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AudioBox AB64 ABEdit Software User Manual [PDF Format]
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1. Li x Lk 4 5 v E L pm a p 7 P aer E et L ar O E nr E a me qi J3 0 a LT 0 ls La ls Les la ee ee LEE GOE u pda dada dada da Malaladadaldadad i E E MORO O ed E i E E E fi i mj ry Lm ed Lmg oe e eee e e m Se a a e af Rim ait b at ait al Select menu item LIVE Outputs in the View menu of the AudioBox AB64 Editor window and the Outputs window appears Live control functions for all output channels are accessible in the Outputs window These include Volume level Auto Pan rate and ramp Mute Solo Delay EQ amp Link controls There is also an indicator which displays current submaster assignments Once Auto Pan fade rates have been set an automatic fade can be initiated by double clicking at the desired volume level point Also please see the Input EQ Delay and Snapshot quick reference section TOP INDEX 3 13 CROSSPOINTS WINDOW cs 1 a p Joe ia as En Em nn 93333332 9333333 9333333 3333333 33393393393 3939999399 9993333 3333333 99333388 LS 3 999999 SIIIIIITITIIIITET Crosspoint Level Delay Input M Output 17 th mm ss fs Bee us 100 60 60 62 22 Ramp Ro e Table i Exponential di Samples Polarity o 180 hhemm ss fs 66 66 82 18 i i F b i i i ia i is i i h oo A a da dia ai o a
2. 1 In the Show Editor make sure that the output is switched to Ethernet Change the default show to Tutorial Show 2 by clicking on the button in the top right area of the Show Editor click on Select show from current project and select Tutorial Show 2 Open the AudioBox AB64 Show Control window from the View menu Send the show tothe AudioBox AB64 by clicking on the Refresh button In the left column open the list and path of cues and Cue 1 will be standing by Superman S The F12 key is the Go command Press F12 and you should see the faders in your input mixer windows all goto o Press Fi2 and Cue 5 will go Cue 10 will automatically Go after 10 seconds Press F12 to fire Cue 15 Cue 20 will automatically go after 2 seconds N FEF OO ON An A WwW A MM Note When changes are made tothe show a message will flash Show Requires Refresh in the MSC window Note You can always send individual or groups of messages to the AudioBox AB64 by selecting one or more messages and clicking on the MIDI connection icon e This sends those messages immediately tothe AudioBox AB64 If you want to hear the entire cue including any timings related to it fade times start times zE within the cue you can click on the icon that has musical notes E and click Play INDEX 5 TROUBLESHOOTING There are four basic equipment categories into which troubleshooting can be placed Ethernet Hardware MIDI Hardware the Computer and the Aud
3. Richmond Sound Design Show Contr Ifyou have done everything in this tutorial you willhavea very good feel for ABEdit s basic capabilities We have tried to present a typical but not exhaustive tutorial Wehopeyou willhavea chancetotry allthe features of this software Our goal isto make all our users proficient in the use of ABEdit in the shortest time possible If you feel we have missed some essential point or that something could be explained or exemplified in a better manner or that certain areas need to be more thoroughly covered please let us know As responsible providers we are always pleased to assist We prefer to communicate via email for a variety of reasons but are aware of the sometimes urgent nature of show production so we will assist by telephone if necessary Email for technical support is CharlieR at Richm ondSoundDesign dot com Our telephone support hours are 24 hours per day 7 days per week Call 1 604 715 9441 TOP INDEX 6 REFERENCE SECTION This section includes Summary of Commands Key board Labels MIDI Implementation Detailed MSC Responses TOP INDEX 6 1 KEYBOARD COMMANDS NOTE COMMAND NORMALLY APPLIES TO WINDOW SELECTED OR TO ALL OPEN CUE LISTS IF AudioBox AB64 SHOW CONTROL WINDOW IS SELECTED CLOCK CONTROL e START CLOCK o Press F1 key e RESTORE o Press Shift plus F1 keys e PLAYBACK RESTORE o Press Ctrl plus F1 keys e STOP CLOCK o Press F2 key e PLA
