohm Resistor 1 4 Watt 330 Ohm Resistor 1 4 Watt 68 Ohm Resistor 1 4 Watt 470 Ohm Resistor 1 4 Watt 680 Ohm Resistor 1 4 Watt 800 Ohm Resistor 1 4 Watt 1 2K Ohm Resistor 1 4 Watt 10K Ohm Resistor 1 4 Watt 220K Ohm Resistor 3 Watt 27 Ohm Resistor 1 4 Watt 4 7K Ohm Resistor 1 4 Watt 5 6K Ohm Resistor 1 4 W
2. Next remove the two fuses in the A C distribution bracket Then remove the jumper plug on the game power transformer located on the floor of the machine Now depending on what voltage you wish to run the game from do the following 110 VAC Replace the two fuses that go in the bracket with 3 AMP SLOW BLOW types Next plug in the ORANGE jumper plug labeled 110 VAC The machine can now be operated with an input voltage of 110 Volts AC 220 VAC Replace the two fuses that go in the bracket with 1 AMP SLOW BLOW types Next plug in the RED jumper plug labeled 220 VAC The machine can now be operated with an input voltage of 220 Volts AC All games shipped from CENTURI INC are in the 110 VAC configuration K 4 GAME INSTRUCTIONS INSERT COIN S INTO SLOT SELECT l OR 2 PLAYER BUTTON MOVE THE SPACESHIP RIGHT AND LEFT DODGING FROM ATTACK OF PHOENIX AND DESTROYING IT BY FIRING BUTTON SHELTER SPACESHIP BY PRESSING FORCE FIELD BUTTON ADDITIONAL SPACESHIP IS ADDED WHEN BONUS SCORE IS ACHIEVED THE GAME IS OVER WHEN ALL THE SPACESHIPS HAVE BEEN DESTROYED GAME SCORING 20 40 and 80 Points 200 Points 50 to 100 Points Hatching 100 to 800 Points 1 000 to 9 000 Points ROUTINE MAINTENANCE amp SERVICE Because of the solid state electronic circuitry this machine should require very little maintenance and only occasional adjustments However it is necessary to take measures to insu
3. R WR IO 7 7 5 M E EE 2114 ft 27 28 3 l L 4 2 14 2 4 lt 27 gt 26 E mu 6 Le Yala al CEC P URSS EE El BIT WW 00 k COMPONENT S DE lt 714 80025 G LIN SI a RE a LIN 2 4 1 1 w 3 DS4 2 DSA 1 4 DS4 0 do 2 2 Cf co 4S283 lt 9 gt By B2 83 me Al 42 A3 AP FE TIRO LI TE L 1 3 E z 007 VET ss ee ere 3 4 cs 32 43 2 20 2 Ha POZA uses 5 HS AAA A E Gi Cie fp Ls 283 20 FEED eee lt 2 gt lt 3 gt lt i gt Hk 2 23 At A2 As de Bi Ba By Ba p E 4 Z 47 2 22 HEls BOR HE 2 7 ONE M He 2 25 AQ TTE p Kei H9 Fa 4 CT ANNA x o 3 1211 o 127 v Lye Mel VS yz VS m 12 9 V7 9 376 va HOP OS SV CENTURI INC HIALEAH FLORIDA 33014 fr BRUNING 40 21 19207 SLAM SWITCH RIGHT LAMP RIGHT COIN LOCKOUT COIL MoDIF EB MO RIGHT COIN SWITCH LEFT LAMP LEFT COIN LOCKOUT COIL MODIFIED N O LEFT COIN SWITCH Ke REVISIONS ECN DISPOSITION DESCRIPTION OF EXISTING gt PARTS FE E lt REV LETTER ITEM NO Ki o oj WH YEL ee GE WHY EEN 2 LEFT COIN SW WH oR 3 RIGHT Col SU C GO MOMENTARY WHITE A Re VON WH GRY BLK 5 NOT USED WH BLK A ae NH PUR 7 NN 4 BLUE RED 8 AA 9 NOT USED SNH BLUE OR lO WH YEL BLK n WH YEL RED 12 USED SSC O NOT USED WH BLK BLUE 13 COUNT
