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Microsoft X10-99979 User's Manual

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1. Evade To get out of a bad situation or avoid an enemy s special attack press and move simultaneously Target Pull either trigger to target a different opponent switches to the next target on your left EP switches to the next target on your right Free Target Mode Pull to break your lock on an opponent and move more freely around the combat area Pull 8 ER or 8 E93 again to exit this mode Advanced Combat Tactical Pause While paused you can change fighting styles switch targets and swivel the camera to get a better look at the situation Press to enter or exit Tactical Pause mode Focus Mode Focusing your mind during combat makes your foes seem to slow down while you retain your mental clarity and physical speed While exploring Focus mode allows you to run extremely fast Press Y to enter or exit Focus mode but remember that spending time in this mode drains your Focus energy To regain Focus energy gather power ups from fallen enemies or visit Focus shrines in Exploration mode Chi Strike Press to power your attacks with Chi while in Chi Strike mode all your attacks do more damage Press again to exit Chi Strike mode To regain Chi gather power ups from fallen enemies use Spirit Thief style to steal Chi from foes or visit Spirit fonts in Exploration mode Chi Heal Press and hold to spend Chi to heal yourself You continue to heal as long as you hold C and have remain
2. Combat Controls Switch targets counterclockwise E switch targets clockwise Move character Power attack Toggle Focus mode x Block Attack Toggle Chi strike Pause combat Display controls Chi heal d Display in game menu Control camera Switch styles Change style mapping Combination Moves OO Attack combo 09 4290 O Area attack di EA D GA 5 Forward flip Backward flip Left roll evade Right roll evade Free Target mode Official Jade Empire BioWare web site jade bioware com Official Jade Empire Xbox web site jadeempire xbox com Official BioWare web site www bioware com MATURE 17 Get the strategy guide primagames com Microsoft gameXstudios CONTENT RATED BY ESRB DEVELOPED BY BiOWARE CORP DEVELOPED BY BiOWARE a CORP 0205 Part No X10 99979 aP Safety Information About Photosensttive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images including flashing lights or patterns that may appear in video games Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games These seizures may have a variety of symptoms including light headedness altered vision eye or face twitching jerking or shaking of arms or legs disorientation confusion or
3. His skill in battle is unquestionable but his loyalty to your cause is not so certain Foes These days the land overflows with perils some originating in this world others emanating from the next Bandits These scoundrels typically roam the countryside preying on weary travelers But with recent events keeping most citizens close to the safety of their hearths these bloodthirsty rogues have become desperate attacking towns directly Deaths Hand Few dare speak the name of the Emperor s advisor but all live in fear of him Little is known of Death s Hand other than that he is the leader of the shadowy Lotus Assassins A few brave souls imply that the Emperor relies on his counsel more than is prudent Combat Encounters You automatically enter Combat mode any time you approach an opponent who is prepared to fight You can pull to move about more freely in Free Target mode but you may not leave the combat area until you have dispatched your foe f f Mnmi Map To see a mini map of your immediate area press X while in Exploration mode see pg 10 Repeatedly press Q9 to cycle through a small map a large one or none at all Areas where you have been are shown clearly while areas you have yet to explore appear dark After you have visited an important area it is labeled on the mini map and marked with an icon Area Map The larger area map shows the area you are currently in with important char
