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REFERENCE MANUAL - digital fashion ltd.
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1. tres hard line Figure 4 6 Freehand Draw 2 4 7 MOVE PATTERN dry Click to select and move the position of a 2D pattern 2 4 8 MIRROR IMAGE Hi Select to insert mirror image of a pattern Mirror FR k i LS TLR LA EDER Figure 4 7 Create Mirror Image 2 3 6 FIT BOUNDARY iki Adjust an existing boundary line to fit a newly inserted line or spline The procedure of fitting a boundary is as follows a Select a pattern b Click Fit Boundary c Draw fitting spline d Re click Fit Boundary 24 _ A gi T es T e ni A de ee og LA HU E LA L Select a patter Show feature poime Draw fitting line iting resul Figure 4 8 Fit Boundary Spline 2 3 ROTATE BOUNDARY E Increase or decrease the gap of a dart by rotating around a control point The procedure 1s as follows a Select a pattern b Click the button of Rotate Boundary c Select the control point of a dart and set the rotating angle d Click the button of Rotate Boundary to do fitting raga EL vi ir Ny ir rat a ky LE FaF Th An gi 4 FM ek gi ae US RATE Test taal Select a pattern Show feature poinks Rect a ealure point and set rotating angle Result Figure 4 9 Adjust Dart Gap Modify the pap of A mesh Rotating Angle 61 6974 Degree To make the gap Marrwer ider _ Cancel Figure 4 10 Rotate Control Point Dialog
2. 2 3 6 SET MATERIAL PROPERTY Display information relating to material properties see Section 2 1 6 25 2 5 TRANSFORM DIALOG This dialog automatically appears when DressingSim EX is opened To hide this toolbar select the close function on the top right hand corner To show the dialog again tick the Transform Toolbar in the View section of the main menubar Click on the icons in the transformation dialog to select the appropriate function There are also short key functions for these tools AIO Figure 5 1 Transformation Dialog 1 Rotate Select Alt amp Left Mouse Click 2 Zoom Select Alt amp Left amp Right Mouse Click or Alt Middle button 3 Translate Select Alt amp Right Mouse Click When 3D Viewer is selected these transform tools are associated with the 3D object When the 2D Viewer is select these transform tools are associated with the 2D patterns Select each patch seperately to move the position individually Right click to deselect all patterns in order to move all of them together 26
3. Undo the most recent change to the 3D object Redo Cancel undo Move Points to Boundary If points on a line are near but not on a boundary this function will automatically move the points to the nearest boundary Automatically Insert Dart Select this function to automatically insert darts into the expanded pattern the screen If a dart is necessary the following dialog will appear on H seems necessary n nseri davis n the selected patch Do you want io nseri daria i Auinenatic insert mo Figure 2 3 Insert Dart Dialog 6 Show Control Points Select to show control points on the cutting lines of the 3D object Show Weft Direction Select to show the weft direction arrow on the 3D patch Show All Cutting Lines Select to show all cutting lines on the 3D object Clear All Cutting Lines Select to delete all cutting lines from the 3D object Set Rotation Direction Select to restrict the direction of rotation to the x y or z direction e 6 6 8 O 1L 11 111 Figure 2 4 Show Control Points i Hide Control Points ii Delete Cutting Linestiii 2 1 3 EDIT 2D Edit 20 view Tool 30 Tool 20 Undo Ctrl 2 Redo Ctrl Cut Ctrl x Copy Ctrl Paste Ctr Show Grid Hide Boundary Spline Hide Seam Boundary w Show Control Points Figure 2 5 Edit 2D Menu Undo Undo the most recent change to the 2D pattern Redo Cancel undo Cut Delete the selected patt
4. Figure 2 9 Tool 3D Menu Draw Open Cutting Line Click on the 3D object to select the start point Drag the mouse to a draw line Click again to select the end point Draw Closed Cutting Line Click on the 3D object to select start point Drag the mouse to a draw line Draw at least two lines A third line will automatically be inserted completing the closed section and creating a patch on the 3D object Draw Dart Insert a dart on the patch Insert Control Point Add another control point onto a cutting line Delete Control Point Delete a control point from a cutting line Select 3D Patch Select a patch on the 3D object Flatten 3D Patch Expand the 3D patch into a 2D pattern select the patch first Wireframe View wireframe object Deformation View the deformation pattern of the 3D patch only after the patch has been flattened The deformation pattern 1s also visible on the 2D pattern Simplify 3D Model Reduce polygon count of the 3D object o Measurement Measure Cutting Line Length Left click on cutting line to select Right click mouse to display the length of the cutting line Measure Straight Line Distance Left click on cutting line to select Right click mouse to display the straight line distance between the start and end points of a cutting line Measure Expanded Mesh Area Display the area of the 3D patch and 2D pattern Trim Surface Delete a selected