4. 0 50 000 OFF ON 4 000 40 000 ON ON 3 000 30 000 SWITCH 5 OFF 25 PER GAME ON 50 PER GAME Switches 6 7 and 8 are factory adjustments and must be left in OFF position n DE a NO PART NUMBER 1 5001024918 2 50010252LS 3 50010273LS 4 50010275LS 5 50010248LS 6 50010221LS 7 50010045LS 8 50010002LS 9 50010096LS 10 50010141LS 11 50010105LS 12 50010170LS 13 50010019LS 14 50010026LS 15 50010030LS 16 50010276LS E 50010197 18 50010142 19 50010277 20 50020003 21 50010254 22 50010001 23 50010281 24 50020086 25 50040082 26 50040001 27 50040141 28 50040151 29 50040049 30 50040153 31 50060104 32 50060031 33 50060126 34 50060120 35 50060165 36 50060166 37 50060163 38 50060145 39 50120004 40 50360007 41 50360006 42 50030256 43 50030051 44 50030056 45 50030063 46 50030014 47 50030150 48 50030095 49 50030007 50 50030010 CPU BOARD ASSEMBLY 50330008 PARTS LIST DESCRIPTION 74LS245 I 74LS374 74LS244 74LS136 74LS138 74LS163 7415157 I 74LS00 I C 74LS08 I C 1455125 LC HHHHH H COG CC a 741552 L C 74LS14 I C 74LS74 I C 74LS107 I C 74LS174 I C 741470 I C 7405 I C 7407 I C 00865 C P U EMS SO EC LM324 I C 555 Timer Lee 4006 I C 564 Transistor 047 mfd 25 V Disc Ceramic Capacitor lmfd 25 V Disc Ceramic Capacitor 001mfd 50 V Disc Ceramic Capacitor 330pf 25 V Disc Ceramic Capacitor Olm d 25 V Disc Ce
5. 55 EXPRESSED PERMISSION OF ALLIED LEISURE IND INC AC CHASSIS 12 3 A 82 ov D C POWER SuPPLY TC 5V OUTPUTS Cam 12 Y WC ox 4 5Y FE COIN DONA CPU EDGE CONN 110V 2 1PLR Le 3 Lama CONTROL w near PANEL 5 4 LEFT 6 FIRE Gm 9 CTT TIRER To SPEAKER KRAK REKE RSC 12 PIN Molex Receptacie QC APVD PROD APVDJ QTY LU TOLERANCES _ ALLIED LEISURE INDUSTRIES INC eee B EE HIALEAH FLORIDA 33014 DECIMALS2 PL lt fa G I I I SHT MET BENDS ASSEMBLY ON d ANECT GRAS pe p at an PI FF ITA E BRUNING 40 21 19207 ACI anal B OFE ejam v emm e O z Q t Kee M RI clb C R25 gt DG R23 REV LETTER u REVISIONS ECN DISPOSITION NO DESCRIPTION OF EXISTING 20 PARTS 52 CENTURI INC UNLESS OTHERWISE SPECIFIED 1780 W 4th AVENUE HIALEAH FLORIDA 33010 TITLE SHINDENGEN POWER SUFPLY SCHEMATIC DWN APP D AT SCALE DWG NO AAW Sy Poe oe Del DSA 001 2 40 ili 916 ki 12 049 754321 W513 H 8 9 5 0I GD COMPONENT SIDE BAG W oe ee NA ED sm es a ES CRE DAC DSA 10 G CED DA t 2 DAT DSA H Qu DS A l2l 2 4 C7 23 CHI 00 CEW anv 10 7775 40 CET Al TZ A ot 6320 CRIT 43 i ED A4 TE AS EE AREAS 7 AT vid CEE vrb vol EEES ID 31 LS Vip 2 ania EE RO 0D 11
6. 8 A8 FIS AS CEZO Alo 42 BY SLA gt gt 13 EL CBD Roh6 00 LIN W C en SCH LIN 9 CED l w EEE ag 7 7 CEID ROM 0P en N we gt ai 21 wory LAB au t Al LIN EG ent LIN 3 GID v n LE REC raf AM We ers em AN ve e Z vo CHE D Vi CEED V8 LZ NZ A son Rie Everette Hs COM H H E CES RYSELRG Va 213 H3 2 20 H4 2 2 corn 3 METIO E lt INN 00 STAR P gt 17 sraera y pi I EE 4 5457 Ga 4 Frei 74 2h4 IY pri eL A sha zi 3 He zs LETI Kg lel la 37192 8 one u BARI LA Ha are ui one oo FIR GH LI CE gi EE E E NE Of EZ 38 SELIA zaw W EZ et NAC FAN L EL ana AVA O kb KA 3457 Ou 25V 10 411 12 4 2 el t D 8 LET 4006 lt a z LES 2514 Ft a CENTURI INC FRACTIONS 2 DECIMALS2 PL DECMALS SPL HOLES E ANGLES SHT MET BENDS RAG 00 PAWR oo RAG l RAWR 10 Cs 32 SA ZE M GND HIALZAH FLORIDA 33014 ROM 00 ROM tO ROM 20 ROM 30 POM 40 ROM SO ROM 70 2716 27 6 Roy DI mn wn MI wu GE E EN Tga fe ang EE SES 4 2 4 214 1 4 2 14 Ai G il 142 KD ars EES po E EE aes Naa pm EES AE E O E W o NA _ sa Fa TU oo KLS A mm 7 EES BEE LES CHS 00 ONE O 2 4 ve E DY6EL 0 US zaa 1 2 C LIN Z 2 5 LIN 2 2 W o 1 0 VID 3 YV Vip 2 W c r0
