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VoverlaX SDK User Manual

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1. Function Test if a card has been initiated properly Parameters uCardNo Card number from 0 to 31 Return Value True if this card has been initialised void textol_RestoreDefault UINT uCardNo Function Restore a card to its default hardware configuration Parameters uCardNo Card number from 0 to 31 bool textol_LoadTextSingle UINT uCardNo int textBkMode int Alpha int TRed int TGreen int TBlue int AlphaBk int BRed int BGreen int BBlue char fontName int fontPoint char textString int textX int textY bool transparent wchar_t textStringWide NULL Function Display one text string on output port Parameters uCardNo Card number from 0 to 31 textBkMode Text display background mode must be either 1 for Transparent or 2 for Opaque This has the same meaning as the iBkMode parameter of the Windows GDI function SetBkMode Alpha The alpha value used to display the text on VoverlaX card s output ports valid values are VoverlaX SDK User Manual Page 4 Ver 1 0 0 2 from 0 overlay text is fully hidden so if there is external video pixel behind the overlay pixel then the video is fully exposed to 255 overlay text is fully in front of the video beneath it Values between 1 and 254 represent different exposure degree of overlaid text in front of the underneath external video if they exist higher values means stronger overlay content TRed TGreen TBlue AlphaBk BRed BGreen BBlue
2. is nonzero then some degree of overlay will appear on top of the video this is useful for example to display an half transparent background exposing some of the underneath video Examples to use clearOldOverlay differently when the same red text ABCD in front of white background graphics file is used while transparencyKey is also white 1 transparent TRUE clearOldOverlay TRUE Alpha 128 2 transparent TRUE clearOldOverlay FALSE Alpha 128 Return Value True if the loading and displaying succeed VoverlaX SDK User Manual Page 19 Ver 1 0 0 2 Note 1 If a graphics file s content has a dimension width by height larger than the current overlay memory area 720X576 Pixel for PAL 720X480 Pixel for NTSC it is better to use third party image processing software such as MS Paint Adobe PhotoShop etc to create a shrunk image file before calling this function to display the graphics as overlay because the built in graphics shrinking mechanism often create a file with distorted colour 2 The type of graphics file is determined by its file extension bmp for BITMAP gif for GIF JPG for JPEG png for PNG and tif for TIFF Animated GIF is not supported 3 The 4 byte long transparencyKey value represents RGB colour with the highest byte un used the Red byte at the second highest position 23 16 bit the Green byte the next highest position 15 8 bit and the Blue byte at the lowest position 7 0 bit Note this arra
3. CBCR 0 Set the Cb colour component s saturation 1 Set the Cr colour component s saturation Return Value true for successful Note Default saturation is 128 VoverlaX SDK User Manual Page 10 Ver 1 0 0 2 ULONG textol_GetSaturation UINT uCardNo UINT CBCR 0 Function Get video saturation at the input and output ports Parameters uCardNo Card number from 0 to 31 CBCR 0 Get the Cb colour component s saturation 1 Get the Cr colour component s saturation Return Value 0 255 bool _ textol_SetColourChangeRECT UINT uCardNo UINT XStart UINT YStart UINT XEnd UINT YEnd Function Set a rectangle area on the input output video frame for Video Pixels Colour Change Brightness Contrast Hue Saturation this change only affects the video pixels not the overlaid graphics pixels This colour change is unrelated to changes made by functions that affect entire video frame colours such as textol_SetContrast textol_SetHue textol_SetBrightness textol_SetOutputBright textol_SetOutputHue etc Parameters uCardNo VoverlaX card number 0 31 XStart YStart XStart YStart will be the colour change rectangle s upper left corner point co ordinates in the video frame range is 0 0 719 575 PAL 719 479 NTSC XEnd YEnd XEnd YEnd will be the colour change rectangle s lower right corner point co ordinates in the video frame range is 0 0 719 575 PAL 719 479 NTSC Return true for success Note 1 After calling th
4. Function Change the alpha and or colour values of an overlay memory area Parameters uCardNo Card number from 0 to 31 Alpha New alpha blending value for the overlay area valid 0 255 x the X co ordinate of the upper left corner of the overlay area y the Y co ordinate of the upper left corner of the overlay area width the width in pixels of the overlay area height the height in pixels of the overlay area Red the Red colour byte of the new colour for all the pixels within the overlay area Green the Green colour byte of the new colour for all the pixels within the overlay area Blue the Blue colour byte of the new colour for all the pixels within the overlay area transparent If true do not change the Colour of those pixels whose current overlay colours and the transparencyKey colour have minimum difference which means abs Rp Rt abs Gp Gt abs Bp Bt lt TKErrorRange where abs X is the absolute value of X Rp Gp Bp is the RGB value of the pixel Rt Gt Bt is the RGB value of the transparencyKey the lower 24 bits If false change all pixels alpha and or colour VoverlaX SDK User Manual Page 20 Ver 1 0 0 2 transparencyKey see transparent above the colour used to calculate the minimum difference TKErrorRange see transparent above default is zero Note 1 To set the Alpha value without changing the colours of the overlay area pass 1 to the Red Green and Blue parameters 2 When transparent is t
5. fontName fontPoint textString textX textY transparent The Red colour component for text valid from 0 to 255 The Green colour component for text valid from 0 to 255 The Blue colour component for text valid from 0 to 255 The alpha value used to display the background colour pixels the spots where no stroke of the text is drawn for the text on VoverlaX card s output ports valid values are from 0 background is fully hidden to 255 background is fully in front of the video beneath it Values between 1 and 254 represent different exposure degree of background colour in front of the external video behind if they exist higher values means stronger background colour pixels The background Alpha as discussed here only has effects when the textBkMode parameter is Opaque and the transparent parameter is false The Red colour component for the background pixels valid from 0 to 255 The Green colour component for background pixels valid from 0 to 255 The Blue colour component for background pixels valid from 0 to 255 The font name used to draw the text string must be present in the current PC The font point used to draw the text string The ASCII text string to be drawn must be a null terminated ASCII string If this is empty then Unicode string in textStringWide will be used The X position on the output video area to draw the text The Y position on the output video area to draw the text Do not fill the empty spots in betwee
6. textol_GetSyncMode UINT uCardNo Function Get Sync mode the clock used to generate timing as set by function textol_SetSyncMode Parameters uCardNo Card number from 0 to 31 Return Value 0x80 internal sync 0 external sync from Composite 1 external sync from S Video ULONG textol_StartTimer UINT uCardNo int timeBkMode int Alpha int TRed int TGreen int TBlue int AlphaBk int BRed int BGreen int BBlue char fontName int fontPoint int timeX int timeY bool transparent bool clearPrevTimeDisplay bool displayDate true int displayMS_FN 1 unsigned int timerInterval Function Start to display timer as overlay Parameters uCardNo Card number from 0 to 31 timeBkMode same as described for textol_LoadTextSingle Alpha TRed TGreen TBlue AlphaBk BRed BGreen BBlue fontName fontPoint timeX timeY transparent These parameters are exactly the same as described for textol_LoadTextSingle clearPrevTimeDisplay if true then the previously started time display will be wiped out when new timer defined by this call starts VoverlaX SDK User Manual Page 17 Ver 1 0 0 2 displayDate True to display date with time displayMS_FN 1 display mille seconds following the second s position 2 display Frame Number following the second s position 0 display neither of them timerInterval The interval to display time in mille seconds must be gt 1 Return Value If succeeds return the timer I