5. area from the 3D object 2 1 6 TOOL 2D 8 66666 Tool 20 Help Draw Straight Line Draw Spline Insert Control Point Delete Control Point Break Spline Mirror 20 Pattern Render 2D Pattern b Set Material Property Align To Wert Direction b Add Seam Boudary b Figure 2 10 Tool 2D Menu Draw Straight Line Click on the 2D patch to select start point Drag mouse to draw line Click again to select end point Draw Spline Click on the 2D patch to select start point Drag mouse to draw spline Click again to select end point Insert Control Point Add another control point to a line or spline Delete Control Point Delete a control point from a line or spline Break Spline Click on a spline to break it into a line at that particular point Mirror 2D Pattern Create a mirror image of a selected patch Render 2D Pattern Tick to Show Hide polygon display of the patch Set Material Property Display dialog information relating to material properties Add Add a new fabric name in the edit box Modify Modify stored fabric properties Delete Delete a fabric Max deformation rate weft enter as a fraction of the deformation length Max deformation rate warp enter as a fraction of the deformation length Max diagonal rate enter as a fraction of the deformation length 666666 Material property setting Fabie Add Modif Delete Max deformation
6. ELECTION Alternate between the 3D viewer and 2D viewer as the main view Double clicking a viewer can also set the main view 2 2 10 SET DEFAULT POSITION 11 Move the 3D object or 2D patterns to the center of the view 2 2 11 WIREFRAME View wireframe object or pattern 2 2 12 ERASER 7 Erase a cutting line Select and cross the cutting line twice with the eraser The line will disappear 2 2 18 TEXTURE MAPPING Select to view the texture mapping dialog Drag a texture onto a 3D patch or 2D pattern The first texture in the dialog is to clear the texture that has been mapped on 3D patches or 2D patterns In the dialog the button Load is to open BMP images for texture SIENI A TS OI LI Figure 2 14 Texture Mapping Dialog 2 2 14 ZOOM TEXTURE Select to zoom in or out on the position of the texture on the 3D patch or 2D pattern 2 2 15 TRANSLATE TEXTURE Select to translate the position of the texture on the3D patch or 2D pattern 12 2 2 16 ROTATE TEXTURE Li Select to rotate the position of the texture on the 3D patch or 2D pattern i ii iii Figure 3 14 Adjust Texture Translate i Scale ii amp Rotate iii 2 2 17 TEXTURE EDITOR Select to load the texture editor This dialog allows the user to adjust the position of textures on patterns L En sf THE Texture See i Load a ia a Figure 3 15 Texture Mapping Dialog 13 1 Texture Vie
7. REFERENCE MANUAL M DressingSim EX Copyright 2003 Digital Fashion Ltd www dressingsim com 1 TABLE OF CONTENTS Introduction to DressingSim EX 1 Product Description 2 Graphical User Interface Description 3 System Requirements 4 Contact Details Operations 2 1 Menubar Operations 2 2 Common Toolbar 2 3 3D Toolbar Operations 2 4 2D Toolbar Operations 2 5 Transform Dialog 1 INTRODUCTION 1 1 Product Description DressingSim EX is a software tool that automatically transforms any 3D object into a 2D paper pattern The concept allows users to easily design in three dimensions using a number of sophisticated tailoring tools The transformed 2D pattern can be sent for processing at fabric shops and sewing factories In this context DressingSim EX acts as a communication tool between the designer and the manufacturer 1 2 Graphical User Interface GUI Description The DressingSim EX interface is divided into two main working areas The tools and viewer associated with 3D design are located on the left hand side The tools and viewer associated with 2D alterations are located on the right hand side The user can easily interchange between the 3D and 2D views The active viewer 1s highlighted by a yellow outline When in 3D mode the 3D toolbar is enabled and the 2D toolbar is disabled When in 2D mode the 2D toolbar is enabled and the 3D toolbar is disabled Certain functions in the common toolbar are enabled a
