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Prima Games Left 4 Dead, EN

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1. Download Skalhamn je i n ieri ae as ae In No Mercy the survivors Bill Francis v Louis and Zoey are tasked with traversing an urban landscape in search of rescue Their objective is to reach Mercy Hospital in the middle of the city As the only suitable helicopter landing pad for miles the hospital s rooftop is the closest evacuation point But there s one problem thousands of reanimated infected stand between the survivors and the hospital The journey takes the survivors through the city streets down into a subway tunnel into the sewer system and finally into the hospital Each location is swarming with the undead menace requiring constant vigilance among the survivors during this nighttime trek through an extremely hostile environment LEGEND AMMO E WEAPONS Hh Fikst AUD E p CAR ALARM a SAFE HOUSE Level Map RUUFTOP 3RD FLOOR D Sia E MET geni CRITICAL PATH L4 NIC do dl 503 7 ALTERNATE PATH t d F ISt FLOOR Download eGuid IET Ss T I E M i i a E D 7 pw d AL oum PIENA rene 11 Ce Tus i P At the start of No Mercy the survivors find themselves on the rooftop of an old apartment building Unbeknownst to them this very apartment building was quarantined early on during the outbreak meaning that dozens of infected roam the rooms and halls below From this elevated position Mercy Hospital can be seen in the distance While
2. from the action in the apartment or alley For one the street is very wide and the infected can attack from virtually any direction So stay on alert and keep moving to avoid getting surrounded Submachine guns and pistols work well for eliminating threats at intermediate tolong range but shotguns are essential for dealing with the inevitable swarm attack www primagames com SIOALAINGS JUL JPALAINS po ejuy pue sayddns g Ol u1e dg ily peag SOAICH S JUBULAAIIULYY X P Ld a 4 Row ms H E oo i ae e 48 P E fo Li A E E 2 h Bae Immediately after exiting the alley notice the chain link fence blocking the street to the left just beyond the abandoned police car Zombies on the other side will climb this fence and attack your group so watch for attacks from this direction In the event of a swarm attack toss a molotov at the base of the PESE EU POINT IN THE STREET SIMPLY BURST In THROUGH THE DOUBLE DOORS AND MAKE FF A BREAK FOR THE SUBWAY STATION 1 j E ee lel l lee mee j om fence to torch any zombies attempting to reach you But don t linger here Eliminate any immediate threats and press on toward the subway station Follow the street but be careful when passing this tanker truck There may be large numbers of infected on the other side of the truck Furthermore the truck c
3. it doesn t look very far away the path ahead is long and treacherous For this phase of the journey the survivors must descend through the infested apartment building and make it to the subway station down the street ROOFTOP Before moving out gear up at the nearby table All survivors are armed with pistols at the beginning of the level and can supplement their load out with one of two primary weapons the pump un vem Jm ES n ea ine g gi WT Sel are jery competer va bons but the pump shotgun isa oit easier to use in the d cem apartment below Still it s a good idea to keep a balance within the team So check with your teammates and consider going in with two submachine guns and two pump shotguns Also don t forget to max out on ammo and grab one of the first aid kits The NL bones cannot spawn at the start point of any level So take this time to gear up and talk with your teammates formulating a plan for your trek But in versus mode the longer the time you spend at the start point the longer the opposing team s infected have to stage elaborate ambushes in the passages ahead So make sure you grab all the pickups but don t linger too dong in these safe c areas When your team has geared up and is ready to move out you must descend to the apartment s third floor There are two paths downstairs The most obvious is the staircase at the center of the roof But your team can also drop down thr
4. than a dozen guides for Prima Games including books for Battlefield 1942 Star Wars Battlefront and SWAT 4 We want to hear from you E mail comments and feedbatk to dknight primagames com ISBN 978 0 7615 5698 5 David Knight has been an avid gamer since the days of the Atari 2600 and Commodore 64 His first foray into the gaming industry came in 1995 as a scenario designer for