4. Press Y to customize your character s statistics or press to continue with the default stats Primary Abilities Body Spirit and Mind work in harmony to create a unified whole but each of the three determines a different aspect of your skills You can increase each as you gain experience during your adventures To view your primary or secondary ability levels press Q to go to the in game menu and then pull or GD to scroll to the Character Record screen e Body Measures your ability to withstand damage in battle Influences your secondary ability of Health e Spirit Demonstrates your ability to manipulate internal energies called Chi Influences your secondary ability of Chi Mind Reflects your ability to think on your feet Influences your secondary ability of Focus Secondary Abilities In combat your secondary abilities of Health Focus and Chi come into play These abilities are drawn directly from your primary abilities but they also can be increased by special techniques and essence gems see pg 21 Health Depletes when you take damage You can press C to expend Chi and heal yourself quickly To regain Health grab Health power ups during combat If your Health reaches zero you die Focus Depletes when you enter Focus mode or when you use a weapon style When you press to focus your mind your foes seem to slow down while you move at normal speed To regain Focus energy gather power ups from
5. se yons eum SNOW 3e uonnoeduioo y UO aye SIEI JILI 3jInq uiojsno Jo U01 99 09 UMO ANOA YPM SADINJOVJNueW 1910 0G uey BOW pue zu 3g s p92319 A euosJo0g MEIJ e30 0 epuoH uessiN WOU SjJopoui 00Z Uey o1oui SuiuMo Jo epud y 994 so rqouiojne o2ueunoj1od JO pom poeds usiu ay 910 dxo nol se 9JI 0 SUIVI pue SIE 10J uoissed 1no ssuq 140ds1020 A eZ104 suondo Sulung 9nsi ea14 pue soiydess auto sors ud gewep pue Suipueu onuoeune uM XOqX 104 103ejnuuis Suiup oj qeziuojsno IInJ 3549 91 S1 440dS4020 A 02104
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7. of Business and Legal Services Robert Kallir Director of Human Resources Lesley Menzies Human Resources Manager Mark Kluchky Senior External Producer Diarmid Clarke Finance Todd Derechey Jo Marie Langkow Cherie Kleparchuk Human Resource Coordinators Theresa Baxter Leanne Korotash Systems Administration Julian Karst Nils Kuhnert Dave McGruther Craig Miller Brett Tollefson Duleepa Dups Wijayaward hana Chris Zeschuk Administrative Assistant Teresa Meester Receptionist Agnieszka Kokot Goldman Lead VO Director Ginny McSwain VO Direction Rob King Caroline Livingstone Casting Services TikiMan Casting VO Recorded at Technicolor Sound Services Blackman Productions Inc Voice Actors Jocelyn Ahlf Julien Arnold April Banigan Shannon Blanchete Wes Borg Andrew Bowen Victor Brandt Coralie Cairns Joey Camen Clinton Carew Dominic Catrambone Cam Clarke John Cleese Robert Clinton Josh Dean Barry Dennen Melissa Disney Jeff Doucette Terri Douglas Robin Atkin Downes Paul Eidin Carey Feehan Nathan Fillion Dave Fouquette Bart Flynn Paul Francis Will Friedel Karen Gartner Pamela Gordon Beth Graham Kim Mai Guest Ray Guth Jeff Haslam Andy Hirsch Sherman Howard John Hudson Roger L Jackson Keith James Peter Jessop Danielle Judovits Michael Keenan John Kirkpatrick Charles Klausmeyer Matt Kloster David Ley Tom Lim Tiffani Mann Dave Markus Gord
8. or Canada Warranty Microsoft Corporation Microsoft warrants to you the original purchaser of the Game that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase If you discover a problem with the Game covered by this warranty within the 90 day period your retailer will repair or replace the Game at its option free of charge according to the process identified below This limited warranty a does not apply if the Game is used in a business or for a commercial purpose and b is void if any difficulties with the Game are related to accident abuse virus or misapplication Returns within go day period Warranty claims should be made to your retailer Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game At its option the retailer will either repair or replace the Game Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt whichever is longer If for any reason the Game cannot be repaired or replaced you will be entitled to receive your direct but no other damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game The foregoing repair replacement or limited damages is your exclusive remedy Limitations This limited warranty is in place of all other e