8. e a control point from a line or spline 2 3 9 SHOW LAYER PROPERTY Select to display Layer Setting Dialog m Layat Sab iri A xj Current lo Men 1 Show al Layer Baleta 2 Figure 3 8 Layer Setting Dialog 18 1 New Add a new layer to the 3D object 2 Delete Delete the layer from the 3D object 3 Layer Select a layer 4 Show Hide Select layer visibility 5 Color Select layer color 2 3 10 SELECT A PATCH m Select a patch on the 3D object Click a point inside a region to select 1t Figure 3 9 Select A Patch 2 3 11 EXPAND APATCH g Expand a selected 3D patch to send to the 2D viewer Figure 3 10 Expand A Patch 2 3 12 WEFT DIRECTION 19 z Insert weft direction arrow on the 3D patch The weft direction of a 3D patch should be set after the patch 1s selected and before 1t 1s expanded After the patch 1s flattened the orientation of the weft direction can be adjusted by moving the top of the arrow and the expanded 2D pattern will be moved synchronously in the 2D view Figure 3 11 ii Move Weft Direction 2 3 12 DISPLAY DEFORMATION Display the deformation rate of the 3D patch and the corresponding 2D pattern In the deformation pattern red represents compression and blue represents stretching 20 os CMpLress et CR un Figure 3 12 Display Curvature 2 2 13 TEMPLATE DIALOG I Select to load the template dialog This function allows the user to d
9. efine templates and apply template to 3D objects Double clicking or dragging an icon to a 3D object can apply the temple to the object tempf Figure 3 13 Template Dialog 21 1 Load Load previously saved templates 2 Add Add a new template 3 Modify Modify a previously saved temple 4 Delete Delete a templates 5 Change Picture Change the template icon 2 4 2D Toolbar Operations 2 4 1 DRAW POLYLINE s Click on the 2D pattern to select a start point Drag mouse to draw a line Click again to select the end point Figure 4 1 Draw Polyline 2 4 3 DRAW SPLINE Click on the 3D object to select a start point Drag mouse to draw a spline Click again to select the end point Figure 4 2 Draw Spline 2 4 4 INSERT CONTROL POINT aM LY Add a control point into a line or spline 22 P A mi gt j S gt C d at f i a b j E i d i Figure 4 3 Insert Control Point 2 4 5 DELETE CONTROL POINT Delete a control point from a line or spline rs im LU A im a f 7 r 7 i S S i i gt d delete Figure 4 4 Delete Control Point 2 4 5 BREAK SPLINE Click on a control point of a spline to break it into two segments Break Figure 4 5 Break Spline 2 4 6 FREEHAND DRAW Select to enable freehand drawing on a 2D pattern The result is mirrored on the corresponding 3D patch 23
10. ern Copy Copy the selected pattern Paste Paste the selected pattern to a new position within the 2D viewer Show Grid Display a 2D pattern grid Hide Boundary Spline Select to hide the boundary splines of 2D pattern Hide Seam Boundary Select to hide the seam boundary of the 2D pattern Show Control Points Select to show the control points on the boundary splines of the 2D pattern 2 1 4 VIEW Tool 30 Tool 20 w SD Toolbar 2D Toolbar we Common Toolbar w Transform Dialog w Status Bar Front view Top View Side View Perspective view Figure 2 7 View Menu Toolbar 3D Select to show the 3D Toolbar Toolbar 2D Select to show the 2D Toolbar Common Toolbar Select to show the Common Toolbar Tranform Toolbar Select to show the Tranform Toolbar Status Bar Select to show the Status Toolbar Front View View 3D object from the front Top View View 3D object from the top Side View View 3D object from the side Perspective View View 3D object from perspective i il ill iv Figure 2 8 Front i Top ii Side ili and Perspective iv View 2 1 5 TOOL 3D 6666666 Tool 30 Tool20 Help Draw Open Cutting Line Draw Closed Cutting Line Draw Dark Insert Control Point Delete Control Point Select 30 Patch Hatten SL Patch Render 30 Model b Show Deformation Simplify 30 Model Measurement b Trim Surface
11. nd disabled depending on which viewer 1s active zo aalas Mei ET ST co Figure 1 1 DressingSim EX Interface 1 Menubar 2 Common Toolbar 3 3D Toolbar 4 3D Viewer 5 2D Toolbar 6 2D Viewer 7 Transformation Toolbar 1 3 System Requirments OS Windows 2000 ME or XP CPU Pentium 200MHz RAM 64MB HDD SOMB 1 4 Contact Details Digital Fashion Ltd Honmachi Bldg 4th Floor 2 2 7 Honmachi Chuo ku Osaka 541 0053 JAPAN Tel 0081 0 6 6271 5560 2 OPERATIONS 2 1 Menubar Operations 2 1 1 FILE Edit 30 Edit2D View New 3D tri Open 3D Chr Save 3D Ctrl 5 Save 45 3L New li Open ZL Save zD Save s 20 Print Exit Figure 2 1 File Menu New 3D Initialise new 3D viewer and 2D viewer Open 3D Load a 3D object OBJ and EX Save 3D Overwrite data and save all including cutting lines EX Save As 3D Save 3D object data with a new filename OBJ and EX New 2D Initialise new 2D window viewer Open 2D Load 2D pattern DXF Save 2D Overwrite data and save DXF Save As 2D Save 2D pattern with a new filename DXF Print Print 2D patterns Exit Exit System 2 1 2 EDIT 3D Edit 2D view Tool3D Tool Undo Ctrlt 2 Redo Ctrl Move Points to Boundary Automatically Insert Dart W Show Control Points w Show Werk Direction Show All Cutting Lines Clear All Cutting Lines Set Rotation Direction Figure 2 2 Edit 2D Menu Undo