7. WH BLK GRN YE WH BLK RED YA WH BLK PUR W NOT USED 18 Panse WH BLUE 19 AO Roy WH BUE ng a 22 NOT USED ZE 24 CHASSIS GAD rim TOTAL COIN METER NOT USED NOT USED 123 WIRING DIAGRAM FOR CENTUE MODIFIED COIN ACCEPTORS ING 2802 SERIES TWO MECH com DOOR CENTURI PT NO 360 14 6700 NOT USED CUT qo TOLERANCES H UNLESS OTHERWISE SPECIFIED Doo o aero 32 HS REC Na eta eee WERE ASSEMBLY anal f CENTURI INC 1780 W 4th AVENUE HIALEAH FLORIDA 33010 TITLE CO N DOOR WIRING DIAGRAM HH H H o
8. and 30 000 points 4 000 and 40 000 points 5 000 and 50 000 points or 6 000 and 60 000 points INSTALLATION Your game was shipped from the factory in ready to play condition A brief inspection is suggested before the machine is removed from the carton If there is damage to the shipping carton contact the freight carrier for claim purposes External damage could indicate possible damage to the cabinet and or electronic components After the carton has been satisfactorily inspected remove the machine from the shipping carton Examine the interior of the game for disconnected wires cables or harnesses and make sure electronic devices are securely mounted in their sockets etc Record the game serial number since it will be re quired for reference and servicing ELECTRICAL REQUIREMENTS Unless otherwise specified this game is set to operate at 110 Volts A C See Figure 1 for 110 220 VAC conversion instructions Power Supply Chassis schematic information and parts list are included in this manual NOTE FIGURE 1 110 220 VAC CONVERSION INSTRUCTIONS This video arcade game has a harnessing configuration that allows the machine to be operated from either a 110 VAC or 220 VAC 50 or 60 H power source with only minor changes The only items requiring a change are the fuses and the jumper plug on the game power transformer First unplug the machine from the wall outlet to completely eliminate shock hazards
9. att 330 Ohm Resistor 1 4 Watt 150 Ohm Variable Resistor RJ 6P501 12 USAGE 1 HEHEHE FFENNEVN HU PREP EP PEP PRP PPP RP RPP PRP EP PRP RPP PREP BNE SYMBOL Ch e Gil Co CEO CI C23 C12 Cla es C27 C18 CI C20 C26 Col 622 025 C5 C6 C14 C16 PARTS LIST SHINDENGEN POWER SUPPLY DESCRIPTION Capacitor ECK DALI02E Capacitor L6OVSN100 Capacitor SM10VB 2200 Capacitor SM1IOVB 2200 Capacitor SL25VB 10 Capacitor SL25VB 10 Capacitor SM35VB 1000 Capacitor SM35VB 1000 Capacitor SM16VB 1000 Capacitor DMY21H472K Capacitor DMY21H104K Capacitor DMY21H222R Capacitor CM20XC511K5 Capacitor MDD22G473K Capacitor DMY21H222R Enclosed Type