7. to receive the exitMsg message when the thread ends clearOldOverlay This value is only meaningful when parameter transparent is TRUE If clearOldOverlay is TRUE then those pixels in the window whose colour VoverlaX SDK User Manual Page 23 Ver 1 0 0 2 values and the transparencyKey colour have the minimum difference as described in the transparent parameter will become totally transparent i e their alpha value will be set to zero If clearOldOverlay is FALSE this is default then those pixels in the window whose colour values and the transparencyKey colour have minimum difference as the transparent parameter described above will combine logical or their old alpha value with the new Alpha parameter value passed by this function call so that if Alpha is nonzero then some degree of overlay will appear on top of the video this is useful for example to display an half transparent background exposing some of the underneath video See examples shown under the same clearOldOverlay parameter for function textol_LoadImageFile Return Value If succeeds the thread handle 4 Byte long that can be passed to function textol_StopImageFrom WindowOnThread to stop the thread Zero means failure Note 1 This function is useful to continuously display a content changing window on overlay area such as a video or animation playback window To simply display a static window content the function textol_L
8. 4 bytes for PAL or 720X480X4 bytes for NTSC incoming video VoverlaX SDK User Manual Page 7 Ver 1 0 0 2 bool textol_SetVideoMode UINT uCardNo ULONG mode Function Set the incoming video mode PAL or NTSC at the currently selected input video port Parameters uCardNo Card number from 0 to 31 mode 0 for NTSC 1 for PAL Return Value true for successful Note When there is incoming video signal to achieve correct video output the video mode set by this function should be compatible with the actual input video signal type as detected by function textol_Get VideoInputSignal ULONG textol_GetVideoMode UINT uCardNo Function Retrieve the currently set incoming video mode PAL or NTSC Parameters uCardNo Card number from 0 to 31 Return Value 0 for NTSC 1 for PAL Note This function returns the value set by textol_SetVideoMode not the actual video mode i e this function does not auto detect which video signal PAL or NTSC is at the input port To dynamically retrieve current input signal mode use function textol_GetVideoInputSignal bool textol_SetCmpsOrSvideo UINT uCardNo ULONG mode Function Set the input video port SVideo or BNC RCA Composite socket Parameters uCardNo Card number from 0 to 31 mode 0 for BNC RCA Composite socket 1 for SVideo socket Return Value true for successful ULONG textol_GetCmpsOrSvideo UINT uCardNo Function Retrieve the currently selected input video port as set
9. D non zero that can be passed to Windows SDK s KillTimer function If fails return zero Note 1 To create a transparent time display on live video only time ticks without any background Colour displayed use Black Background BRed BGreen BBlue 0 0 0 transparent false AlphaBk 1 and timeBkMode 2 OPAQUE 2 To create a time display with a half transparent background on a live video the background is some colour half transparent on top of the video use transparent false AlphaBk the desired background colour left most highest byte must be zero and timeBkMode 2 OPAQUE 3 Each VoverlaX card can have at most one timer display at any time void textol_StopTimer UINT uCardNo bool clearPrevTimeDisplay Function Stop to display timer as started by textol_StartTimer on card uCardNo Parameters uCardNo Card number from 0 to 31 clearPrevTimeDisplay true to wipe out the current time display bool textol_IsTimerOn UINT uCardNo Function If card uCardNo is displaying time Parameters uCardNo Card number from 0 to 31 Return Value True if this card is displaying time has successfully called textol_StartTimer bool textol_LoadTargaImageFile UINT uCardNo unsigned char imageFileName int Alpha int putImageX int putImageY Function Display a Targa tga graphics file s contents on all output ports Parameters uCardNo Card number from 0 to 31 imageFileName the Targa file s full path and n
10. Function Reset the Video Pixels Colour Change Brightness Contrast Hue Saturation rectangle area to its default colour values erase all previous colour changes The rectangle area co ordinates are set by function textol_SetColourChangeRECT Parameters uCardNo VoverlaX card number 0 31 Return true for success bool textol_SetRECTBright UINT uCardNo UINT bright Function Set the Video Pixels Brightness of a rectangle area on the output video frame only affect the video pixels not the overlaid pixels Parameters uCardNo VoverlaX card number 0 31 bright 0 255 default is 128 Return true for success Note 1 The brightnes value is not linear i e actual brightness is not always increased as value increasing Note 2 the change only affects video pixels with no effect on overlaid graphics pixels in the rectangle area Note 3 when the rectangle area co ordiates change the old rectangle area s pixel change will disappear all brightness changes will be in the new rectangle area Note 4 The Rectangle Area is Set by function textol_SetColourChangeRECT bool textol_GetRECTBright UINT uCardNo UINT amp bright Function Retrieve the Video Pixels Brightness of a rectangle area on the input output video frame Parameters uCardNo VoverlaX card number 0 31 bright The current Rectangle Area brightness value as set by function textol_SetRECTBright Retun true for success bool textol_SetRECTContrast UINT uCardNo UINT cont
11. INT amp saturation Function Retrieve the Video Pixels Hue of a rectangle area on the output video frame Parameters uCardNo VoverlaX card number 0 31 saturation Current Rectangle Area saturation value as set by textol_SetRECTSaturation Retun true for success VoverlaX SDK User Manual Page 13 Ver 1 0 0 2 bool _ textol_KeepColourChangeRECT UINT uCardNo BOOL keep Function Calling this function before VoverlaX SDK exit will make the Rectangle Area Colour Changes through textol_SetRECTBright etc made during this SDK session remain effective keep is TRUE or disappearing keep is FALSE Default between SDK exit and SDK restart while PC remains power on Parameters uCardNo VoverlaX card number 0 31 keep If TRUE the Rectangle Colour Changes made during this SDK session will remain effective after VoverlaX SDK exit textol_Close is called before PC power is lost if FALSE this is default they will disappear when SDK exit but will re appear when SDK is re started Retun true for success Note 1 The Rectanlge Colour Change always remain effective between PC power down re power up this function is used to make colour change remaining effective between SDK exit and re start while PC power remains on no reboot Note 2 By default keep is false when SDK exit the VoverlaX card immediately switches its BNC composite input directly to its main output BNC socket therefore all graphics overlay will disappear on output
12. VoverlaX SDK User Manual For Writing Software to Overlay PC Generated Text Graphics amp Video on External TV amp Video Signal Version 1 0 0 2 Copyright 2014 Inventa Australia Pty Ltd SVideo Input Composite Input SVideo Output Main Video Output 2nd Video Output Y PCIe Graphics on Video Overlay Card Table of Contents 1 Introduction semenem 2 The VoverlaX Card Working Principle _ 3 VoverlaX DLL amp VoverlaxX SDK 4 SDK Function List 4 2 ween nee nennneee 5 SDK Function Calling Sequence wwnwnnnnenenaee 2 6 SDK Operation Requirement 2 7 Sample Source Codes i wenn wenn nnn nnneee 26 nb WN NY VoverlaX SDK User Manual Page 1 Ver 1 0 0 2 1 Introduction VoverlaX SDK Software Development Kit is for rapidly developing application software using VoverlaX Text amp Graphics Overlay PCI Express card VoverlaX SDK shields the software developers from coding complicated hardware interfacing by supplying highly integrated and extremely easy to use C styled function calls Using VoverlaX SDK software developers can quickly write application software to control multiple VoverlaX cards to real time overlay PC generated full colour full transparency text and graphics on incoming video using C VB VC or other programming languages The main functions of the VoverlaX PCle card include real time overlaying superimposing PC generated fully alpha bl