9. to highlight the appropriate gem and then press amp to select it 71 d Followers Others will be drawn to you and your search So it is with a great cause such as yours even those with little talent for magic instinctively feel the dire nature of your task and long to take part Be cautious when choosing whom to accept into your circle Though you will gain many followers only one may accompany you at any time and each supports you in a different way To switch followers or change their combat behavior press to go to the in game menu then pull or DR to scroll to the Followers screen To switch followers highlight the follower you want on the Followers screen and then press Note that in some instances such as during combat you are not able to switch followers To switch between Attack and Support modes select a follower and then press Q9 Use to highlight the desired mode and then press 9 Dawn Star Like you Dawn Star was brought to Two Rivers as a child Considering her general kindness to all it is no surprise that you became close friends But caring though she is many in the village consider her strange whispering that she speaks with ghosts Just as she has accompanied you throughout your years of learning you would be wise to keep her close to your side during the trials to come JAJACYORT Zu The hermit of the swamp is a man with blackened hands and the scars of many battles
10. 12 1830 For more information visit us on the web at www xbox com Visit the official Jade Empire web site at jade bioware com Information in this document including URL and other Internet Web site references is subject to change without notice Unless otherwise noted the example companies organizations products domain names e mail addresses logos people places and events depicted herein are fictitious and no association with any real company organization product domain name e mail address logo person place or event is intended or should be inferred Complying with all applicable copyright laws is the responsibility of the user Without limiting the rights under copyright no part of this document may be reproduced stored in or introduced into a retrieval system or transmitted in any form or by any means electronic mechanical photocopying recording or otherwise or for any purpose without the express written permission of Microsoft Corporation and BioWare Corp Microsoft and BioWare Corp may have patents patent applications trademarks copyrights or other intellectual property rights covering subject matter in this document Except as expressly provided in any written license agreement from Microsoft and BioWare Corp the furnishing of this document does not give you any license to these patents trademarks copyrights or other intellectual property unauthorized copying reverse engineering transmission publi
11. AN oIpn1S VSV3 030 soipnis eure 3J0S0J91IA 34 OSON PIMS Syugu y uone10dJ07 3 0s0J9IIN LOOT cAnesseuooul uto3 xoqx Jeuosjad pue so 5 dn 1eJieA 939u li9dx 0 u28 N 94 Jo 1no pue u 398 0 Qiliqe au Dol SOAS Z 1Inessvu35 I 19 9 DUNT JSJ Y 104 5u u dx 1 ejdynwu SUI UO 9jeuinn JY ui samuoeuo ANOA 1e J p Jo ugieduieo 1o e d o Suis 9AIsuojui ue uo x1equi3 Aae pue suoneansijuoo uodeaM 1u949gJIp tM peddinbo je 10unyopeg Supp ua I4 0 y29 N 40 dey gyje91s au ut01J s 3IU A pue suodeam jo 391A e ul01J 9S00U9 iSDHOA 9AJ S 9uieg au JO sjuauiuoJiAua ou onsop AL ue no 949 A9YJOUR 0 uononisop PSUS s9xe ouies 19 00YS uonoe uosJad puiu siu po u52319l1eg 9ido au ui s 329u ui dx Mau 91ua J9junoouo 0 NOA SMOJ e Z 3jnessyuoo A anjua ISTE ou u Sumumuo xoqx Wu ISA 3Jnessyuo9 N ouis pao 9Aey no zey Aejdowes 1o ejdnnui euiuo oAnorppe pue equioo asuojul sjuauiuoJiAua 9 qnonJjsop oAisseuil IY sonunuoo out BUNT e amp 3JnessyuooJA Hd iHHN3 SNIOINO mui soipnasgyauieB yosomyy Ei 3NOAH3A3 IIS Ae IWS jo syuauoddo sulese Sulyd eW o Ne pue suij as pue Sunq 163 spipoq 1035s ent AE S133183 uljuo sapnjoui uoneAouui Ar Xoqy 88P9 SUNIND ullu0 U IALL peo oiueu poJoe pue J9jsueJ 1U8I9A SP au Se sogueuo nss id pue 3eoy 0 puodsaJ sjopoui uoisuadsns pue 311 pooueApy o2ueunojJad 182 s 299J YOIYM aM pue ogeulep
12. Fighting Styles CJ Martial Styles Martial styles are the most practical and useful fighting styles f Though all inflict damage each varies in speed and damage potential AQ Use Chi to enhance g your fighting styles see pg 19 Strategic note Golems are immune to martial styles Q Magic Styles Using magic styles draws from your pool of Chi In addition to doing damage they generally cause special longer lasting effects such as immolation or petrification see pg 20 Because of the awesome range and power of these styles only those with high Chi can use them for long Strategic note Demons and golems are immune to magic styles xA weapon Styles Weapon styles have excellent reach and speed but these advantages come at a cost Each attack drains your Focus making these styles too tiring to use in long battles Strategic note Spirits are immune to weapon styles Q ransformation Styles To learn transformation styles you must absorb the spirit of a fallen enemy a rare occurrence Although it exacts a significant Chi cost this style temporarily grants you the immense power and fearsome special attacks of the fallen beast you emulate Ed Support Styles Support styles do no direct damage but their strategic use can enhance other styles Use support styles to slow down stun or paralyze your enemies Strategic note Demons floating spirits and golems are immune to support styles ri16 f
