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デジタルゲームのアーカイブについて―国際的な動向とその本質的な課題

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Contents

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4. ROM
5. NO 304 2010 6
6. IGDA Digtal Games Research Association NO 304 2010 6
7. GAPweb GameArchiveProject http www gamearchive jp accessed 2010 04 05 4 News Letter 2005 4 p 10 14 http Wwwwr arc ritsumei ac jp art_coe nl nl_4 03 html accessed 2010 04 05 5 2010 6
8. NO 304 2010 6 NDIIPP Preserving Virtual Worlds Maryland Institute for Technology in the Humanities MITH Neil Fraistat MMORPG
9. 1 NO 304 2010 6 1
10. H17_A 12 2008 http Ve ritsumei ac jp hosoik works dp2006a pdtf 2010 04 05 Gorges Florent L Histoire de Nintendo Volume 1 Paris Pixn Love 2008 226p Gorges Florent L Histoire de Nintendo Volume 2 Paris Pix n Love 2009 195p
11. 2 A MN GA IGDA Before Its Too Late 2
12. 1769 500 2009 UGC
13. m ai so 4 9 7 4 After It s Too Late
14. Embed Saemes BH Egan Ludoly NNwaeikoo U Univ Video Game Datebase sbow Ledoly Mow te Use 1 epymght kan Untversty Veo Game Cote doh Pp Cope 0 mene Unteersty Came Ave ProNCt amn 2 Ludoly FDL NO 304 2010 6 3 TFDLI
15. 3 2 1 1 3
16. 3 3 1 IGDA 5 7 2 7 Devin Monnens 2010 2 The American Classic Arcade Museum at Funspot 2 Association MO5com 41 22 4 4 2
17. 2010 10 p 101 110 URL GAPweb Game Archive Project http www gamearchive jp gatl fctitle html accessed 2010 04 05 6 4 UGC CC
18. 8 Monnens Devin State of game preservation in 2010 A survey of game preservation programs in the United States and abroad Southwest Texas Popular Culture and American Culture Association 31st Annual Meetng Albuquerque New Mexico 2010 02 10 13 9 2 10 The Early New Zealand Software Database http nztronix org nz main php accessed 2010 04 05 11 Preserving Virtual Worlds http pvwlinois edu pVW accessed 2010 04 05 12 2009 2 27 16
19. 1 3 9 Nintendo of America Museum The SEGA Game Archive 2 Internet Archive Classic Software Preservation Society CLASP Historia Komputera NDTIIPP Preservation Virtual Worlds Project 14 5 1 5 American Computer Museum Computer Museum ENTER Museum RKiev Computermuseum Museo do Computador 17 7 2 2
20. 1 The Arcade Flyer Archive AtariArchive org Virtual Worlds Timeline 10 1 The Early New Zealand Software Database 2 0_ Melanie Swalwell 1970 1980 SC3000
21. PC 2007 GAP 1999 6 2 p 79 110
22. 1 Monnens Devin et al Before Its Too Late A Digital Game Preservation White Paper International Game Developers Association 2009 p 3 http WWw igda org Wiki images 8 83 IGDA_Game_ Preseryation_SIG_ Before_Its Too_Late_ A_Digital_ pdf accessed 2010 04 05 2 Monnens Devin et al Before It s Too Late A Digital Game Preservation White Paper International Game Developers Association 2009 p 3 8 http www igda org wiki images 8 83 IGDA_Game_ Preservation_SIG_ _Before_It s_Too_Late_ _A_Digital_ RN accessed 2010 04 05 3 2010 60 2 p 72 UFO
23. 1998 2 1 ri
24. NO 304 2010 6 20 make rnake rnake Tnake Google 2010 05 14 21 Google Internet Archive CA1719 EE 1 Before It s Too Late NPO International Game Developers Association IGDA Game Preservation SIG 2009 3 amp
25. IGDA 3 1
26. RM 2 2 3 a b c VTR
27. 0 2 p 69 70 6 SE A 0 II IGDA

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