13. alpha Frame Buffer 3 Overlay content only No ext video also applying alpha Graphics Alpha Return Value True if successful Note The main video output are the SVideo and the first BNC from top video output ports VoverlaX SDK User Manual Page 5 Ver 1 0 0 2 ULONG textol_GetVideoBypass UINT uCardNo Function Return the currently set main video output mode as described in textol_SetVideoBypass Parameters uCardNo Card number from 0 to 31 Return Value The main video output mode value as described in textol_SetVideoBypasss bool textol_SetKeyOrPreviewOutput UINT uCardNo ULONG OutputSelect Function Set the second video output mode Parameters uCardNo Card number from 0 to 31 OutputSelect 0 Display overlay content in black amp white key output 1 Display overlay content without applying alpha preview output 2 Display incoming video only without overlay content video bypass 3 Display incoming video mixed with overlay contents 4 Similar as 1 CG buffer 5 Display overlay content but also applying alpha CG buffer alpha Return Value True if successful Note The second video output is the bottom BNC RCA from top video output port on the card ULONG textol_GetKeyOrPreviewOutput UINT uCardNo Function Return the current second video output mode as described in textol_SetKeyOrPreviewOutput Parameters uCardNo Card number from 0 to 31 Return Value The second video output mode value a
14. am VoverlaX exe under the lib folder of the VoverlaX Setup CD VoverlaX device driver must be installed from the folder drv on the Setup CD 6 2 To prepare a target PC to run your application software written with VoverlaX SDK copy all the dll files from lib folder on the Setup CD to the target PC s executable search folder preferably the same folder as the executable program or folders like C Windows System32 install the VoverlaX card s device driver from the drv folder 6 3 The function prototype declaration include file VoverlaX H needs to be used by C projects while VisualBasic and VisualC projects need to declare individual VoverlaX functions one by one See the relevant source codes under the sre folder on the Setup CD for actual source codes and compiler project examples note the included VisualC project created a Class Library called VoverlaXAPI DII under its sub folder ClassLibrary1 and declared all VoverlaX SDK functions inside this Class Library then called them as needed from its application software CSharp exe 6 4 All VoverlaX SDK libraries and executables created by it are 32 bit so during application development the compiling environment should be configured as 32 bit under MS VisualStudio this means using 32 bit compiler and x86 Solution Platform do not use 64 bit compiler and or x64 or AnyCPU Solution Platform VoverlaX SDK created 32 bit applications can run
15. ame inc disk drive letter Alpha Alpha blending value for displaying 0 255 bigger value means stronger overlay display putImageX the horizontal location in pixels of the starting position to display the graphics putImageyY the vertical location in pixels of the starting position to display the graphics Return Value True if the loading and displaying succeed bool textol_LoadImageFile UINT uCardNo char imageFileName int Alpha int putImageX int putImageY int putImageWidth int putImageHeight bool transparent ULONG transparencyKey DWORD rop ULONG TKErrorRange bool clearOldOverlay Function Display a BMP JPG GIF PNG TIF graphics file s contents on all output ports Parameters uCardNo Card number from 0 to 31 imageFileName the graphics file s full path and name inc disk drive letter VoverlaX SDK User Manual Page 18 Ver 1 0 0 2 Alpha Alpha blending value for displaying 0 255 bigger value means stronger overlay display putImageX the horizontal location in pixels of the starting position to display the graphics putImageyY the vertical location in pixels of the starting position to display the graphics putImageWidth width of the displayed image 0 means using the graphic file s original width putImageHeight height of the displayed image 0 means using the graphic file s original height transparent true to hide make invisible the pixels whose colours and transparencyKey value have minimum difference which mean
16. by textol_SetCmpsOrSvideo Parameters uCardNo Card number from 0 to 31 Return Value 0 for BNC RCA Composite socket 1 for SVideo socket bool textol_SetTVORVTR UINT uCardNo ULONG mode Function Set the input device type at the currently selected input video port Parameters uCardNo Card number from 0 to 31 mode 0 for VTR 1 for TV Return Value true for successful ULONG textol_GetTVORVTR UINT uCardNo Function Get the input device type at the currently selected input video port Parameters uCardNo Card number from 0 to 31 Return Value 0 for VTR 1 for TV VoverlaX SDK User Manual Page 8 Ver 1 0 0 2 bool textol_SetContrast UINT uCardNo ULONG contrast Function Set the video contrast at the input and output ports Parameters uCardNo Card number from 0 to 31 contrast 0 255 default is 128 Return Value true for successful Note Default contrast is 128 ULONG textol_GetContrast UINT uCardNo Function Get video contrast at the input and output ports Parameters uCardNo Card number from 0 to 31 Return Value 0 255 bool textol_SetBrightness UINT uCardNo ULONG brightness Function Set the video brightness at the input and output ports Parameters uCardNo Card number from 0 to 31 brightness 0 255 default is 128 Return Value true for successful Note 1 Default brightness is 128 Note 2 This brightness setting is on video decoder IC so it will affect all output ports to set indi
17. ended colour text graphics and video onto external analog video signal and real time displaying these text graphics amp video overlaid on incoming video signal or without incoming video signal on its multiple video output ports VoverlaX PCIe card allows application software to directly read and write on board 32 bit per pixel 8 bit each for RGB and Alpha channels memory locations whose contents can be instantly mixed with the incoming video signal when they exist and output at the video output ports that can be connected to TV VCR DVD recorder camcorder video capture card etc With such an easy to process memory mapped graphical output mechanism application software can utilise the full power of the MS Window s graphics programming interfaces GDI Direct3D etc to display un limited graphical objects on top of the incoming video signal to appear on external TV instantly without any software conversion Multiple PCIe VoverlaX cards 2 32 can run on the same PC simultaneously its PCI counterpart Voverlay overlay cards can also run in the same PC programmed separately with a similar SDK 2 The VoverlaX Card Working Principle Several important factors make it possible to mix PC generated text graphics video on incoming video and output them at video output ports 2 1 Overlay Memory This is an on board the VoverlaX card memory area of 720 X 576 X 4 bytes that holds the PC generated graphical data colour pixels before t