4. In channel 9 click the load icon in the lower left corner of the setup area this tells the track to prepare to play at the beginning of selection one 2 3 Alsoin channel 9 click the message Click for Selection 4 In the window that appears choose the first selection and click OK 5 6 In channel 10 click LOAD 7 In channel 10 click the message Click for Selection 8 Choose the second selection and click OK 9 In channel 10 click the load icon in the lower left corner 10 In channel 11 click LOAD 11 In channel 11 click the message Click for Selection 12 Choose the third selection and click OK 13 In channel 11 click the load icon in the lower left corner 14 In channel 12 click LOAD 15 In channel 12 click the message Click for Selection 16 Choose the fourth selection and click OK 17 In channel 12 click the load icon in the lower left corner 18 In channel 13 click LOAD 19 In channel 13 click the message Click for Selection 20 Choose the fifth selection and click OK 21 In channel 13 click the load icon in the lower left corner 22 In channel 14 click LOAD 23 In channel 14 click the message Click for Selection 24 Choose the sixth selection and click OK 25 In channel 14 click the load icon in the lower left corner 26 In channdl 15 click LOAD 27 In channel 15 click the message Click for Selection 28 Choose the seventh selection and click OK 29 In channel 15 click the load icon in the lower le
5. TOP INDEX 3 2 2 1 12 MIDI SHOW CONTROL EVENT MIDI 5how Control Editor DevicelD Devicel Command Format Sound View OF Command GO Cancel Cue Number Cue List Cue Path This window allows you to create a message for a MIDI Show Control event It is used when the AudioBox AB64 is controlling other MSC devices Clicking OK will automatically paste this message intothe currently opened cue TOP INDEX 3 2 2 1 13 SET MATRIX This window allows you to create a message that sets the entire mixer to one of the five common matrix settings Clicking OK will automatically paste this message intothe currently opened cue TOP INDEX 3 2 2 1 14 SET INPUT CHANNEL MODE This window allows you tocreate a message that setsthe input mode ofa channel Select an input channel number from the drop down menu Select what mode that input channel isto be in Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 15 SET MIDI ECHO This window allows you to create a message that sets the MIDI echo status These settings are discussed in detail in Section 3 2 2 Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 16 MTC GENERATOR richmondsounddesign com ab64 a 12 38 2010 02 22 Richmond Sound Design Show Contr This window allows you to create a message that sets the commands for the MIDI Ti
6. correct However in order to safeguard against power failure equipment failure or operator errors periodically make at least two backup copies of your project using Back Up Current Project in the File menu TOP INDEX 2 3 3 OBTAINING THE SOFTWARE RSD supplies the ABEdit program by Internet only Browse to RSD s software web page RSD Download Page and save the current version of ABEdit abedVxxx EXE to a temporary folder on your hard disk The current version ofthis User Manual can be obtained from our Manuals page RSD Manuals Page TOP INDEX 2 3 4 HARD DISK INSTALLATION Open the temporary folder containing abedVxxx EXE Double click on abedVxxx EXE to install ABEdit in an RSD folder in the Start menu s Programs folder Other files will be placed where they need to be If a message appears saying a file is in use and cannot be replaced click Ignore and the installation will continue ABEdit may be installed in alternate folders but we recommend using the installation defaults If an update is being installed place the updated version in the same folder no data will be affected It is always a good idea to restart the computer after installing or updating a program Torun the program open the Start menu goto Programs RSD ABEdit ABEdit or simply double click the ABEdit icon on the desktop CON AJN AUN e Installation should proceed without incident In case of difficulty please copy all errors reported and advise us im m