5. EN PINNED BY A HUNTER OR WRAPPED UP BY A SMOKER YOU LL OWN AMBUSH DM NEED TO GO BACK AND RESCUE THEM HOWEVER SUCH TACTICS CAN BE USED AS TRAPS BY THE INFECTED TO DRAW SURVIVORS OUT OF THE SAFE HOUSE SO PROCEED WITH CAUTION WHERE THERE S ONE THERE ARE LIKELY TO BE OTHERS READY TO POUNCE Xt TIMES YOU MAY BE BETTER OFF SACRIFICING ONE TEAMMATE TO SAVE THE REST IN YOUR HASTE TO REACH THE SAFE J HOUSE KEEP TABS ON ALL YOUR T i Subway Safe House Descend the steps to the safe house and clear this room of threats For the most part a few common infected will be wandering around down here But this room could also be the site of a last ditch attempt by the infected to stop your team especially during versus matches Watch out for Boomers and other bosses lurking down here Once it s clear race into the safe house If you re the first in the safe house turn around and provide covering fire from the doorway while the rest of your teammates file inside Encourage your teammates to move as fast as possible so you can shut the door and complete the level The infected cannot spawn in the room connecting to the safe house but they can spawn on the street above So aim at the staircase as this is the only access point to the safe house any attackers will come racing down these steps lo d nh us jen 2 iR aig dl m at AM NORTH IL Te OFFICE
6. S 1 lr L ist FLOOR HOLLY STREET 718 pe CONTROL STATION ites pi ROOM OFFICES El 2ND FLOOR GENERATOR ROOM AMMO WEAPONS Jh rst Alb kT pRICAR ALARM SAFE HOUSE CRITICAL PATH ALTERNATE PATH www primagames com po ejuy pue sayddns g a suodeaAA js9 A1eH X JJ T EAMAN SIOALAINS JUL poolg Ay pe q Hol 4 e9Q S UJWAJAYDY Download Si A gt 2 ff ELEM HH UN Nd E 5 lt i ee Safe House Having escaped the apartment the survivors must now travel underground utilizing the Red Line North subway tunnel This leads directly to the hospital but given the damage aboveground it s not certain if the entire stretch of the tunnel is open to foot traffic Before heading out stock up on ammo and health in the safe house If you haven t already heal up then replenish your supplies by grabbing a new first aid kit There are always four first aid kits in every safe house so be sure not to leave one behind The SMG and pump shotgun are both adequate weapons for clearing the subway tunnels just make sure your team has good mix of weaponry before exiting the safe house Lt u z a y Just outside the safe house the floor is damaged dropping down into a stairway Pause at the top of this big hole and blast any zombies lurking below If you or any team members have a pipe bomb consider tossing it down the steps to flush out any infected skul
7. U M Y BE ANXIOUS TO LEAVE THE DARK AND CONFINED SPACES OF THE APARTMENT BEHIND CONSIDER TAKING A FEW SECONDS TO SCOUR THE FIRST FLOOR ROOMS F R SOME PICKUPS THE DIRECTOR MAY HAVE PLACED SOME ITEMS LiKE PILLS AND MOLOTOVS IN THESE ROOMS ISt FLOOR ot FLOOR a al Is gt Once your team has reached the first floor you re _ only a few paces away from the building s exit gt PEN ou uU X E 4 s of and long sight line favor the SMG and pistol over the shotgun So survivors must pass t Upon exiting the apartment alleyway leading out to he main street The length offered by these passages consider having your SMG toting buddies lead the way during this phase of the journey r pa fmm t EF um Concentrating your firepower down these alleys allows your team to dispatch zombies at long range mitigating the chance of close encounters However there may be a few zombies huddled near cars or dumpsters so be ready to blast them as they rush into view While your team s firepower and the tall walls of the surrounding buildings may make you feel secure in this alley don t linger here too long In versus mode the infected can attack from the rooftops so make a concerted effort to reach the street ASAP The alley empties into the street the main artery leading to the subway station and this map s safe house Combat in the street differs significantly