18. er IC is by default in auto detection mode unless this mode is disabled by sending specific register value to the decoder IC 2 This function returns more information on input signal than functions textol_Get VideoInputStatus and textol_GetVideoMode in particular when there is video signal present at the currently selected input socket this function will tell the actual signal type present there unrelated to how the signal type currently set by this SDK as returned by function textol_GetVideoMode bool textol_SetICReg UINT uCardNo unsigned char IC unsigned char reg unsigned char val Function Write a Register Value to one Video Decoder or Encoder IC Parameters uCardNo Card number from 0 to 31 IC 0 Decoder Input IC 1 Main Output Encoder IC 2 2nd Output Encoder IC reg Register Number 0x00 OxFF val The value to write into the register Return Value true for success Note ICs and their register details can be obtained from Inventa Australia bool textol_GetICReg UINT uCardNo unsigned char IC unsigned char reg unsigned char amp val Function Read a Register Value of one Video Decoder or Encoder IC Parameters uCardNo Card number from 0 to 31 IC 0 Decoder Input IC 1 Main Output Encoder IC 2 2nd Output Encoder IC reg Register Number 0x00 OxFF val Returned value read from the register Return Value true for success Note ICs and their register details can be obtained from Inventa Australia bool te
19. f installed VoverlaX cards in the PC Note 1 This function depends on the properly installed device drivers of the VoverlaX cards not the physical cards themselves So if one VoverlaX card s driver is not installed properly then that card will not be counted as being present in the PC even though that VoverlaX card sits in a PCI Express slot 2 The SDK supports maximum 32 VoverlaX cards in one PC Return Value the number of the VoverlaX card installed in this PC 0 means no card bool textol_Initial UINT uCardNo BOOL bClearScreen Function Initialize one VoverlaX card in the PC Parameters uCardNo Card number from 0 to 31 bClearScreen True to clear all overlay output on all output ports during the init process Return Value True if successful Note This function must be called first and return successfully before a VoverlaX card can be used bool textol_InitialEvent UINT uCardNo LPCTSTR szEvent Function Assign an event name to an initialized VoverlaX card return non zero for success Parameters uCardNo Card number from 0 to 31 szEvent Event name can be any string usually the words Global Event Card Number Return Value True if successful VoverlaX SDK User Manual Page 3 Ver 1 0 0 2 Note 1 At least one call to this function must follow the textol_Initial call to the same card before any other calls can be used on that card Note 2 Within the same application software the parameter szEvent m
20. hey are displayed on the output video ports mixed with the input video signal Every 4 byte of ARGB as commonly called memory in this area represents an overlay colour pixel the highest byte represents the Alpha Value See below the second highest byte represents the Red colour the third highest byte the Green colour and the lowest byte represents the Blue colour The 720 X 576 Pixel is for displaying one frame of PAL format video signal When the input video signal is NTSC format only 720X480X4 bytes of this overlay ARGB memory area are used since NTSC video is digitized as 720X480 Pixel per frame 2 2 Alpha Value As mentioned above every pixel representing colour to be overlaid onto incoming video signal has an Alpha byte this Alpha value controls how much visibility the overlaid graphical pixel has compared with the video signal pixel underneath it at the same X Y position carried by the external video input an Alpha value 255 means the PC generated pixel is completely in front of the underneath external video pixel while an Alpha value 0 means the PC generated pixel is completely invisible the external video signal pixel is fully exposed Any VoverlaX SDK User Manual Page 2 Ver 1 0 0 2 Alpha value between 254 and 1 will see some degree of mixing PC generated overlay pixel with external incoming video pixel bigger Alpha value means more visibility for the PC generated overlay pixel 2 3 Video Input and Outp
21. is function use these functions to set or clear the video pixel colour features in the set rectangle area textol_SetRECTBright textol_SetRECTContrast textol_SetRECTHue textol_SetRECT Saturation textol_ResetColourChangeRECT Note 2 the change only affects video pixels with no effect on overlaid graphics pixels in the rectangle area Note 3 when the rectangle area co ordinates change as this function is called successfully the old rectangle area s pixel colour change will disappear all colour changes will be in the new rectangle area Note 4 this colour change within a rectangle area will not be reflected in still image grabbing the grabbed image is still the raw input signal unaffected by this colour change plus overlaid graphics if selected bool _ textol_GetColourChangeRECT UINT uCardNo UINT amp XStart UINT amp YStart UINT amp XEnd UINT amp YEnd Function Get the rectangle area on the input output video frame for Video Pixels Colour Change Brightness Contrast Hue Saturation as set by textol_SetColourChangeRECT Parameters uCardNo VoverlaX card number 0 31 XStart YStart XStart YStart return the colour change rectangle s upper left corner point co ordinates in the video frame XEnd YEnd XEnd YEnd return the colour change rectangle s lower right corner point co ordinates in the video frame Return true for success VoverlaX SDK User Manual Page 11 Ver 1 0 0 2 bool textol_ResetColourChangeRECT UINT uCardNo
22. l textol_GetEEPROMByte UINT uCardNo ULONG eeprom_addr BYTE amp byte Function Read value of an eeprom memory Parameters uCardNo Card number from 0 to 31 eeprom_addr eeprom address 0 0x2F is valid byte value read from eeprom address Return Value true for success bool textol_SetVideoBlackLevel UINT uCardNo ULONG blacklevel Function Set the NTSC video black level Parameters uCardNo Card number from 0 to 31 blacklevel 0 for 0 IRE 1 for 7 5 IRE Return Value true for successful Note Only valid when incoming video is NTSC ULONG textol_GetVideoBlackLevel UINT uCardNo Function Get the current NTSC video black level Parameters uCardNo Card number from 0 to 31 Return Value 0 for 0 IRE 1 for 7 5 IRE 1 for failure Note Only valid when incoming video is NTSC bool textol_SetVideoSample UINT uCardNo Function Start retrieving video sample the still image of the video frame at the input port process Parameters uCardNo Card number from 0 to 31 Return Value true for successful Note After successfully calling this function poll textol_GetIfVideoSampleDone to test if the video sample is ready for process then call textol_GetVideoSampleData to retrieve the actual sample data the pixel values in the captured frame ULONG textol_GetIfVideoSampleDone UINT uCardNo Function Test if the sample data retrieving process started by textol_SetVideoSample has finished Parameters uCardNo Card numbe
23. lay an half transparent background exposing some of the underneath video See examples shown under the same clearOldOverlay parameter for function textol_LoadImageFile Return Value true if succeeds Note 1 This function is suitable to display a window that has static contents To display a window that has constantly changing images such as an animation or video playback window use function textol_LoadImageFromWindowOnThread HANDLE textol_LoadImageFromWindowOnThread UINT uCardNo HWND wnd int Alpha int putImageX int putImageY int putImageWidth int putImageHeight DWORD rop bool ClientAreaOnly bool transparent ULONG transparencyKey ULONG threadRunTime ULONG threadPauseTime int threadPriority bool eraseOnExit UINT exitMsg HWND parentWnd bool clearOldOverlay ULONG TKErrorRange Function Start a separate thread to continuously display a Window s image at overlay memory area Parameters uCardNo Card number from 0 to 31 wnd the handle of the window whose image is to be displayed Alpha alpha blending value used to display the window s image at the overlay memory area putImageX the X co ordinate of the upper left corner of the overlay area to display the window putImageyY the Y co ordinate of the upper left corner of the overlay area to display the window putImageWidth the width in pixels of the overlay area to display the window s image putImageHeight the height in pixels of the overlay area to display the window