7. on the first option all input output and crosspoint levels full off Then click Done Well set things up to record our actions at the same time so that in the next section ofthe tutorial we can make a cue that does automatically what we first do manually 1 Select Show Editor in the View menu ofthe AudioBox AB64 Editor window 2 Open the Tutorial Show 1 tree by clicking on all symbols until Cue 1 is visible in the tree see 3 2 2 if the Tutorial Show 1 has not yet been created 3 Select Cue 1 in the tree on the left side of the ABShow window 4 On the right side of the ABShow window click the Begin Recording Cue tool E the Capture ABEdit Actions window should open which should be left open during the following procedures Until you click Save in the Capture ABEdit Actions window all your actions will be recorded so make sure everything you dois what you want tointothe cue If you make a mistake you can either click Clear or remove unwanted messages after they have been saved into the cue Now let s set some volume levels 1 Select Inputs in the Window menu of the AudioBox AB64 Editor window 2 In the Inputs window On input 9 place mouse at a nominal level in the middle of the fader so it reads somewhere around 75 Now double click The fader will automatically go to that level and that message will get recorded into the capture window Ify ou simply drag the fader up tothe desired level in capture mode you will end up with do
8. or lists into the Show from Shows with a different device ID you will have to change the device ID in every message copied For this reason it is advisable to use the same device ID whenever possible It is recommended to use Device ID 4 o Click TD o The Show Properties window then comes to the foreground Show Properties and AudioBox Setup Show Properties Show Marne LilDemo Auto Clock Start On Do MIDI MIDI Echo T Local AudioBos Command Filter PF ENET MIDI Echo MIDI LoopBack AudioBox Setup Device ID Submasters Controller Assigns ALL OFF Actions GFI RESET Actions CobraNet Auda or Device ID Change AudiaBbox g Device ID This will set the ID that your Audio Box responds to and the AudioBox Device D this Show uses to build messages Ifyou copy messages cues paths or lists into this Show from Shows with a different device ID you will have to change the device ID in every AudioBox message copied For this reason itis advisable to use the same device ID whenever possible Cancel Click the Show Name field and ty pe Tutorial Show 1 Three fields which set global settings appear in the Show Properties window The MIDI Echo box defines whether the MIDI messages received by the MIDI IN of the AudioBox AB64 will be merged with any MIDI data generated by the AudioBox AB64 Show and passed through to the AudioBox AB64 MIDI OUT port If this box is not ticked only the internal AudioBox AB64 processes will
9. with all currently operating show lists and cues displayed along with an interactive Show tree The AudioBox AB64 Show Control window completely monitors and can interactively manage the live show operation of the AudioBox AB64 All live cue actions within the AudioBox AB64 are displayed and can be modified by the user as required The AudioBox AB64 will simultaneously respond to operator commands executed from this window as well as MSC commands received by the MIDI IN port of the AudioBox AB64 All commands generated in the AudioBox AB64 Show Control Play back or any Live window can be recorded with the ABShow Begin Recording Cue tool and individual commands can be captured into the Message Edit window and the Set Stop Notification window The AudioBox AB64 Show Control window communicates with the AudioBox AB64 via Ethernet only The top left area of the window displays Show name Show number Num ber of lists in the Show Number of paths in the Show MIDI Loopback status AB Operating status The top right area of the window displays MIDI MIDI Echo Status Enet MIDI Echo Status Refresh Current Show downloads the current show from ABShow tothe AudioBox AB64 MTC generator MIDI Time Code generator The lower left portion of the window displays the status of an open list The top part displays the List and Path number being displayed and the number of cue sequences currently running in that list Below that is display ed The n