13. Marriott Masasa Drew Massey Mark Meer Brian Doyle Murray Jeff Page Holly Palmer Greg Palmer David Anthony Pizzuto Vic Polizos Chris Postle Nicky Pugh Gustavo Rex RD Robb Cathleen Rootsaert Armin Shimerman George Sila Jan Alexandra Smith Larc Spies Josh Stamberg Brian Stepanek Fred Tatasciore Simon Templeman Daniela Vlaskalic Kari Wahlgren Dave Walsh BJ Ward Audrey Wasilewski Stephanie Wolfe Special Thanks Robbie Bach Chris Borders Andrew Flavell Laura Hamilton Shane Kim Frank Klier William Hodge Marc and Laurel Holmes Casey Hudson Mathew Kaustinen Shannon Loftis Scott Mathews lan Gantt Jeffrey Mattson Jeremy Weaver John Cain John Hull Jordan Gray Joshua Brugman Mark Uyeda Paul Wang 9 Randall Gordon 9 Richard Teachout 9 Rob Fuller Ron Propst 9 Scott Jensen 9 Stephanie Wood Tyson Nowell Design Lead Chris Esaki Art Director Ryan Wilkerson Development Lead Frank Klier Audio Director Peter Moore Greg Philyaw Bonnie Ross Phil Spencer Ryan Wilkerson Microsoft Corporation Program Manager William Hodge Lead Business Manager Jon Grande Test Leads Chris Liu Michael McCormack Mike Jones Shane White Test Team Brant Schweigert Carolyn Gold Isaac Hunt Jared Doerr Justin Jones Keith Harris Matt Shimabuku Steve Alliston Tanya Jessen Caesar Filori User Research John Davis User Experience Laura Ha
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15. acters and locations highlighted To view this map press to go to the in game menu and then pull or GP to scroll to the Map screen Area Map cons Journal and Quests Use your journal to remind yourself of the details of your quests Important information will be recorded automatically As you endeavor to complete the tasks you are given keep in mind that rarely is there a single means to an end the choices you make affect your character your followers and the world at large To Access your journal 1 Press to access the in game menu and then pull or E to scroll to the Journal screen Repeatedly press to cycle through All Active Quests Active Main Story Quests Active Subquests and All Completed Quests Press up and down on to highlight a quest Information about that quest appears in the lower window Press right on to move to the task list on the right side Press up and down on to highlight a task Information about that task appears in the lower window 5 Press to see an inventory of plot items Press Y to review recent dialog and rewards Saving and Loading Games Your game is saved automatically after key events To save a game yourself at a particular point press Q to go to the in game menu Pull or E to scroll to the Save Game screen Note that you cannot save during combat To load a saved game press Q to go to the in game menu and then pull or B to scroll t
16. atus effect such as poison or paralysis the name of that effect appears above the character s head See pg 20 knocking Back Enemies Status Effect Messages y IF you get overwhelmed by sheer numbers use 7 an area attack to give yourself some breathing room r gn Exploration Controls E Switch targets clockwise Cycle through in game menus Switch targets counterclockwise Cycle through in game menus Q9 Toggle mini map small large off see pg 24 Y Toggle run in Focus mode Tumble Move character Pause game then press to display controls Action talk pick up object etc Chi heal Display in game menu Control camera click for 1st person view Rock Paper Scissors Power attacks break blocks Blocks stop attacks Attacks interrupt power attacks Mastering this dynamic is key to success in combat E ify m Exploration Screen Mini map Health press see pg 24 Chi Focus BS Lu i ie Sg Follower health S SEET IS ex m hho eh hi EES Special Event indicator ESI TOM x Ec arn m m EEEF Special Event Indicators DI New journal entry See pg 25 5 Silver received gt Level up See pg 15 e Open Palm points Closed Fist points Follower name Selected item Choose Your Path Before your journey begins choose a character type from the Character Select screen