Fuse 3A 13 USAGE ND HU F 0 W N ND NN NO THE MATERIAL CONTAINED HEREIN IS CONFIDENTIAL AND NO PART OF IT CAN BE REPRODUCED WITHOUT THE EXPRESSED PERMISSION OF ALLIED LEISURE IND INC J4 220V JUMPER RECEPT On FUSE INTERLOCK sw O Zt PA 00 IN 1 o J Corcom Fi BON 09 46 410 220 Vat 55 LINE 5 INPUT 99 NE J Eurer T 3 A ai ap a P41 JA 410 V JUMPER RECEPT 8 34 6 33 NG Unless Otherwise Specified ER FRACTIONS DECIMALS 2 PL DECIMALS 3 PL PHOENIX 19 2 110 220 v POWER INTERCONNECT DIAG AN Cpu Miya TT 861 10 0900 e lt a m g z o 3 THE MATERIAL CONTAINED HEREIN S CONFIDENTIAL AND NO PART OF IT CAN BE REPRODUCED WITHOUT THE
10. ge CR a sa s ALT ee l A SS kb TR IWS q Y d Y centri HIALEAH FLORIDA U S SERVICE MANUAL 364 62 0100 A TABLE OF CONTENTS PAGE NO I INTRODUCTION USER INFORMATION F C C it GAME DESCRIPTION DIAGRAM 2 GAME SUMMARY 354 II SPECIFICATIONS INSTALLATION 4 ELECTRICAL REQUIREMENTS 110 220 CONVERSION INSTRUCTIONS 5 III OPERATION GAME INSTRUCTIONS 6 GAME SCORING 6 ROUTINE MAINTENANCE AND SERVICE 7 OPERATOR OPTIONAL SWITCH SETTINGS 8 OPTIONAL SWITCH SETTINGS 8 IV GENERAL C P U PARTS LIST 9 10 LOGIC BOARD PARTS LIST ile SHINDENGEN POWER SUPPLY PARTS LIST 12 13 V DRAWINGS 110 220 POWER INTERCONNECT DIAGRAM 361 10 0900 14 C P U HARNESS INTERCONNECT DIAGRAM 364 10 1000 15 SHINDENGEN POWER SUPPLY SCHEMATIC 363 17 0300 16 C P U BOARD SCHEMATIC 364 62 0900 17 LOGIC BOARD SCHEMATIC 364 62 0800 18 COIN DOOR WIRING DIAGRAM 364 62 1000 19 364 62 0600 USER INFORMATION FCC WARNING This equipment generates uses and can radiate radio frequency energy and if not installed and used ih accordance with the instructions manual may cause interference to radio communications As temporarily permitted by regulation it has not been tested for compliance pursuant to Subpart J of Part 15 of F C C Rules which are designed to provide reasonable protection against such inter ference Operation of this equipment in a residential area is likely to cause interference in
11. ramic Capacitor 022mfd 25 V Disc Ceramic Capacitor 47mtd 50 V Alum Lytic Rad Cap I00mtd 25 V Alum Lytic Rad Cap 470mfd 30 V Alum Lytic Rad Cap 1OM A 16 V Alum lytic Rad Caps 10 mfd 25 V Dipped Tantalum Cap 47mfd 35 V Dipped Tantalum Cap Imtd 35 Vi Dipped Tantalum Cap G ASMIA 25 V Dipped Tantalum Cap 10K PCB Trimmer Potentiometer 5 Pin Resistor 1K Ohm 9 Pin Resistor Pack 1K Ohm 100 Ohm W 5 Resistor 1K Ohm W Resistor 2 ZK ONM 4 We y Resistor 10K Ohm xW 5 Resistor 270 Ohm kW 5 Resistor 47K Ohm W 5 Resistor 330 Ohm W 5 Resistor 100K Ohm W 5 Resistor 470 Ohm W 5 Resistor 9 USAGE W S W W BF W Wk P N P i gt Q s 1 N JN U FF UT bd P N N P o A N N BN DO N O W o PART NUMBER 50030086 50030197 50030265 50030266 50100014 50150214 50150060 50150158 50150110 50150111 50150112 50040136 50130034 50150256 50210217 3 64 10 0300 PARTS LIST DESCRIPTION 33K Ohm W 5 1K Ohm W 510K Ohm 20K Ohm LW r 1N914 Diode 8 Pin Solder Tail Socket Low Profile 40 Pin 20 Pin 14 Pin 16 Pin 18 Pin O5mf Solder Solder Solder Solder Solder AW CPU BOARD ASSEMBLY 5 Resistor 5 Resistor 5 Resistor 5 Resistor Tail Tail Tail Tail Tail Socket Low Socket Low Socket Low Socket Low Socket Low Mylar Capacitor 8 Po