10. 2 respectively at full 127 and select Edit Snapshot Template e Click on the two points that you just brought up to full Click Save Snapshot Click OK then click Yes From the top open the show Tutorial Show 2 and the corresponding list path and Cue 15 Click Append to Cue o oo Click on the New Message icon E select Play back Go Load Stop Resume and click OK o Click on Load o Choose selection number 7 and click OK o Under Channel select input 15 and click OK In the ABShow window click once on the new Play back message Copy and paste this message by clicking on the copy icon E followed by the paste icon Double click on the new message o Change the selection number by clicking on the number of the selection e Choose selection number 8 and click OK o Now change the input channel t0 16 o Click OK Click New Message select Playback Go Channel Set and click OK e Click on input channels 15 and 16 then click OK Cue 15 should look something like this Time hhimmess Description E 10 00 00 00 1 udioBos Device D Sound SET INPUT LEVEL Input 15 level 50T ime 00 00 00 00 00_30FP5_Tt gt 00 00 00 00 2 Audiobox Device D Sound SET INPUT LEVEL Input 16 level 50T ime DO D0 00 00 00_30FPS_Tt gt 00 00 00 00 3 AudioBox Device 0 Sound SET CROSSPOINT LEVEL Input 15 Output 1 level 127T me 00 00 00 gt 00 00 00 00 4 AudioBox Device 0 Sound SET CROSSPOINT LEVEL Input 16 Output level 1
11. DR MEDA ME MOR nO NR RED FRA FRA FIA FO FA FR submaster Assigns Submaster Zero on SET SUBMASTER ZERO The value chosen represents the submaster amplitude step value at which each submaster neither adds nor subtracts from the gain of the channel s it is assigned to Default is 64 SET SUBMASTER GAIN Four choices are available 0 75dB change every four submaster amplitude steps 0 75dB change every twosubmaster amplitude steps 0 75dB change every submaster amplitude step 1 50dB change every submaster amplitude step Each submaster has 128 amplitude steps controlled by the continuous MIDI controller assigned toit This provides a theoretical total control range of 24dB default 48dB 96dB and 192dB respectively The gain structure of the AudioBox AB64 limits the maximum overall gain to odB unity gain however so sending commands to rise above this level will be ignored SUBMASTER ASSIGNS richmondsounddesign com ab64 a 14 38 2010 02 22 Richmond Sound Design Show Contr Inputs mm a R O AA RR RR Et na o E ag fo fF BN a ET RENT RR aa f 4 RR RR ft RR gr ia e o mo He ES 5 E HH mo mm 6 TE Outputs mma BH RE RR Boe REA ERRA REM BE DCE a RE REA RA EM E COM GL LE 34 LE n D En E EE Dare Dar raur reer ree u m r49f so Ts T amp a SE ar ar ar Click View by Submaster to see which Input and Output channels are currently assigned to that Submaster Clic
12. E E E i t i a i r E E i E i Pa G P i E 1 F g L PrN G g E E E 2 E i i i i i E i ie i t r Crosspoints fe set ma rn Select menu item LIVE Crosspoints in the View menu ofthe AudioBox AB64 Editor window and the Crosspoints window appears Live control functions for all crosspoints are accessible in the Crosspoints window by double clicking on the knobs These include Volume level Auto Pan rate and ramp Once Auto Pan fade rates have been set an automatic fade can be initiated by double clicking at the desired volume level point Also please see the Crosspoint and Snapshot quick reference section TOP INDEX 4 TUTORIAL This section describes some ty pical ABEdit programming procedures but is not intended to provide examples ofevery show situation RSD can provide suggestions on how to do more complex programming or we can provide a consultant programmer at extra cost Please be aware however that we cannot solve every show programming puzzle over the phone or by email Since each individual show setup is different it will be difficult to describe precisely how to program y our particular system but we will provide some ty pical examples Well begin with simple procedures and work our way to more advanced exercises in show control We will be working with the Default show Tutorial Show 1 Since upon startup of the program a default show was created au