24. n the text strokes with background colour therefore exposing the video pixels underneath these empty spots textStringWide If textString is empty then textStringWide s content will be used as NULL terminated Unicode string to be displayed on incoming video If both textString and textString Wide are empty this function does nothing and returns false Return Value True if successful Note 1 The output video area is also the video memory area on board the VoverlaX card used to hold the pixels drawn by application software before they are displayed on the output video port this area is of fixed size for different video signals currently being used at the input ports 720X576 Pixels for PAL incoming video and 720X480 Pixels for NTSC incoming video 2 If a text string s end extends beyond the right edge of the output video area 720 Pixel the part of the text beyond the right edge will wrap around the screen to appear at the left end of the video output area on a TV screen they will appear at the start of the left end of the same line bool textol_SetVideoBypass UINT uCardNo ULONG videobypass Function Set the main video output mode Parameters uCardNo Card number from 0 to 31 videobypass 0 Video Only No Overlay is displayed If no video input then full black output 1 Video Overlay Overlay contents is mixed with external video signal 2 Overlay content only No ext video without applying
25. ncreasing Note 2 the change only affects video pixels with no effect on overlaid graphics pixels in the rectangle area Note 3 when the rectangle area co ordiates change the old rectangle area s pixel change will disappear all hue changes will be in the new rectangle area Note 4 The Rectangle Area is Set by function textol_SetColourChangeRECT bool textol GetRECTHue UINT uCardNo UINT amp hue Function Retrieve the Video Pixels Hue of a rectangle area on the output video frame Parameters uCardNo VoverlaX card number 0 31 hue Current Rectangle Area hue value as set by function textol_SetRECTHue Retun true for success bool _textol_SetRECTSaturation UINT uCardNo UINT saturation Function Set the Video Pixels Saturation of a rectangle area on the output video frame only affect the video pixels not the overlaid pixels Parameters uCardNo VoverlaX card number 0 31 saturation 0 255 default is 128 Return true for success Note 1 The saturation value is not linear i e actual saturation is not always increased as value increasing Note 2 the change only affects video pixels with no effect on overlaid graphics pixels in the rectangle area Note 3 when the rectangle area co ordiates change the old rectangle area s pixel change will disappear all saturation changes will be in the new rectangle area Note 4 The Rectangle Area is Set by function textol_SetColourChangeRECT bool textol_GetRECTSaturation UINT uCardNo U
26. ner of the source overlay area width the width in pixels of the source overlay area height the height in pixels of the source overlay area dx the X co ordinate of the upper left corner of the destination overlay area dy the Y co ordinate of the upper left corner of the destination overlay area transparent If set true and the source pixel is empty no overlay content i e black overlay colour the destination pixel will also become empty fully exposing the underneath input video content regardless the Alpha value If set false then the Alpha value will be used to blend with the empty overlay black colour onto the destination location this will show some degree of black colour on a non black video background noErase If true the source area overlay contents remain unchanged if false they are erased bool textol_LoadBitmapPixels UINT uCardNo int Alpha bool transparent ULONG transparencyKeyColour char pixels int bytesPerPixel bool top_down int x int y int width int height Function Display a graphics bitmap s pixels at some overlay memory area Parameters uCardNo Card number from 0 to 31 Alpha If bytesPerPixel is 3 this is the alpha blending value used to display all the bitmap pixels at the overlay memory area This value is ignored if bytesPerPixel is 4 since then each graphics pixel will use its own alpha byte as alpha blending value transparent true to make the pixels with the transparencyKey parameter s value i
27. ngement of RGB colour components is different from the COLORREF value used in Windows SDK where the Red byte is at the lowest bit position 4 The Raster Operation Code rop determines the combination of pixels from the graphics file and from the previously drawn overlay pixels on the same position un related with the input video s pixels on the same positions 5 When transparent is true if TKErrorRange is zero pixels from the loaded file whose colours equal to transparencyKey value will not be loaded on top of the live video thus exposing the video pixel beneath them if TKErrorRange is bigger than zero then pixels from the loaded file whose colours are similar to transparencyKey value will not be loaded on top of the live video this will be useful when trying to achieve a Blue screen effect from an image file whose Key colour area contains non uniform colours e g a blue background where some pixels are similar to blue but not having the exactly pure blue RGB value 0 0 255 6 To achieve clear blue screen effect when overlaying a graphics file with some smooth background colour onto live video so that the background area will become completely transparent set both parameters transparent and clearOldOverlay to TRUE void textol_SetAreaAlphaColour UINT uCardNo int Alpha int x int y int width int height int Red int Green int Blue bool transparent ULONG transparencyKey ULONG TKErrorRange
28. nvisible transparencyKey if transparent is true bitmap pixels with this colour will not be displayed VoverlaX SDK User Manual Page 21 Ver 1 0 0 2 pixels memory buffer holding the bitmap s pixels see Note 2 below for its format details bytesPerPixel either 3 or 4 number of bytes per graphics pixel in the pixels buffer top_down if the scan lines in pixels are arranged as 1 line at the lower memory address x the X co ordinate of the upper left corner of the overlay area to display the graphics bitmap y the Y co ordinate of the upper left corner of the overlay area to display the graphics bitmap width the width in pixels of the graphics bitmap pointed to by pixels height the height in lines of the graphics bitmap pointed to by pixels Return Value True if succeeded Notes 1 The scan lines of the bitmap pixels are counted from the upper left corner as line 1 line 2 towards the bottom of the bitmap If the top_down parameter is true the pixels representing each scan line will be arranged in buffer pixels from low memory addresses to high memory addresses as scan linel scan line2 scan lineN where N is the total number of pixel lines in the bitmap If the top_down parameter is false the lowest memory addresses in the pixels memory area will hold the scan lineN then the next lowest addresses will hold scan line N 1 and the highest pixels memory addres
29. oadImageFromWindow can be used bool textol_StopImageFromWindowOnThread UINT uCardNo HANDLE hThread bool eraseOnExit ULONG waitTime 0 Function Stop a thread started by calling textol_LoadImageFromWindowOnThread Parameters uCardNo Card number from 0 to 31 hThread the thread handle returned by calling textol_LoadImageFromWindowOnThread eraseOnExit true to erase the window s image when ending the thread waitTime In mille seconds time to wait before exiting this function make sure the thread ends Return value true if succeeds 5 SDK Function Calling Sequences 1 2 3 4 textol_GetSDKVer void textol _GetCardNum void textol_IsCardInited UINT uCardNo these functions can be called anytime anywhere textol_Initial void textol_InitialEvent UINT uCardNo LPCTSTR szEvent must be called before all other functions on card number uCardNo can be used textol_Close UINT uCardNo must be called before exiting software for every card that has been initialised All other functions must be called between textol_ Initial textol_InitialEvent and textol_Close VoverlaX SDK User Manual Page 24 Ver 1 0 0 2 6 SDK Operation Requirement 6 1 To use VoverlaX SDK functions to write application software VoverlaX DLL related files must be copied to the development PC these include all files under the lib and the inc folders on the VoverlaX Setup CD To run the linked C progr
