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Wiley Teach Yourself VISUALLY Flash CS3 Professional
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1. daw wes a mana pre eA nen Pe Mea heed ma tian 144 Select Framesi 263 0iess0necasdatdaveteudcny le NM E n tuya gare Pad tan seats 148 Modify Frame Properties 0 00 0 cece cece cece teen II 149 Delete or Change the Status of Frames 002 0 cece ete cnet e eee e eens 150 Create Frame by Frame Animation 0 00 0 cece cece e eee e teen e eee e ees 152 Onion Skinning an Animation 0 00 cee ce eect eee II 156 Preview a Flash Animation 0 0 0 c cece cece cece eee i aa o a Ea 160 Adjust the Animation Speed with Frames 00 0 0cee cece cece eeeeeeeeeees 161 Move and Copy Frames 0 0 00 cece cece cece cence eee mmn Create II TM S Save an Animation as a Movie Clip llssiissssssssssnm Using Movie Explorer 0 0 00 cece cece cece ee erent eet e ene e Create a Motion TWeen 22 06 05 bcsuesdevdasaceeendaes ace deawedduwbeeetwnewd ewes Create a Spinning Tween 0 cece eee eee Ine Create a Growing or Shrinking Tween Animate Symbols Along a Path 2 0 0 cece c cece eee teen eee eee e eens Set Tween Speed cece cece ete aiia e maina eee a aE G a a AE E SAA Rana Adjust Symbol Opacity a osme iiei munean aa aaa a a E a E a EA Create a Shape Tween oeei seratna a e nemen Using Shape Hints 0 cece cece cece cece eee eet ne Using Reverse Frames esie ive e ente emnt eye a dtd Animate a Mask eek btt Re tU RUD H
2. nmn Break Apart Text suse deer aree dos S RR lindane a we e abd ice us DD MI RR chapterO Working with Layers Add and Delete Layers 0 0 cece cece cece eee eee I Set Layer Properties ucisi eti bee cue eere edad add Rie deemed ewe enone Work with Layers in the Timeline Seb MC IE Organize Layers into Folders 00sec cece cece eee teen II Add Guide Layers Jes secco yp nonet E etin d i na d db e e DATE DUE Create Mask Layers 06 0c c cece cece cece e teen e teen e eee mme nn Customize the Timeline 0 0 0 0 0 00 ccc ccc cece cece eee eens eee e eee eens chapte 7 Understanding Symbols and Instances Using the Flash Library cssc eir mem mm ned Rid Rid d deen Create a Symbol ede eue pReke Rx tpm Ra ERE E PE ber des P Erie objet Insert an INSTANCE 24 2 eret hsc eoe aad ck oer cave lad hc pod ass Film Modify an Instance sacacasa ardvhbesgaddudauleaddd boii T al Sum Gee Clips Edit Symbols opes scene te de been rte ied eire teret Eb epe dd a De rats Swap Sytnbols z 1 1iuscszee epe REEL HU EE Se or UE ERR e s nre dal T chapter Creating Basic Animation in Flash Introduction to Animation 0000 0 c ccc cece cece ee eee eee e eee ee eae 138 introduction to Frames boi nioaee dade sada bep MI IR ERES D SP RE D Der 140 Set Movie Dimensions and Frame Rate 00 0 cc cece cece eee cette eeeeees 142 Add Frames coricce ein OY
3. 00 ccc cc eee eee cece eens III Play a Flash Movie in Flash 0 200 e cece e cece e cece eee eee I Play a Flash Movie in a Browser 00 0 0cce cece cece ee eee e II Test Movie Bandwidth 00 c cece cece inian eect nent mee Print Movie ETames ortae ire echec he ker m DENS RATS M bn DC POFDO ENT
4. I PER diese Duce x FERE wae one Distribute Objects to Layers 0 0 c cece neenu eee e nerna nett e Table of Contents nen Adding Special Effects Apply a Filler enki ai err Re the ne qe Aa E E Vea ved Ves ra gud Apply a Blend Mode 02ceceece cece ence eee n In Assign Timeline Effects 0 e cece cece eee n ene e eee ete e eee ene ented Create a Transform Effect Apply a Transition Effect 0 0 cece cece e cece e eee teen m me ze d Creating Buttons Introduction to Flash Buttons 0 00 eee eee eee e eee e eee III Create a Button Symbol 0 uni ri cece eee eee eee e Create Shape Changing Buttons Add Animation to a Button 0 0 c ccc eee ene I Assign Button Behaviors esses m 2 Adding Interactivity Introduction to Flash Actions 0 0c cece eee eee tnea eee III Using the Actions Panel rere sirr ean aus tad ob EE TEAREN TEE Assign Frame ACHONS 1uscsalcun bee wee e ml Dr erm e REY bee MER end Rene dob kt Add Actions to Movie Clips 0 cece cece cece cece teen A III Jump to a Specific Frame or Scene 0 0 cece cece e eee e eee e tees nee Assign Stop and Play Actions 0000 cc cece e cece eee eee I Load a New Movie into the Current Movie Control Instances with Behaviors 0 00 c cece e eee e eee e cette eee eeeeae Link a Button to a Web Page eee e cee eect e