13. LEVEL Input TO level 100T ime DO 00 00 00 00 SDFFS THD 3 AudioBox Device 0 Sound SET OUTPUT LEVEL Output 1 level SOT me 00 00 00 00 00_30FFS_TEI 4 AudioBox Device 0 Sound SET OUTPUT LEVEL Output 2 level SOT ime 00 00 00 00 00_30FPS_ Tol 00 00 0 5 AudioBox Device D Sound 5ET CROSSPOINT LEVEL Input 3 Output 1 level 12 Time 00 00 00 00 0 E Audiobox Device D Sound SET CROSSPOINT LEVEL Input 10 Output level 12 Time DO DO OO O To Audiobox Device 0 Playback sLOAD S election 1 0 0 0 Channel 97 68 AudioBos Device 0 PlaybacksLOAD Selection 2 0 0 0 Channel 10 Audios Device 0 Playback GO CHANNEL SET Channels 3 10 o In thetime slot in the top left of the window make it 10 seconds This means that Cue 10 will automatically Go 10 seconds after Cue 5 has begun Click OK Click on Cue10 Open the ABEdit Capture window E Every move that is made will now be recorded into the ABEdit Capture window In the input window link input 11 with input 12 by clicking on the arrow at the top of the two faders It will turn red when linked Follow this same procedure 3 for inputs13 and14 Double click somewhere on fader 11 or 12 at around the level 60 Both faders will jump to that level and there will be two new messages in the ABEdit Capture window If for some reason more than two messages get recorded it won t make any difference but you can always delete them afterwards if you want to keep your cues tidy Double cl
14. attention icon brings up the SET STOP NOTIFICATION SSN window This allows you to have the AudioBox AB64 send virtually any message you want whenever the selection stops While the SSN window is open simply generate the message you wish by performing the desired action in ABEdit and that message will be encapsulated in the SSN message which can then be saved in a cue SET STOP NOTIFICATION stays resident until it is cancelled with a SET STOP richmondsounddesign com ab64 a 20 38 2010 02 22 Richmond Sound Design Show Contr NOTIFICATION CLEAR command For more information on SET STOP NOTIFICATION see the command set document Set Stop Notification Command Also please see the quick reference section ma iw em Ce oe ee PEt ea nisa alakada E EE SER niaka E LEE SEER ee ee Taba dad ada doa do FREE And nda de Epp a ee ee BE el ee in D e f i n a b e a M Deo Lakals ERERE Lada da agaga ee BE f A Lada agaga ahaa dada E E I L a PER FE BEN ER PER BE a Bi s Select menu item LIVE Submasters in the View menu of the AudioBox AB64 Editor window and the Submasters window appears All 32 submasters are display ed and can be moved with the mouse The current volume level of each submaster is always displayed correctly Each submaster can be controlled by a MIDI controller as chosen in ABSetup The submaster last clicked is display ed
15. bottom of input channels 9 through 16 to link those channels 3 Drag one of the linked faders up toa nominal level You will notice inputs 9 through 16 are all at the new level an 4 At the bottom of the inputs window click on the camera icon Emil and select Edit Snapshot Templates This window appears E Input Snapshot Templates Click and drag to select items Use AutoPans chan BU B4fall 2 2 0203 Channel 7 all Levels 110 ARN i ee a noEFEFFEFEFEEREEEE EM u d d d ad BT rer nananana rll hah ooo Ey BAr rri a ev ev av av ALN ir Tony dadadada AJN aad adnan AJN d d d dl Add Remove Update Make Default Undo Drag Save Snapshot Exit At the top of the window click on inputs 9 through 16 then click on the A to the left of the second row which is the fader level row Click Save Snapshot Naming the snapshot is not necessary and will be discussed in a different section so click OK A dialogue window appears saying A Snapshot has been created Would you like Add Replace Append a Cue now Click Yes From the top pull down menu in this next window select the Tutorial Show 1 In the tree below click on the signs until the cue list appears and click on Cue 2 Then Click Append to Cue optwWNY eB Those input levels are now in Cue 2 For the outputs we will follow the same procedure 1 Make sure all levels are at o and select Outputs in the Window menu of the AudioBox AB64
