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タッチジョイパッド取扱説明書
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1. TouchJoyPadTest MainCharacterController C Unity TouchJoyPad ew bool Vector2 float Push amp Down amp Up XYv H Ev 1 yaa 4 1 M 8 8 esV OH vHH BIM JoyKey JoyKeyDown JoyKeyUp JoyKeyAxis JoyKeyAttenuationValue b 9 24 4 TouchDrag TouchDragDown TouchDragUp TouchDragAxis TouchDragAttenuationValue S Button01 Button01Down Button01Up i Button02 Button02Down Button02Up BP Button03 Button03Down Button03Up S Button04 Button04Down Button04Up Touch Joy Pad Manual gt Summarys It can be used in app for the smartphone or tablet PC and is the asset of the screen touch type game pad In simple configuration is equipped with a 1 Joy keypad analog 1 drag area and 4 buttons also a multi touch supported The output value as a glo
2. PC 1 1 4 TouchJoyPad KERB C Javascript 1 Canvas_TouchJoyPad 2 EventSystem 3 Rect Transform PosX PosY Width Height Scale 0 4 Sprite Sourcelmage 5
3. 1Up Button 02 Button02 Button02Down Button02Up Button 03 Button03 Button03Down Button03Up Button 04 Button04 Button04Down Button04Up
4. bal variable can be referred to in the TouchJoyPad Variable name from any script I m aiming for ready to use to put to the scene Caution It constitutes C references from the Javascript might not work properly gt How to use 1 Drag the Prefab Canvas_TouchJoyPad to scene 2 Drag if there is no Event System to scene 3 Change PosX PosY Width Height in the child object Rect Transform If you want to change the key layout The keys and buttons that do not use change the Scale value to 0 4 If you want to change the graphics by preparing a Sprite format texture applied to Sourcelmage 5 To implement the script to the object referring to the following table of variables and to reflect on the operation Please prepare the script in your own You can see the game operation example in the scene for the test TouchJoyPadTest Specific implementation in the script MainCharacterController it can be confirmed It is installed on the mobile after the build or it can operate test in Unity remote app gt Variable Reference Table Format bool Vector2 float Content Push Down Up XY Axis Val Attenuation Val Description Pressing Moment pressed Moment leaved Each axis value Attenuation rate Joy key pad JoyKey JoyKeyDown JoyKeyUp JoyKeyAxis JoyKeyAttenuationValue Drag area TouchDrag TouchDragDown TouchDragUp TouchDragAxis TouchDragAttenuationValue Button 01 Button01 Button01Down Button0
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