12. re this The volume control is located on the bottom side of the printed circuit board farthest from the side of the cabinet and can be accessed through the rear door The video monitor has been properly adjusted before shipping Occasionally minor adjustments are necessary see monitor specifications and schematics for technical information Adjustment controls for the monitor are located at the rear of the monitor This machine should be serviced only by a qualified technician Do not make any adjustments on this machine while the power is on For service information contact CENTURI INC Customer Service Department 800 327 7710 Outside the state of Florida 305 556 5888 In Florida OPERATOR OPTIONAL SWITCH SETTINGS The option switches are located on the CPU board The option switches and audio control can be reached through the back of the machine The following settings will assist you with your selections OPTIONAL SWITCH SETTINGS Switches l and 2 control the number of times the player may have his spaceship destroyed before the game 1s over The following truth table lists these switch settings SWITCH 1 SWITCH 2 NUMBER OF SPACESHIPS OFF DEF 6 ON OFF 5 OFF ON 4 ON ON 3 Svitches 3 and 4 control the score at vhich one or two free spaceships are awarded according to the follow ing truth table FIRST FREE SECOND FREE SWITCH 3 SWITCH 4 SHIP SCORE SHIP SCORE OFF OFF 6 000 60 000 ON OFF 5 00
13. sition Dip Switch 50 Pin PCB Header Ainsley 609 5007ES Printed Circuit Board CPU Interconnect Cable PB apos 50330008 USAGE 6 3 2 l 7 5 Prof l Prof 6 Prof 25 Prof 13 Prof 1 1 L 2 1 2 Z O O O CO TA UI gt W N F PART NUMBER 5001022LS 50010022LS 50010019LS 50010274LS 50010262LS 5001025215 5001009315 50010030LS 50010045LS 50010249LS 50010005 50010185 50010242 5001027315 50040082 50040141 50040049 50040150 50040001 50040142 50060028 50070014 50030004 50030111 50150110 50150111 50150112 50150158 50150061 50150256 50210216 ASSEMBLY LOGIC BOARD 450330009 PARTS LIST DESCRIPTION USAGE 7415163 NG 4 746586 I C 4 TAES IA E G il PTABSASZ TDC 1 J4ESZ BS ACZ 3 1301 S 3724 ILE 3 PEGS Low leer 4 FALSETA T C 4 JAT S15 C 4 TABSZ ASONC 2 A404 O 1 EG ah en de DIA TC 8 TACS LAAT ESE J s04 mt 25 Va Disc Ceramic Cap 2 00lmE 50 Vi DISC Ceramic Cap 2 DIME 25V DISC Ceramic Cap 2 300 pt 25V Ceramic Disc Cap ih RIM 25 Ves Ceramic DISC Cap 145 150 pf 50 V Disc Ceramic Cap 1 Z2mr Alum Lyti Radial Cap d 11MH Crystal d 1 2K amp W 5 Resistor 2 100 Ohm 5W 5 Resistor 1 14 Pin Solder Tail Socket Low Profile 8 16 Pin Solder Tail Socket Low Profile 19 18 Pin Solder Tail Socket Low Profile 8 20 Pin Solder Tail Socket Low Profile 6 24 Pin Solder Tail Socket Low Profile 12 50 Pin P C B Header Ansley 609 5007ES 2