17. c performance rental pay for play or circumvention of copy protection is strictly prohibited Developed by BioWare Corp Jade Empire Engine amp 2002 2005 BioWare Corp All rights reserved BioWare Corp the BioWare Corp logo BioWare and the BioWare logo Jade Empire and the Jade Empire logo and the Jade Empire Engine are either registered trademarks or trademarks of BioWare Corp in the United States and or other countries Portions amp 2005 Microsoft Corporation All rights reserved Microsoft the Microsoft Game Studios logo Xbox and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and or other countries The names of actual companies and products mentioned herein may be the trademarks of their respective owners Manufactured under license from Dolby Laboratories Uses Bink Video Copyright 1997 2005 by RAD Game Tools Inc VIDEO Sauunoo 194 0 10 pue en ay u uoneJ0dj02 HOSOI JO syewape JO syewapeI paJojsido 19443 31e 080 94 7 XOQX JY pue so8o xoqX aui 3A 7 xoqX xoqX o8o 0Ipn1S SAWEY 1J0S019I l BY YOSOIII A POMAS S YBU Ily UONIOCIOD 1J0S013IIN r00Z Dauf Solpnys xog anjg 8g YM uonounfuoo ui payu solpnys peauuor Aq p u8is p awed pamasa s1u8l UN pawr soipms peeuuor Aq paumo syeuiapen pasajsiga ee ajqe4 pue ogo sorpms xog enig sig ou oso peeuuor au peeuuor peyur soipms pe uuo 1 t00Z lk so pnasog
18. fallen enemies or visit Focus shrines in Exploration mode Chi Depletes when you use Chi healing Chi enhanced strikes transformation styles or magic style attacks To regain Chi gather power ups from fallen enemies steal Chi from foes with Spirit Thief style or visit Spirit fonts in Exploration mode Using and Jncreasing Chi Use Chi to fuel magic styles to add damage to your attacks and to heal yourself Increase your Chi by raising your Spirit when you gain levels see pg 15 or by using certain essence gems and techniques see pg 21 Conversation Skills Wisdom dictates that force is not always necessary In some instances you may be able to defeat an enemy with your words alone To improve a conversation skill increase your primary abilities see pg 12 or equip special essence gems see pg 21 To view your conversation skill levels press to go to the in game menu pull 8 or E to scroll to the Character Record screen and then press Y e Charm Influence your listener with friendliness or flirtation Based on your primary abilities of Mind and Body e Intuition Reason with your listener or use your insight to determine what will sway him or her Based on your primary abilities of Mind and Spirit e Intimidation Impress your listener with your physical presence Based on your primary abilities of Body and Spirit In Game Menn cons Press to access the in game menu Pull or GP to
19. gramming Marwan The Coconut Audeh Jonathan Baldwin Lee Bererton Christopher Mihalick R jean Poirier James Redford Sydney Tang Jon Thompson Ryan Warden Darren Wong Additional Programming Derek Beland John Bible Sophia Chan Brenon Holmes Robert Niewia domski Tim Smith Janice Thoms Craig Welburn Peter Woytiuk Director of Programming Loren Andruko Tools Programming Lead Don Moar Graphics Programming Lead Jason Knipe Quality Assurance Lead Alain Baxter Quality Assurance Guillaume Bourbonni re Derrick Collins Mitchell T Fujino Keith K2 Hayward Rob Henry Scott Horner Sam Johnson Curtis Knecht Alex Lucas Bob McCabe Ryan Plamondon Evil Chris Priestly lain Stevens Guille Bruce Venne Stanley Woo Additional Quality Assurance Nathan Frederick Scott Langevin Andrew Nobbs Director of Quality Assurance Phillip DeRosa Contract Testers Steven Deleeuw Chris Halina Stephen Ho Ryan Hrycun Brian Mills Sean Molofee Celest Morris Kyle Scott Michael Goldman Director of Quality Assurance Phillip DeRosa Public Relations Lead Teresa Cotesta Public Relations Specialist Tom Ohle Promotional Art Todd Grenier Mike Sass Colin Walmsley Web Manager Robin Mayne Web Developers Johnn Four Jeff Marvin Client Care Specialist Jason Barlow Community Manager Jay Watamaniuk Director of Marketing Craig Priddle Director of Finance and Systems Administration Richard Iwaniuk Director
20. i AM Quick Styles As a skilled fighter you must keep your training close to your heart and be able to switch styles the moment it becomes necessary Remember the strengths and weaknesses of each style and press a direction on to change styles instantly in combat The first four styles you acquire will be assigned automatically to However you may change these assignments as you wish even during combat To assign a style to 1 Briefly press and hold Q in the direction you d like to assign the new style 2 Select the desired style from the pop up menu and then press nwmnnitier Many creatures are immune to certain style types For example spirits are immune to support and weapon styles Experiment with different styles against these enemies SANS Basic Combat Attack Press to perform the basic attack for any fighting style You can string together a powerful attack combo by rapidly pressing or GO Block Press to defend yourself from basic attacks and area attacks 9 09 but beware of unblockable power attacks amp Power Attack Press to perform a slow but powerful attack that penetrates any block Because it is so slow it can be interrupted by a faster attack Area Attack Press and Q9 at the same time to knock back all opponents around you Most area attacks do not inflict any damage Also note that you can press to block an area attack