16. equipment and in all MSC cues 6 Ensure that IP s are correctly set 7 Ensure that MIDI Channel s are set on all musical MIDI devices 8 Check our web site FAQ page for the latest information we have on known problems and solutions 9 If all above procedures do not produce results contact RSD we will be pleased to assist if possible TOP INDEX 5 2 SOFTWARE COMPUTER SOFTWARE PROBLEMS If the ABEdit windows seem to be too big to display properly the display may be set incorrectly We recommend 1280x1024 There is no particular advantage to using a higher resolution unless you want todisplay other programs simultaneously If you experience difficulty with the software itself if it fails to load or fails during operation a variety of system message windows may appear when the problem occurs If this happens please make a detailed note of the contents of any messages which appear and report this tous immediately along with a description of what was happening and or what you were doing at the time Apparent software problems may bea result of defective or inadequate hardware Check with your local authorized com puter repair facility to determine if the computer should be repaired or upgraded UPGRADING DIFFICULTIES If you upgrade or add any equipment toyour computer this may be the cause of problems which did not previously occur TOP INDEX 5 3 SOFTWARE SUPPORT richmondsounddesign com ab64 a 29 38 2010 02 22
17. ime 00 00 00 00 00_30FP5_ Tol Del Audiobos Device Sound SET CROSSPOINT LEVEL Input Output 1 level 2 T ime 00 00 00 00 BudioB os Device O Sound SET CROSSPOINT LEVEL Input 12 Output level 2 T ime DO DO DO DO Aud obos Device O Sound SET CROSSPOINT LEVEL Input 13 Output lerel 127T ime DO 00 00 00 AudioBos Device O Sound SET CROSSPOINT LEVEL Input 14 Output 2 level 127Time 00 00 00 00 Audiobos Device O PlaybacksLOAD Selection 3 0 0 0 Channel 117 BudoB os Device OPlaybacksLOAD SS election 4 0 0 0 Channel 127 Audisbos Device O PlaybacksLOAD SS election 5 0 0 0 Channel 137 Audiobos Device 0 PlaybacksLOAD S election 6 0 0 0 Channel 147 Audiobos Device OPlapback GO CHANNEL SET Channels 11 12 13 14 27 38 2010 02 22 Richmond Sound Design Show Contr In the input window link inputs 15 and 16 by clicking on the green LED at the bottom of the faders It will light up when activated This links all faders 3 4 10 11 Click on the snapshot icon amp that have the green LED on not just a pair Bring the faders up to 50 Click on the Snapshot icon and select Edit Snapshot Template o At the top of the window select inputs 15 and 16 as well the fader button for each o Click Save Snapshot click OK then click Yes o From the top open the show Tutorial Show 2 and the corresponding list path and Cue 15 o Click Append to Cue In the crosspoint window send inputs 15 and 16 to outputs 1 and
18. in red and the Input and Output level controls which are assigned in ABSetup to that submaster have their Assigned to Current Submaster indicator illuminated if the Inputs and or Outputs windows are visible TOP INDEX 3 11 INPUTS WINDOW re Tr DH ee Ue oe ee Se ee ee Pee hee Se ee Se mh Se TE DE ee Pee ee he ee di Le ee ee ee ee ee ici 1 a a 1 F i 1 i i 1 1 i 1 E Lk t t B t k a f Ef ara E pf pt vr Mor TETERE Lalaladad LEE SE haha ba baba dal ada eee Bar ee Kar me Be en Ir FREE EL il Lad Mana Mada Di di Ma Mahal be Da da Dad ee ee ll 1 mM T Inputs DT Le a oe 7 ABA SET MATRIX Sg Select menu item LIVE Inputs in the View menu of the AudioBox AB64 Editor window and the Inputs window appears Live control functions for all input channels are accessible in the Inputs window These include Volume level Auto Pan rate and ramp Mute Solo Delay amp Link controls There is also an indicator which displays current submaster assignments Once Auto Pan fade rateshave been set an automatic fade can be initiated by double clicking at the desired volume level point Also please see the quick reference section Also please see the Input EQ Delay and Snapshot quick reference section 3 12 OUTPUTS WINDOW richmondsounddesign com ab64 a 21 38 2010 02 22 Richmond Sound Design Show Contr E ee ee ee i 1 fi E 1 1 1
19. other pasted message Change the input from 14 to16 Change the fade time to 5 sec Bring the level up to 90 and click OK oo 6 Oo O O O Cue 20 should look like this richmondsounddesign com ab64 a 28 38 2010 02 22 Richmond Sound Design Show Contr Time hh mm Description gt 00 00 00 00 1 Audios Device 0 5 ound SET INPUT LEVEL Input 9 level 50T ime 00 00 71 0 00 00_30FPS_Tbl Def 00 00 00 00 2 Audokos Device 0 SoundSET INPUT LEVEL Input 10 level 50T ime 00 00 10 00 00_30FPS_Tbl De 00 00 00 0 3 AudioBox Device D Sound SET INPUT LEVEL Input 11 level 00T ime 00 00 170 00 00_30FP5_Tbl D gt 00 00 00 00 4 AudioBox Device 0 Sound SET INPUT LEVEL Input12 level DOT ime 