30. on either 32 bit or 64 bit MS Windows regardless the compiler linker was run on 32 bit or 64 bit MS Windows 6 5 In comparison with its PCI card counterpart Voverlay s SDK PCI Express Card VoverlaX s SDK has these new functions added textol_GetVideoInputSignal allows dynamic input signal type test for correct signal type set up textol_SetICReg allows comprehensive register value read write on video I O ICs textol_GetICReg textol_SetColourBar allows individual colour bar testing on main or 2 output ports textol_GetColourBar textol_SetOutputBright control retrieve output brightness on main or 2 output ports textol_GetOutputBright textol_SetOutputHue control retrieve output colour hue on main or 2 output ports textol_GetOutputHue textol_GetEEPROMByte can be used to store retrieve application specific data textol_SetEEPROMByte textol_GetTextWidthHeightWide Unicode related used together with textol_LoadTextSingle textol_ClearTextAreaWide textol_SetColourChangeRECT These are Rectangle Area Colour Change functions textol_GetColourChangeRECT VoverlaX SDK User Manual Page 25 Ver 1 0 0 2 textol_SetRECTBright textol_GetRECTBright textol_SetRECTContrast textol_GetRECTContrast textol_SetRECTHue textol_GetRECTHue textol_SetRECTSaturation textol_GetRECTSaturation textol_ResetColourChangeRECT textol_KeepColourChangeRECT In addition there are also the following changes in comparison with PCI card Voverlay
31. port but when calling this function with keep as TRUE this input to output switch will not happen before PC power is lost therefore all overlaid graphics will also remain visible on output ports after SDK exit before PC power is lost ULONG textol_Get VideoInputStatus UINT uCardNo Function Test if there is video signal at the currently selected video input socket SVideo BNC port Parameters uCardNo Card number from 0 to 31 Return Value Non Zero if the socket has video signal zero if no signal bool textol_GetVideoInputSignal UINT uCardNo UINT amp signalType Function Detect video input signal type when returning true stores the actually detected input signal type at the currently selected input socket either Composite or SVideo socket in parameter signalType Parameters uCardNo Card number from 0 to 31 signalType On a successful call return The lowest 3 bits of signalType indicate the signal type detected 0x00 NTSC M J 0x01 NTSC 4 43 0x02 PALM 0x03 PAL 60 0x04 PAL B G H I D 0x05 SECAM 0x06 PAL Combination N 0x07 SECAM 525 The 4 Bit of signalType indicates if the Colour Kill is Enabled 1 means is enabled default is 0 Return Value True if the socket has video signal false if no signal or calling failure Note 1 This function s returned signalType is only meaningful when the decoder IC is set in auto VoverlaX SDK User Manual Page 14 Ver 1 0 0 2 detection of input signal mode the decod
32. r from 0 to 31 Return Value Non 0 if the retrieving process is finished so textol_Get VideoSampleData can be called Note Only after this function returns non zero then textol_GetVideoSampleData can be called VoverlaX SDK User Manual Page 16 Ver 1 0 0 2 bool textol_GetVideoSampleData UINT uCardNo ULONG value Function Retrieve video sample data into buffer pointed to by value Parameters uCardNo Card number from 0 to 31 value Buffer to hold the sample data must be gt 4X720X576 PAL 4X720X480 NTSC bytes Return Value true for successful Note before calling this function textol_GetIfVideoSampleDone must return true bool textol_SetSyncMode UINT uCardNo ULONG mode Function Set Sync mode the clock used to generate timing Parameters uCardNo Card number from 0 to 31 mode 0x80 use internal sync the clock on board VoverlaX card 0x00 use external sync on Composite Input Socket clock embedded in Composite video 0x01 use external sync on SVideo Input Socket clock embedded in SVideo signal Return Value true for successful Note 1 Recommended setting is to use external sync when there is incoming signal at that socket and to use internal sync when there is no incoming signal although you can specifically use internal sync when external signal is available 2 When setting to external sync the socket used must have incoming signal do not set external sync when that socket has no incoming signal ULONG
33. rast Function Set the Video Pixels Contrast of a rectangle area on the output video frame only affect the video pixels not the overlaid pixels Parameters uCardNo VoverlaX card number 0 31 contrast 0 255 default is 128 Return true for success Note 1 The Contrast value is not linear i e actual contrast is not always increased as value increasing Note 2 the change only affects video pixels with no effect on overlaid graphics pixels in the rectangle area Note 3 when the rectangle area co ordiates change the old rectangle area s pixel change will disappear all contrast changes will be in the new rectangle area Note 4 The Rectangle Area is Set by function textol_SetColourChangeRECT bool textol_GetRECTContrast UINT uCardNo UINT amp contrast Function Retrieve the Video Pixels Contrast of a rectangle area on the input output video frame Parameters uCardNo VoverlaX card number 0 31 contrast Current Rectangle Area contrast value as set by function textol_SetRECTContrast Retun true for success VoverlaX SDK User Manual Page 12 Ver 1 0 0 2 bool textol_SetRECTHue UINT uCardNo UINT hue Function Set the Video Pixels Hue of a rectangle area on the output video frame only affect the video pixels not the overlaid pixels Parameters uCardNo VoverlaX card number 0 31 hue 0 255 default is 128 Return true for success Note 1 The Hue value is not linear i e actual hue is not always increased as value i
34. rue if TKErrorRange is 0 pixels that have their colour values equal to transparencyKey will remain un changed if TKErrorRange is gt 0 pixels that have their colour values similar to transparencyKey including equal to will remain un changed void textol_GetAreaAlphaColour UINT uCardNo int x int y int width int height ULONG buffer Function Retrieve the alpha and colour values of an overlay memory area Parameters uCardNo Card number from 0 to 31 x the X co ordinate of the upper left corner of the overlay area y the Y co ordinate of the upper left corner of the overlay area width the width in pixels of the overlay area height the height in pixels of the overlay area buffer buffer to hold the retrieved data must be at least width X height X 4 bytes Note Every 4 Byte retrieved in buffer represent the Alpha the highest byte Red the next highest byte the Green the third highest byte and the Blue the lowest byte value of one pixel void textol_MoveArea UINT uCardNo int Alpha int sx int sy int width int height int dx int dy bool transparent bool noErase Function Copy the overlay contents from source location to destination location with alpha blending Parameters uCardNo Card number from 0 to 31 Alpha alpha blending value used to display the source pixels at destination location valid 0 255 x the X co ordinate of the upper left corner of the source overlay area y the Y co ordinate of the upper left cor
35. s abs Rp Rt abs Gp Gt abs Bp Bt lt TKErrorRange where abs X is the absolute value of X Rp Gp Bp is the RGB value of the pixel Rt Gt Bt is the RGB value of the transparencyKey the lower 24 bits transparencyKey used to calculate pixel colour difference if transparent is true see above TKErrorRange see transparent and transparencyKey above the default is zero rop same as the dwRop Raster Operation Code parameter of the BitBlt function in the MS Windows SDK it defines how the graphics file s pixels are combined with the pixels previously being displayed on the same positions to achieve the final overlay result The default value is SRCCOPY copy the graphics pixel over to replace the original pixel clearOldOverlay This value is only meaningful when parameter transparent is TRUE If clearOldOverlay is TRUE then those pixels in the graphics file whose colour values and the transparencyKey colour have the minimum difference as described in the transparent parameter will become totally transparent i e their alpha value will be set to zero If clearOldOverlay is FALSE this is default then those pixels in the graphics file whose colour values and the transparencyKey colour have minimum difference as the transparent parameter described above will combine logical or their old alpha value with the new Alpha parameter value passed by this function call so that if Alpha