8. e NE 4 24 s 4 E 4 4 E 4 S F 4 PUUS HARV E S eee 152 MPACHIEVEMENTS ww ee ree Important Prima Games has made every effort to determine that the information contained in this book is accurate However the publisher makes no warranty either expressed or implied as to the accuracy effectiveness or completeness of the material in this book nor does the publisher assume liability for damages either incidental or consequential that may result from using the information in this book The publisher cannot provide any additional information or support regarding gameplay hints and strategies or problems with hardware or software Such questions should be directed to the support numbers provided by the game and or device manufacturers as set forth in their documentation Some game tricks require precise timing and may require repeated attempts before the desired result is achieved Author Bio A P SSI s WWII strategy game Steel Panthers As online gaming communities sprung up across the Web David lent his enthusiasm and design skills to many fan sites In 1998 he co founded and co hosted Game Waves a weekly webcast featuring industry news and game reviews David s involvement with Prima Games began in the late 90s as a technical editor After co authoring a couple of guides with his brother Michael David authored his first solo game guide in 2002 for Rollercoaster Tycoon 2 Since then he s written more
9. e from getting stuck or pinned on the second floor Plus it allows your entire team to impose its firepower on any threats lurking on the first floor CAUTION EXERCISE EXTREME CAUTION At ELEVATION TRANSITIONS SUCH AS THE HOLE IN THE FLOOR THESE ARE ONE WAY TRANSITIONS MEANING THAT WHEN YOU DROP THROUGH THERE iS NO WAY TO CET BACK UP THIS MAKES THEM PERFECT PLACES F R THE INFECTED TO SET UP AMBUSHES PARTICULARLY DURING VERSUS MODE FOR EXAMPLE if THREE SURVIVORS DROP THROUGH THE HOLE AND LEAVE A BUDDY UPSTAIRS A HUNTER OR SMOKER CAN PIN OR ENSNARE THE STRAGELER AND PUMMEL YOUR TEAMMATE TO DEATH THE VICTIM S TEAMMATES ON THE FIRST FLOOR HAVE NO WAY TO STOP THE ATTACK SINCE THERE S NO WAY TO GET BACK TO THE SECOND FLOOR FOR THIS REASON SURVIVORS SHOULD ALWAYS DROP THROUGH AREAS LIKE THIS At THE SAME TIME IF NECESSARY INITIATE A VOICE COUNTDOWN TO ENSURE EVERYONE DROPS THROUGH SIMULTANEOUSLY ON THE OTHER HAND IF YOU RE PLAYING AS THE INFECTEB EXPLOIT THESE AREAS AS MUCH AS POSSIBLE IN AN EFFORT TO SPLIT UP THE SURVIVORS nn c m lt p p juj pue SIOALAINS JU Ro y UR PE Ou JSOAICY sjuauloAatuDy pooig ily peag Wo uyesg sta 7 EI T M FO Pe y LN s d i i D past the blinking alarm clock to spot the green glow of the exit sign Turn left and run out into the alley to escape the apartment building E EK iM T fa zp zs WHILE YO
10. king below When it s clear drop through the hole simultaneously After dropping through the hole turn around and clear out this dead end area filled with concrete pillars and zombies This is a favorite hiding spot for infected looking to pounce on your team early on so don t turn your back on this area until it s clear Watch for Boomers and other infected bosses lurking down here munie JA UE HOLLY STREET STATION b Two escalators lead up to the tunnel system above Although each escalator leads to a separate platform the same tunnel is accessible from either The escalator to the left leads to the Red Line North platform putting you close to the tunnel you need to travel through Whatever your decision stick together If your team gets split up here the infected will have an easier time dispatching you i EL i a i A T a oO a P ad lo assault rifle or sniper rifle If no weapon upgrades P appear here the next best location is in the t subway tunnel below Jpn www primagames com JPALAINS p p juj pue SIOALAINS JU suodeaAA sayddns g JSOAICY SJUDLUIBAZIUDY pooig ily peag Wo uyesg les a ux IF a gt em m Download eGuide ASN 1 d aal L PL T u i LE h L j ha 7 b I n E ji pus EE Be ready for a fight when you reach the top of the escalator E
11. mmon infected approaching from any direction If this occurs make sure your team sticks together It would be tragic to lose someone when you re this close to the safe house If possible race into the safe house as soon as the alarm is triggered But if the attack comes up the stairs from the subway your team will have no choice but to stay put and defeat the undead swarm p p eim CAU HI N sauddns g f m IF YOUR TEAM HAS DONE REALLY WELL UP TO THIS POINT THE DIRECTOR MAY SPAWN A WitcH NEAR THE SUBWAY STEPS DEPENDING ON THE WITCH S POSITION tf MAY NOT BE POSSIBLE TO SNEAK PAST HER IF It BECOMES JSOAICLY SJUDLUIBASIUIDY pooig ily peag uo1uwesq B Www primagames com EC A3 i Download eGuide NL mal NECESSARY TO ELIMINATE HER MAKE O SURE YOUR TEAM IS READY TO OPEN FIRE SIMULTANEOUSLY AND AVOID CAVTION T gt NE p a pl t 2 PES CL B a u D AM P Te ce T e zi J ONCE SHE S STARTLED YOUR TEAM WON T HAVE MUCH TIME TO RESPOND HITTING THE CAR WITH THE ALARM BEFORE THE WITCH POUNCES ON ONE OF YOUR TEAMMATES AND BEGINS CLAV ING AWAY FINISH HER OFF FAST AND GET DOWN INTO THE SAFE HOUSE BEFORE MORE INFECTED CAN JUIN THE ATTACK WHEN YOU RE PLAYING AS THE INCECTED THE WITCH CAN BE A VERY TEAMMATES AND MAKE SURE THEY RE USEFUL DISTRACHON SO WATT UNTIL NOT STILL UP ON TRE STREET tr SHE ATTACKS BEFORE TRIGGERING your REY VE BE