21. ing Chi or until your Health bar is full Harmonic Combos Some attacks in magic or support styles trigger very effective combination attacks called harmonic combos When a harmonic combo is triggered a timer appears around the feet of the targeted enemy While the timer is visible switch to a martial style and then press to finish the combo with a power attack 3 pem Q 9 E t s Status Effects Some fighting styles include attacks that inflict damage in special ways Note that some enemies and fighting styles are immune from certain status effects e Poisoned Target s Health decreases until the effect wears off e Immolated Target is set on fire and his or her Health decreases until the effect wears off Enemies cannot attack while they are on fire e Frozen Target is locked in a block of ice and his or her Health decreases until the effect wears off e Slowed Targets movement and attack rates are slowed down until the effect wears off Paralyzed Target is immobilized until the effect wears off Shocked Target takes minor damage over time until the effect wears off Disoriented Target wanders aimlessly and cannot attack until the effect wears off e Drained Target is stunned and his Chi is funneled to the attacker until the target takes damage Power nps Defeated enemies sometimes drop power ups that restore your abilities or make you more powerful in combat Health Restores some Health Chi Re
22. milton Editor Michelle Lomba Writer Eric Nylund Writer Chris Lassen Print Designer Localization Lief Thompson PM Hiroki Kobayashi Kazuyuki Shibuya Global Marketing Leads Christopher Lye Craig Davison Legal Hubert Chen Jama Cantrel Sue Stickney Geopolitical Tom Edwards Christian Novem brino Dave Eim 9 David Moy 9 Dean Frost 9 27 4 Product Support Steve Kastner Studio Manager Bonnie Ross Studio Group Program Manager Shannon Loftis Studio Test Manager Kyle Shannon Studio Design Director Thomas Zuccotti Studio Art Director Kevin Brown Studio Development Manager Tony Cox Studio User Research Manager Ramon Romero User Experience Managers Caitlin Sullivan Dana Fos Administrative Assistant Stacie Scattergood General Manager Phil Spencer Director Business Development Frank Pape Microsoft Game Studios General Manager Shane Kim Special Thanks Aaron Nicholls Adam Waalkes Andrew Flavell Brett Schnepf Brian Lemon Chia Chin Lee Drew Robertson Forrest Trepte Gordon Hee Hardy LeBel lan Latham Jason Schklar John Smith Korey Krauskopf Mark Forrer Melissa Federoff Pamela Jones Peter Connelly Rod Chang Ryan Haveson Wes Yanagi Yvette Wagner All our friends and family volt O Excell Data Corporation See in game credits for full list of team members Limited warranty For Your Copy of xbox Game Software Game Acquired in the United States
23. momentary loss of awareness Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects Immediately stop playing and consult a doctor if you experience any of these symptoms Parents should watch for or ask their children about the above symptoms children and teenagers are more likely than adults to experience these seizures The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen using a smaller television screen playing in a well lit room and not playing when you are drowsy or fatigued If you or any of your relatives have a history of seizures or epilepsy consult a doctor before playing Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software Avoid Damage to Your Television Do not use with certain televisions Some televisions especially front or rear projection types can be damaged if any video games including Xbox games are played on them Static images presented during the normal course of gameplay may burn in to the screen causing a permanent shadow of the static image to appear at all times even when video games are not being played Similar damage may occur from static images created when placing a video game on hold or pause Consult your television owner s man