12. rate eft DDE Max deformation rate VWarp 0 05 Max diagonal deformation rate 0 075 Ok Default Cancel Figure 2 11 Material Property Settings Add Seam Boundary Tick to set seam boundary around a selected patch A dialog is used to set the offset of the seam boundary Seau Bowie Wari Gia 11 Figure 2 12 Add Seam Boundary Align to Weft Selected Select to automatically turn a selected 2D pattern to point in the set weft direction Align to Weft All Rotate all 2D patterns to point in the weft direction Figure 2 13 Align Pattern to Weft Direction 2 1 HELP About DressirgSimEk User manual Figure 2 14 Help Menu About DressingSim EX Product details User Manual Load the English user manual 10 2 2 Common Toolbar 2 2 1 INIMALISE WINDOW L Initialise new 3D and 2D window viewer 2 2 2 OPEN FILE Load new 3D object OBJ or EX or 2D pattern DXF depending on the active viewer 2 2 2 SAVEAS mi Save 3D object data OBJ or EX or 2D pattern data DXF with a new filename 2 2 3 SAVE Overwrite data and save as EX for 3D object with cutting lines or DXF for 2D pattern depending on the active viewer 2 2 4 UNDO K Undo the last chance 2 2 5 REDO ry Cancel undo 2 2 6 COPY Copy the 2D pattern data 2 2 7 CUT d Cut the 2D pattern data 2 2 8 PASTE f F OPPTIL SEL Paste the 2D pattern data 2 2 9 VIEWER S
13. the 3D object to select the start point Drag mouse to draw a line Click again to select the end point 15 Figure 3 3 Draw Spline 2 3 4 INSERT DART H Insert a dart on a 3D patch There are two types of darts For the first type of darts one end point is on the boundary and other end points are inside the 3D patch For the second darts all end points are inside the 3D patch To draw the first type of darts the first point should start from the boundary Figure 3 4 Insert Dart 2 3 5 CREATE PLANAR CUTTING LINE i Select start and end point on the 3D object and planar cutting line will be inserted 16 Figure 3 5 Planar Cutting Line 2 3 6 FREEHAND SPLINE Select to enable freehand drawing of a spline 2 3 7 FREEHAND MODIFY y Select to modify cutting lines with free hand drawing Intersect the cutting line twice to alter its shape Criginal cuin line Modify with treband drawing Made cutting Ine Figure 3 6 Modify cutting line with freehand drawing 2 3 8 FIT SPLINE gt Convert a series of lines to a spline Select two or more continuous cutting lines then right click to convert the lines into one spline 17 Figure 3 7 Fit Spline 2 3 9 FREEHAND DRAW f Select to enable freehand drawing on a 3D patch The result is mirrored on the corresponding 2D pattern 2 3 7 INSERT CONTROL POINT N Add another control point onto a line or spline 2 3 8 DELETE CONTROL POINT o Delet
14. wer Load textures Double click on a desired texture It will load in the main viewer 2 Pattern Viewer View one or more patterns Double click on desired pattern to see its position on the previously loaded texture 3 Main Viewer View the pattern combined with the texture 4 Dialog Controls Load textures delete textures clear textures from the main view and set the texture scale parameter Adjust the position of the pattern on the texture using the following commands Translate Hold the right mouse down to translate the pattern Scale Hold the left and right mouse down simultaneously to scale the pattern Rotate Hold the left mouse down to rotate the pattern 2 2 18 COLOR SET 2 Select to specify the color of the background object dart line and patch Patch is only visible is when the patch is actually selected Color Setting Background Model Dart BE Patch Cancel Figure 2 14 Color Setting Dialog 2 3 3D Toolbar Operations 2 3 1 OPEN CUTTING LINE r Click on the 3D object to select a start point Drag mouse to draw a line Click again to select the end point 14 Figure 3 1 Open Cutting Line 2 3 2 CLOSED CUTTING LINE I Click on the 3D object to select the start point Drag mouse to draw a cutting line Draw at least two lines A third line will automatically be inserted Figure 3 2 Closed Cutting Line 2 3 3 DRAW SPLINE e Click on
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