12. ough the skylight landing in a bedroom below Both entry points have their advantages and disadvantages The skylight is the quickest way to reach the third floor but it s tough to clear the room below before dropping in so your team is at risk The staircase is a much safer JEALAANS SIOALAINS DU ty Q cmi J A b A gt b Q soi ddng g js9 ueH sjuauloAatuDy pooig ily peag WoL uyesg d li E r NI 1 i _ E a d gt mh LI Download ed Miet LEFT route allowing the lead player to clear a path while descending the stairs the pump shotgun is ideal for this Whatever your decision keep the team together while moving through the staircase or skylight Splitting up at this point could be disastrous 3RD FLOOR Regardless of which entry point your team has chosen be ready to open fire as soon as you reach the third floor Expect light to moderate concentrations of common infected on this floor Quickly survey your surroundings and make sure all your teammates have clear angles on the hostiles The lighting is poor on this floor so keep your flashlights on to illuminate dark corners and rooms Make quick work of the zombies on the third floor while pushing toward this stairway in the center of the building Be careful when turning the corner to peer down the stairs This is a popular ambush point particularly for Boomers hoping to trigger a s
13. reates a narrow choke point ideal for infected ambushes positioned in the buildings on the sides Quickly deal with any threats and move past this area as fast as possible For a safer path consider taking one of the alternate routes through the abandoned building or dairy FTER EXITING TRE ALLEY GO THROUGH THE DOORWAY ON THE RIGHT TO ENTER A DARK ABANDONED BUILDING ENTER THE HALL AND OPEN THE FIRST DOOR ON THE LEFT TO LOCATE A FIRST AID STATION OUTSIDE THE SUBWAY SAFE HOUSE THIS IS THE ONLY FIRST AID STATION ON THIS MAP HOWEVER ITS CONTENTS ARE BASED ON HOW WELL YOUR TEAM IS DOING IF YOU RE STRUGGLING THE DIRECTOR MAY PLACE FIRST AID KITS INSIDE BUT IF YOU RE DOING WELL WITH ONLY MINOR INJURIES THE DIRECTOR MAY PLACE ONLY A BOTTLE OF PILLS IN HERE AFTER STOCKING UP ON FIRST AID SUPPLIES YOU CAN USE THIS SAME BUILDING TO d Ll ar E P d f a TH WAT i t 2a b Sa N Ter d Ne n am JPALAINS p p juj pue SIOALAING JU Regardless of which path you took limit your team s exposure in the street and race to the subway station However be careful not to shoot bump or antagonize the red car parked outside in any way it s equipped with an alarm Cars fitted with alarms have windows that flash red Discharging weapons near them causes them to emit a sharp but short beep If the alarm is completely triggered you ll face an instant swarm of co
14. t for more ag Ta at A a wet bo aw EA r JPALAINS infected An encounter with a Tank is possible in this tunnel If this occurs mobility is your biggest concern so stay out of subway cars and other cramped areas that prevent lateral movement The tunnel s Y intersection is one of the best spots to deal with such threats offering some room to sidestep the Tank s advances and incoming rocks Keep firing while dodging the Tank s attacks sauddns g At the tunnel s Y intersection stay to the right the left branch is caved in In this branch of the tunnel your team must move through a subway car Cars can actually work to your team s favor preventing you from being flanked from the sides However it s important to keep weapons aimed at the front and rear of the car these are the only entry points Swarm attacks are particularly easy to defeat in these cars especially if a Shotgun or assault rifle is deployed against the incoming horde PRIMA Official Game Guide Written by David Knight Prima Games An Imprint of Random House Inc 3000 Lava Ridge Court Suite 100 Roseville CA 95661 www primagames com The Prima Games logo is a registered trademark of Random House Inc registered in the United States and other countries Primagames com is a registered trademark of Random House Inc registered in the United States 2007 by Prima Games All rights reserved No part of this book ma