24. o the Load Game screen Credits Bioware Corp Lead Animator Enrique Deo Perez Game Animation Carman Cheun Chris Hale Mark How Rick Li John Santos Jim Jagger Henrik Vasquez Lead Cinematics Animator Tony de Waal Cutscene Art and Animation Jonathan Cooper Nick DiLiberto Paul Dutton Cristian Enciso Rod Green Joel MacMillan Chris Mann Sherridon Routley Gina Welbourn Shane Welbourn Robert Shaw Director of Animation Steve Gilmour Motion Capture Performance and Choreography The Smashcut Action Team Motion Capture at Giant Studios Syncrude Center for Motion and Balance Art Director Matthew Goldman Artists Nolan Cunningham Mike Grills Shane Hawco Kevin Hayes Matthew Joonseo Park Eric Poulin Rion Swanson Jillian Tamaki Neil Valeriano John Gallagher Jessicah Mih Arun Ram Mohan Lead Technical Artist Harvey Fong Technical Artists and Art Tools Programming Ted Chen Ben Hindle Lindsay Jorgensen Suhwan Pak Kees Rijnen Steve Runham Additional Art Dean Andersen Warren Heise Tobyn Manthorpe Matt Rhodes Mike Spalding Mike Trottier Derek Watts Ryan Blanchard Mike Leonard Alex Scott Shareef Shanawany Sean Smailes Jason Spykerman Rob Sugama Director of Art Dave Hibbeln Contract Artists Grant Arthur Dave Cathro Jez Elford Paul Hodge Audio and External Resources Producer Shauna Perry Sound Designers Michael Kent Michael Peter Steven Sim Audio Line Producer Craig Westle
25. scroll Character record Map See pg 12 15 See pg 24 Followers Load game See pg 22 See pg 25 Styles Save game See pg 16 See pg 25 Amulet See pg 21 Options Journal See pg 25 Leveling Up As you gain Experience Points XP you may increase your skills as you see fit But as a mighty bear is humbled by a pack of cunning wolves so too is a powerful warrior bested when he exercises his body alone Balance is key in all things Experience Pots You earn XP by defeating enemies in combat completing quests and for being skillful in certain conversations When you have enough XP to gain a level you gain a number of Ability Points and Style Points that you can spend to make your character more powerful Watch for the arrow icon that appears each time your level increases Ability Points and Style Points When you reach certain experience levels you earn both Ability Points and Style Points Press to go to the in game menu Spend new Ability Points on your Character Record screen and spend new Style Points on your Styles screen Pull or BD to scroll through the screens Note that after you finalize your choices you will not be able to change them Jncreasing Focus Weapon styles and Focus mode 4 are extremely powerful but they use up Focus quickly If you like to use these abilities in combat increase your Mind when you gain a level
26. stores some Chi Focus Restores some Focus Restore All Restores some Health Focus and Chi Unblockable Makes all attacks unblockable for a short time gogo 20 L wm mm ri ie Shrines The Jade Empire is a land of tradition and the world is dotted with shrines where you can regain your Health Chi and Focus To use a shrine stand in front of it and then press Spirit Font Completely restores Health and Chi e Focus Shrine Completely restores Focus Techniques Watch for rare and powerful training called techniques These come in many different forms but all are permanent so choose wisely before accepting a new one Also be sure to keep an eye out for hidden techniques Press on the Character Record screen to see a list of techniques you have acquired Dragon Amulet and Essence Gems Essence gems seem nothing more than common stones or jewelry to most But to one trained in their use they are sources of spiritual power The Dragon Amulet enables its user to harness this power By placing essence gems into the Dragon Amulet s slots the amulets wearer can channel the power of those gems to augment his or her own abilities To Access your Dragon Amulet 1 Press to access the in game menu and then pull or 3 to scroll to the Amulet screen 2 In the left hand window use to highlight the slot where you want to place the gem and then press 3 When the gem inventory opens use
27. t was so Though you were raised far from the ME benevolent gaze of the Emperor you have learned much here in Two Rivers including control over your body and the mastery of your mind But the end of your time at this borderland school draws near Now experience will replace lessons as you travel beyond the shelter of Two Rivers Remember that thoush the reach of the Empire stretches far powerful spirits lurk just beneath the surface and the threat of chaos is ever present Combat Controls Switch targets counterclockwise E Switch targets clockwise Power attack Y Toggle Focus mode Block Move character Attack Toggle Chi strike Q Pause combat then press to display controls Chi heal x Display in game menu Control camera Switch styles Press and hold to change style mapping see pg 17 Combination Moves Attack combo 09 Area attack forward flip Backward flip Left roll evade For more information on basic and Q Q Right roll evade B Free Target mode advanced combat see pages 18 21 NY Combat Screen Health Chi Focus Follower health poe TI message Follower portrait Enemy health Special Event indicator see pg 10 Current target Quick Styles see pg 17 Current target name If a character is hit by an effect that inflicts damage over time or applies a st