36. s SDK the function textol_LoadTextSingle added extra parameter textStringWide at the end default to null the functions textol_SetSyncMode textol_GetSyncMode changed parameter mode value definition the functions textol_SetSaturation and textol_GetSaturation now have extra parameter CBCR the C include file voverlaX h replaced file voverlay h 7 Sample Source Codes The sre folder of the VoverlaX Setup CD contains fully functioning MS Visual C application software VoverlaX EXE with full source code as well as a VisualBasic sample and a Visual C sample both with source codes All samples were written with MS VisualStudio 2008 VoverlaX SDK User Manual Page 26 Ver 1 0 0 2
37. s described in textol_SetKeyOrPreviewOutput bool textol_ClearCurrentScreen UINT uCardNo 0 Function Wipe out all overlay contents on all output ports Parameters uCardNo Card number from 0 to 31 Return Value True if successful Note After wiping out overlay contents if there is incoming video signal on the video input ports the video output ports will show all the incoming video signal If there is no incoming video signal on the video input ports the video output ports will show total blackness void textol_ClearArea UINT uCardNo int x int y int width int height Function Wipe out overlay contents in the area x y width high on all output ports Parameters uCardNo Card number from 0 to 31 x the clear area s upper left corner x co ordinate must be between 0 and 719 y the clear area s upper left corner y co ordinate valid between 0 and 575 PAL or 479 NTSC width the clear area s width in pixels x width must be lt 720 height the clear area s height in pixels y height must be lt 576 PAL or lt 480 NTSC Note After wiping out overlay contents in the clear area if there is incoming video signal on the video input ports the cleared area on video output ports will show the incoming video signal If there is no incoming video signal on the video input ports the cleared area on video output ports will show total blackness VoverlaX SDK User Manual Page 6 Ver 1 0 0 2 void textol_ClearTe
38. s image rop Raster Operation Code to combine the window s pixels with overlay pixels already there ClientAreaOnly true to only display the image of client area of the window transparent true to not displaying the window image pixels satisfying the following conditions abs Rp Rt abs Gp Gt abs Bp Bt lt TKErrorRange where abs X is the absolute value of X Rp Gp Bp is the RGB value of the window image pixel Rt Gt Bt is the RGB value of the transparencyKey the lower 24 bits transparencyKey if transparent is true used to calculate the colour difference as above TKErrorRange see transparent and transparencyKey above default to zero threadRunTime In seconds how long the thread will run If zero is supplied then the thread will run forever until being killed by calling textol_StopImageFromWindowOnThread or application exits threadPauseTime In mille seconds the thread pause time in between updating the window s image Longer pause time will use less CPU but might cause a rapidly changing window s image such as video window to appear less smooth threadPriority thread running priority normally THREAD_PRIORITY_NORMAL 0 but can also be other THREAD_PRIORITY_ values as defined in Windows SDK s winbase h file eraseOnExit True to erase the window s image when the thread exit exitMsg Any WIN_USER or higher message sent to parentWnd when the thread ends parentWnd handle of the window
39. ses will hold scan line1 2 pixels contains 3 or 4 bytes according to bytesPerPixel per graphics pixel in the format of Blue Byte Green Byte Red Byte and Alpha Byte if bytesPerPixel is 4 i e the Alpha Red byte is at the highest memory address while the blue byte is at the lowest memory address bool textol_LoadImageFromWindow UINT uCardNo HWND wnd int Alpha int putImageX int putImageY int putImageWidth int putImageHeight DWORD rop bool ClientAreaOnly bool transparent ULONG transparencyKey ULONG repeatTimes ULONG pauseMS ULONG TKErrorRange boolclearOldOverlay Function Display a Window s image at some overlay memory area Parameters uCardNo Card number from 0 to 31 wnd the handle of the window whose image is to be displayed Alpha alpha blending value used to display the window s image at the overlay memory area putImageX the X co ordinate of the upper left corner of the overlay area to display the window putImageyY the Y co ordinate of the upper left corner of the overlay area to display the window putImageWidth the width in pixels of the overlay area to display the window s image putImageHeight the height in pixels of the overlay area to display the window s image rop Raster Operation Code to combine the window s pixels with overlay pixels already there ClientAreaOnly true to only display the image of client area of the window transparent true to not displaying the window image pixels satisfying
40. t textString The ASCII text string used to calculate the area textWidth hold the returned area s width must point to an integer textHeight hold the returned area s height must point to an integer Return Value True if successfully retrieved the width and height value bool textol_GetTextWidthHeightWide UINT uCardNo char fontName int fontPoint wchar_t textString int textWidth int textHeight Function Identical to function textol_GetTextWidthHeight except textString is wide string void textol_GetOverlayContent UINT uCardNo ULONG mem int x int y int width int height Function Retrieve the overlay contents in the area x y width height Parameters uCardNo Card number from 0 to 31 mem the buffer to hold the returned overlay contents must be at least width height 4 bytes x the area s upper left corner x co ordinate must be between 0 and 719 y the area s upper left corner y co ordinate valid between 0 and 575 PAL or 479 NTSC width the area s width in pixels x width must be lt 720 height the area s height in pixels y height must be lt 576 PAL or lt 480 NTSC Note 1 mem must have enough space width height 4 Bytes to hold the returned content or this function will crash 2 If x 0 y 0 and width 0 and height 0 then return the entire overlay content according to the current TV format PAL 576 lines NTSC 480 lines vertically In this case the mem must be at least 720X576X
41. the following conditions abs Rp Rt abs Gp Gt abs Bp Bt lt TKErrorRange where abs X is the absolute value of X Rp Gp Bp is the RGB value of the window image pixel Rt Gt Bt is the RGB value of the transparencyKey the lower 24 bits transparencyKey if transparent is true used to calculate the colour difference as above TKErrorRange see transparent and transparencyKey above default to zero repeatTimes How many times to display the window image before ending this function pauseMS In mille seconds the pause period in between displaying the image repeatedly clearOldOverlay This value is only meaningful when parameter transparent is TRUE If clearOldOverlay is TRUE then those pixels in the window whose colour values and the transparencyKey colour have the minimum difference as described in the transparent parameter will become totally transparent i e their alpha value will be set to zero If clearOldOverlay is FALSE this is default then those pixels in the VoverlaX SDK User Manual Page 22 Ver 1 0 0 2 window whose colour values and the transparencyKey colour have minimum difference as the transparent parameter described above will combine logical or their old alpha value with the new Alpha parameter value passed by this function call so that if Alpha is nonzero then some degree of overlay will appear on top of the video this is useful for example to disp