5. ee teen ene e ee Customize the Actions Panel 020 c cece eee cece cece teen eee m Adda Component e keereerrh ren rex PR CU EUREN IARE UKPCR RESERS chapter LO Adding Sound importa Sound Clip isisa crece eerte te Renner er ben e doe Assign a Sound to a Frame erecto toca e ble DDR eed anaE faded S Assign a Sound to a Button 2 0 cece eee eee etn een e ene e ene enes Set Synchronization Properties 0 0c cece eee e ence eee e eect ee eeenes Add Sotind Effects 2 c ccci0asnotebed wae e ER ROS ORE ER M el du dare E d REX RIS Load a Sound Using a Behavior 00sec cece ete eee I Assign Start and Stop Sounds 00s cece eee eee e eee eee eee e eee eeaes Edit Sounds 22 sees e dnteads te daadehvaawsadded diteads eedanbese sanded Set Audio Output for Export 0 0 0c c cece eee eee ernaar reann idt Working with Video Using Progressive Download to Play a Video Embed a Video Clip 22 cobre ERR mE pesce ee eu dated Ru odd ad E Pa ade Assign an Embedded Video Stop Behavior 0 0eceeee cent eee e eee eeeeees chapter 5 Distributing Flash Movies Introduction to Distribution Methods Publish a Movie as a Flash Movie File Publish a Movie as a Web Page 00 cee ce cence ete eee e teen eee eee en eee Publish a Movie as a Projector File 0 00 cece eee cece cence eee e teen eens Export to Another File Format 0 00
6. nee Table of Contents chapter Introduction to Flash cc Flash Fundamentals Navigate the Flash WindoW 00 cece eee ete e teen ete eee eee eee e nent ened Understanding the Flash Timeline 0 cece cece eee eee eee eee e ented Openia Flash File s jiisniateeters tesa e ruere pekrERES ux TE n ERE ehe RU EYE URS Sav and Close a Flash File 2 rette rrt de entr E RR eR ce RETE E YS A Change the Document Size 0 cece eee Ie Using the Property Inspector 2 2 2 0 cece cece eee eee n eee eee I Re Work with Panels 0 0cc cece neces cece eee tet o Zoom Out or IN 22 eee eee eee RP Using Rulers and GridS 2 2 2 2 0 00 0ce cece eee eee eee nee ee MQ renee Find Help with Flash 00 ccsecce en cee cece eee e tween een es MAD acct ecenees Open a Flash Template 0 cece cece eee eee IR up Creating Objects Introducing Flash Objects INI seem Using the Flash Tools s QAR Me eee ee cece renee ees Draw Line Segments S eoe Draw Lines with the Pen Tool amp B esee Draw Shapes i esce err lead eren nt e Rn Res Draw Objects with the Brush Tool 00sec cece e ence eee eee eee e eee ees Fill Objects with the Paint Bucket Tool eS Enhancing and Editing Objects Select Objects ise ir estrena bee Sed the eed ena Ae dde Format Line Segments serors 1e fete danced bad esac eke LEBER re
7. s ded cad te ORC Rx Smooth or Straighten Line Segments 0 00 cee cece eee eee eee eee eees Edit Fills ic c dviewosedavr ine OMBRE Modify Objects with the Free Transform Tool 00 cece cece eee e eee eee ees Rotate and Flip Objects 0 cece cece eect e Using the Eraser Tool sia Leere deese eb eret etre dave Ae eae Create a Gradient Effect 2er bay chdaesssaeeu merde dans perle dad dE Transform a Gradient Fill 0 00 00 cee cece cece II Edit a Color Set ue tee inden Lesen bee eee ede habere RUE bee Copy Aitrib les 1 2 reside Lee eae plve de ed abu a a RT VENUS RR Ped Group ODES i so erepto bia ett wp Sie uita tr UR ERR DR Rr UR te ed e Stack Objects 1 22 ooees eua za puede Dueeue hA REMIT M ee ee Align Objedis vic onc zezirxe ku itibpletiekmeebeiziresi6lPerek E Dei ee DRESD chapter Working with Imported Graphics Import Graphics sz PEE Convert Bitmaps into Vector Graphics Break Apait a Bitmap ecin naia bea pe Rex URDU tated Re xr RE E Tur Bitmaps Into FS eoe po eripe xe RP RA HE EER CU DM NER E PRUDC E Table of Contents chapter D Working with Text Add Text with the Text Tool 2 2 02 0 0 c cece cece cece cece eee mme Format Text 25 isses pee e De mta Rx a E aam tunel DERI HIRED deals Align and Kern Text eec eed eb cen ERENER Pa eae me waded Ret Set Text Box Margins and Indents Move and Resize Text Boxes 0 0 ccc ce eee cece teen e II
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