15. ven if no infected bosses show up there are usually plenty of common infected to mop up before you can make a move for the tunnel Also don t linger around the escalators Infected spawning downstairs love to rush up these steps and flank your team from behind So remain vigilant while pushing toward the tunnel ahead Red Line Norti E gt EJ 2 e H M m C1 2 RJ P Drop onto the tracks and start moving along the Red Line North tunnel Move quickly and drop any infected that get in your way But stay close together and be ready for the inevitable attacks by the infected bosses such as the Smoker and Hunter The closer you stay together the quicker your teammates will be able to respond to these attacks ES i la a ji m T x at lal s i F Farther down the tunnel is a subway car with a table next to it This table always has ammo and may even hold weapon upgrades But these supplies are in the middle of the tunnel so be ready for ambushes Cautiously clear the area of threats before dashing for the ammo and weapons All the weapon upgrades are an improvement over the SMG and pump shotgun Give the assault rifle or automatic shotgun a try before moving on ET CE r1 ET lt MN p E a M 5 Www primagames com ca Ary a EU gt c pim Hi A D lt Ole ea Ec 3 E hs b 9 Continue down the tunnel and watch ou
16. warm attack If you encounter one here don t shoot Instead push the Boomer down the stairs with a melee strike m and make the kill a safe distance away 1 C j p MUS a awe Tie a i an 010 OV CH The path through the second floor is completely linear but be sure to watch the side rooms for infected attempting to blindside your team The side rooms can also be good sources for pickups such as pills and molotov cocktails If you haven t encountered a swarm attack by now be ready for one here You can hear these attacks building up before you can actually see them so be ready to take a stand when you hear an incoming horde thundering through the building Make sure everyone in the team has a clear angle on the hostiles and do your best to avoid friendly fire if a zombie is close to a teammate move it away with a melee attack before shooting Continue advancing through the second floor dispatching the undead as you go When you come to this hole in the floor stop and wait for everyone to catch up There are usually multiple zombies on the floor below some climbing up through the hole in an attempt to reach your team Clear the visible space below before av hed MeO Teac ihe ist Noor tyu EM 400 s cktail toss it down through theh jm to incinerate PE zombies below When the first floor looks clear make sure everyone on your team drops through the hole at the same time This will prevent anyon
17. y be reproduced or transmitted in any form or by any means electronic or mechanical including photocopying recording or by any information storage or retrieval system without written permission from Prima Games Prima Games is an imprint of Random House Inc Senior Product Marketing Manager Donato Tica Associate Product Manager John Browning Digital Product Manager Lex Scheuble Maps James No Relation Knight Manufacturing Suzanne Goodwin Acknowledgements Special thanks to the people at Valve that made this guide possible Doug Lombardi Katie Engel and Marc Nagel Thanks to Jayme Feldmann and Sasha for the sugar to keep us awake 2008 Valve the Valve logo Left 4 Dead Left 4 Dead logo are trademarks of Valve Corporation in the United States and other countries All products and characters mentioned in this book are trademarks of their respective companies Please be advised that the ESRB Ratings icons EC E E104 7 T M AO and RP are trademarks owned by the Entertainment Software Association and may only be used with their permission and authority For information regarding whether a product has been rated by the ESRB please visit www esrb org For permission to use the Ratings icons please contact the ESA at esrblicenseinfo com TABLE OF CONTE y J SURVIVAL BASIC THE SURVIVORS AND INF EC WEAPONS SUPPLIES RES Qoam RIE ame ORE SARI Ts OPERE 1E RYAN eem verg

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