42. tputBright UINT uCardNo int port unsigned char amp bright Function Get Brightness on Main or 2nd Output Port on both BNC and SVideo sockets of that port Parameters uCardNo card number 0 31 port 0 Main Port Non Zero 2nd Port bright 0 default 127 as current brightness value for this port when function returns true Retun true for success Note Brightness value is not linear i e actual brightness is not always increased as value increasing bool _ textol_SetOutputHue UINT uCardNo int port unsigned char hue Function Set Hue on Main or 2nd Output Port on both BNC and SVideo sockets of that port Parameters uCardNo card number 0 31 port 0 Main Port Non Zero 2nd Port hue 0 default 255 Retun true for success Note Calling this function will automatically enable the Output Port s enabling of hue adjust by default this is disabled bool _ textol_GetOutputHue UINT uCardNo int port unsigned char amp hue Function Get Hue on Main or 2nd Output Port on both BNC and SVideo sockets of that port Parameters uCardNo card number 0 31 port 0 Main Port Non Zero 2nd Port hue 0 default 255 as current hue value for this output port when function returns true Retun true for success bool _ textol_SetSaturation UINT uCardNo ULONG saturation UINT CBCR 0 Function Set the video saturation at the input and output ports Parameters uCardNo Card number from 0 to 31 saturation 0 255 default is 128
43. ust be unique for each call to this function that hasn t been followed by a corresponding textol_CloseEvent even across VoverlaX PCIe and Voverlay PCI SDKs For example if a PC has 2 Voverlay PCI cards and 3 VoverlaX PCIe cards and an application is accessing these cards simultaneously the textol_InitialEvent calls can use Global Events 0 Global Events 1 Global Events 2 Global Events 3 Global Events 4 for all the 5 cards as their szEvent parameters therefore the corresponding textol_CloseEvent calls will also use these different szEvents names In the same application program if two cards either same type or different type as PCI PCle share the same szEvent value a crash could happen when SDK exits bool textol_Close UINT uCardNo Function De initialize a VoverlaX card and release all resources allocated to it Return true for success Parameters uCardNo Card number from 0 to 31 Note Before exiting software this function must be called for every VoverlaX card that has called textol_Initial or memory leak will happen Return Value True if successful bool textol_CloseEvent UINT uCardNo LPCTSTR szEvent Function Close an event name that was created by calling textol_InitialEvent Parameters uCardNo Card number from 0 to 31 szEvent Event name must be the same as the contents used in textol_InitialEvent Return Value True if successful bool textol_IsCardInited UINT uCardNo
44. ut Ports VoverlaX card uses its Composite and SVideo video input ports to accept external video signal mixing them in real time with PC generated text graphics video overlay data then sending the mixed result to the video output ports Main Composite and SVideo Second Composite immediately thus displaying a Video Overlay signal at any external TV etc devices connected at the output ports Furthermore each of the main and second output ports can be independently configured as to output video only overlay only or video overlay by a simple SDK function call To display one graphical pixel generated by PC onto a X Y location on the video output frame of the VoverlaX card the application software needs to copy 4 byte colour ARGB data to the X Y location of the Overlay Memory Area the highest byte is the Alpha value and next 3 bytes are the RGB colour of the overlay pixel 3 VoverlaX DLL amp VoverlaX SDK The VoverlaX SDK is based on a dynamic linking library VoverlaX DLL which supports all the VoverlaX SDK function calls the application software might use VoverlaX DLL and some supporting library and files will need to be installed on the target PC running your application software controlling the VoverlaX card 4 VoverlaX SDK Function List char textol_ GetSDKVer void Function Return the version of the VoverlaX SDK as a string constant such as 1 2 3 0 int textol_GetCardNum void Function Return the total number o
45. vidual output socket s brightness use function textol_SetOutputBright ULONG textol_Get Brightness UINT uCardNo Function Get video brightness at the input and output ports Parameters uCardNo Card number from 0 to 31 Return Value 0 255 bool textol_SetHue UINT uCardNo ULONG hue Function Set the video hue at the input and output ports Parameters uCardNo Card number from 0 to 31 hue 0 255 default is 128 Return Value true for successful Note 1 Default hue is 128 Note 2 This hue setting is on video decoder IC so it will affect all output ports to set individual output socket s hue use function textol_SetOutputHue ULONG textol_GetHue UINT uCardNo Function Get video hue at the input and output ports Parameters uCardNo Card number from 0 to 31 Return Value 0 255 VoverlaX SDK User Manual Page 9 Ver 1 0 0 2 bool _ textol_SetOutputBright UINT uCardNo int port unsigned char bright Function Set Brightness on Main or 2nd Output Port on both BNC and SVideo sockets of that port Parameters uCardNo card number 0 31 port 0 Main Port Non Zero 2nd Port bright 0 default 127 the highest bit is ignored Retun true for success Note 1 Calling this function will automatically enable the Output Port s enabling of brightness adjust by default this is disabled Note 2 Brightness value is not linear i e actual brightness is not always increased as value increasing bool _ textol_GetOu
46. xtArea UINT uCardNo char fontName int fontPoint char textString int textX int textY Function Wipe out overlay contents in the area as big as occupied by textString using fontName and fontPoint on all output ports from upper left corner textX textY Parameters uCardNo Card number from 0 to 31 fontName The font name used to calculate the text string s width and height fontPoint The font point used to calculate the text string s width and height textString The text content used to calculate the area textX the clear area s upper left corner x co ordinate must be between 0 and 719 textY the clear area s upper left corner y co ordinate valid between 0 and 575 or 478 void textol_ClearTextAreaWide UINT uCardNo char fontName int fontPoint wchar_t textString int textX int textY Function Wipe out overlay contents in the area as big as occupied by Unicode string textString identical to function textol _ClearTextArea except textString is wide string bool textol_GetTextWidthHeight UINT uCardNo char fontName int fontPoint char textString int textWidth int textHeight Function Retrieve the width and height of the overlay contents in the area as big as occupied by textString using fontName and fontPoint Parameters uCardNo Card number from 0 to 31 fontName The font name used to calculate the text string s width and height fontPoint The font point used to calculate the text string s width and heigh
47. xtol_SetColourBar UINT uCardNo int port bool enable Function Enable Disable Colour Bar output on Main or 2nd Output Port Parameters uCardNo Card number from 0 to 31 port 0 Main Port Non Zero 2nd Port enable true will enable colour bar output on that port false will disable colour bar on that port Return Value true for success Notes 1 On the main output port Colour Bar will appear on both Composite and S Video socket 2 Colour Bar enabling will not affect the Still Image Grabbing which still get videotoverlay etc contents depending on its setting bool textol_GetColourBar UINT uCardNo int port bool amp enable Function Get the Enable Disable status for Colour Bar output on Main or 2nd Output Port Parameters uCardNo Card number from 0 to 31 port 0 Main Port Non Zero 2nd Port enable returning true if colour bar is enabled on that port Return Value true for success VoverlaX SDK User Manual Page 15 Ver 1 0 0 2 bool textol_SetEEPROMByte UINT uCardNo ULONG eeprom_addr BYTE byte Function Write a byte to eeprom memory whose address must be within 0 0x2F inclusive 48 Bytes Parameters uCardNo Card number from 0 to 31 eeprom_addr eeprom address 0 0x2F is valid byte value to write into eeprom address Return Value true for success Notes 1 eeprom write is a slow process do not continuously write multiple bytes too fast 2 each eeprom memory has write time limit of approximately 10000 times boo

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