28. ual to determine if video games can be played safely on your set If you are unable to find this information in the owner s manual contact your television dealer or the manufacturer to determine if video games can be played safely on your set Contents The History of the Jade Empire Combat Controls Combat Screen Exploration Controls Exploration Screen Choose Your Path Primary Abilities Secondary Abilities Conversation Skills In Game Menu Icons Leveling Up Fighting Styles Quick Styles Basic Combat Advanced Combat Dragon Amulet and Essence Gems Followers Mini Map Area Map Journal and Quests Credits Warranty Technical Support ll Fo The History of the Jade Empire The Jade Empire Fashioned from the Void by the It is natural that as an orphan you would will of the Great Dragon and blessed from its have many questions And while your creation the empire stands at the heart of the inquiries to this point have been civilized world a cultural wellspring in a sea of met with silence perhaps on this N barbarity day answers at last will find you f 4 The majesty of the Sun Dynasty has guided our people for generations preserving our prosperity throughout the ages The peace of D the realm was broken only when nature itself rebelled withering the land in a decade of thirst But even this the Emperor Sun Hai would not allow For when he declared the Long Drought at an end i
29. xpress or statutory warranties conditions or duties and no others of any nature are made or shall be binding on Microsoft its retailers or suppliers Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above TO THE FULL EXTENT ALLOWED BY LAW NEITHER MICROSOFT ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL INCIDENTAL PUNITIVE INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION USE OR MALFUNCTION OF THIS GAME THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE Some states jurisdictions do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This limited warranty gives you specific rights and you may also have other rights that vary from state jurisdiction to state jurisdiction For questions regarding this warranty contact your retailer or Microsoft at Xbox Product Registration Microsoft Corporation One Microsoft Way Redmond WA 98052 9953 USA In the U S or Canada call 1 800 4MY XBOX TTY users 1 866 740 XBOX Technical Sapport Technical support is available 7 days a week including holidays e n the US or Canada call 1 800 4MY XBOX TTY users 1 866 740 XBOX e n Mexico call 001 866 745 83 12 TTY users 001 866 251 26 21 e In Colombia call 01 800 9
30. y Audio Programming on Yakielashek Original Score Jack Wall Additional Sound Design Dave Chan John Henke Lead Designer Kevin Martens Lead Cinematics Designer Brad Prince Cinematics Designers Dusty Everman James Henley Lead Technical Designer Georg Zoeller Technical Designers Jason Booth Jonathan Epp Brent Knowles Emmanuel Lusinchi Cori May Aidan Scanlan Keith Warner John Winski Lead Writers Luke Kristjanson Mike Laidlaw Writers Drew Karpyshyn Peter Thomas Mac Walters Brian Kindregan Editing Jay Turner Additional Design Rob Bartel Preston Watamaniuk Original Language Development Wolf Wikeley Director of Design James Ohlen Localization Producer Jenny McKearney Localization Programming Rob Krajcarski Kris Tan Localization Line Producer John Campbell Producer Project Director Jim Bishop Co Executive Producers and Joint CEOs Ray Muzyka Greg Zeschuk Assistant Producer Sheldon Carter Assistant Technical Producer Keith Soleski Line Producers Steve slam Lam Chris Klassen Project Scheduling Manager Duane Webb Lead Programming Mark Darrah Programming Rob Boyd Mike Devine 326 La Aaryn Flynn Neil Flynn Daniel Hein Ryan Hoyle Pat Labine Adriana Lopez Dan Morris Ernesto Novillo Jan Sacharuk Lead Graphics Programming Patrick Chan Graphics Programming Brook Bakay Matt Peters Lead Tools Programming Chris Christou Tools Pro
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