14. that are transformed into blue Phoenix birds that attack the spaceship These birds can be des troyed by rocket fire from the spaceship If the rocket hits the bird on center the bird is destroyed TI the rocket hits the bird to the left or right of center only that wing of the bird is destroyed The wing will regenerate itself in a short time After all the blue Phoenixes have been shot down the fourth stage appears on the screen Two banks of eggs appear four eggs in each row and are transformed into pink Phoenixes and can be destroyed in the same manner as the blue birds The fifth stage is the attack of the spacefortress which sends down waves of small birds to attack the spaceship in addition to direct missile fire from the spacefortress Spaceship rocket fire can penetrate and break down the protective barrier shielding the Space creature in the spacefortress The fifth stage is completed when the rocket from the spaceship destroys the space creature and the spacefortress with a direct hit e Good aim and timing are critical to high scoring Birds destroyed while in flight with wings flapping will score 200 points each and eggs hit in the process of hatching also have higher point values Delayed destruction of the spacefortress also gives the player high point values When bonus levels are achieved additional space ships are added to your game The bonus level may be adjusted to award bonus spaceships at 3 000
15. which case the user at his own expense will be required to take whatever measures may be required to correct the interference CONTROL PANEL LEFT MOTION BUTTON RIGHT MOTION BUTTON LINE CORD 19 PHOENIX VIDEO UPRIGHT age IARQUEE VIEWING GLASS BEZEL 1 PLAYER BUTTON 2 PLAYER BUTTON FIRE BUTTON FORCE FIELD BUTTON COIN DOOR ASSEMBLY PHOENIX PHOENIX is an exciting new space game with special audio and visual effects challenging the skills of the most experienced player Fascinating visual graphics and extraterrestrial sounds add to the intensity of this game There are five basic stages to each round of play After a melodious introduction the first stage begins with a wave of sixteen 16 small Phoenixes attacking the spaceship They drop missiles and dive at the spaceship in an effort to destroy it The spaceship maneuvers left and right evading the missiles and birds and fires rockets attempting to destroy the birds The spaceship can utilize the Force Field as a means of protection from the missiles and birds and can destroy the Phoenixes by colliding with them while in the Force Field The Force Field only lasts a few seconds and then cannot be used for approximately five 5 seconds afterward After the first wave of Phoenixes are destroyed a second wave appears and can be destroyed in the same manner as in the first stage The third stage begins with a wave of eight 8 Eggs

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