00 00 10 00 00_30FP5_Tbl D 00 00 00 00 5 Audiobox Device 0 5 ound SET INPUT LEVEL Input 13 level OT ime 00 00 07 00 00_30FPS_Tbl Def 10 00 00 00 6 AudioBox Device OSound SET INPUT LEVEL Input 4 level OT ime 00 00 07 00 00_30FPS_Tbl Def 00 00 00 00 Audio os Device OS cund SE T INPUT LEVEL Input 15 level SOT ime 00 00 05 00 00_30FP5_Tbl De 00 00 00 00 AudioBos Device O Sound SET INPUT LEVEL Input 16 level 30T ime 00 00 05 00 00_30FP5_Tbl O Note As stated before there are several way sto create cues and their corresponding messages It is obviously up to the individual operator on how he she prefers to work You are now ready to send these cues as a show tothe AudioBox AB64
20. thoroughly it isthe key to satisfaction in the use of your AudioBox AB64 with ABEdit We highly recommend that the Windows Reference Guide supplied with the operating system be read and studied thoroughly as well Although this guide provides complete information about the use of ABEdit software it is not a substitute for the information provided by other manuals supplied with the system e For first time use of ABEdit or upon changing any system hardware follow this guide carefully beginning with section 2 e For first time editing or programming with ABEdit follow this guide carefully beginning with section 3 e Allow adequate time to work with the software without interruption Please become completely familiar with ABEdit before programming your show Even highly knowledgeable designers programmersand operators will savetime and confusion ifthey follow Section 4 completely tolearn the most efficient way toprogram and operate the ABEdit system Throughout this guide we attempt to consistently use words with specific meanings as defined in the glossary Please consult the glossary toclarify the meaning ofany word TOP INDEX 1 1 SOFTWARE VERSIONS The latest version of ABEdit isalwaysavailable for downloading at RSD s web site RSD Download Page TOP INDEX 2 SYSTEM HARDWARE Required ABEdit computer system hardware Computer and colour monitor 1280 x 1024 or better 48K sample rate sound card MIDI Interface or equal 100Mb S E
21. which to control the show live and in real time See Section 3 5 LIVE Submasters opens closes the Submasters window See Section 3 10 LIVE Inputs opens closes the Inputs window See Section 3 11 e LIVE Outputs opens closes the Outputs window See Section 3 12 e LIVE Crosspoints opens closes the Crosspoints window See Section 3 13 e Taskbar opens the taskbar which displays which windows are currently open Just like in Windows it also allows you to quickly bring windows tothe foreground e Command History opens the Message History window which shows recent MIDI messages sent to the AudioBox AB64 e AudioBox AB64 Status opens closes the status window which displays total number of messages and commands received and acted upon plus operating status ofthe AudioBox AB64 See Section 3 7 The Project menu contains e Preferences opens the Preferences window in which the default path for the Selections directory is specified This allows defining a network location for all wav files for example e Project Viewer Opensthe Project Viewer which shows selections and shows by project The AB Contents menu contains e Audio Selections opens the AudioBox AB64 contents window with the Audio Selections tab preselected See Section 3 4 e Shows opens the AudioBox AB64 contents window with the Shows tab preselected See Section 3 4 e Empty All Directories Removes all shows and selections from the AudioBox AB64 hard drive Doe
22. 0 02 22 Richmond Sound Design Show Contr e Change Device IDs will change the device ID number of all messages in the current list The Path menu contains Edit Path Defaults opens the Path Properties window with the selected path s properties display ed Delete Path permanently removesthe selected path from the list Make New Cue opens the Make New Cue window to create a new Cue in the selected path maximum 32768 cue Bytes per path Change Device IDs will change the device ID number of all messages in the current path The Cue menu contains e Edit Cue Defaults opens the Cue Properties window with the selected cue s properties display ed e Delete Cue permanently removesthe selected cue from the path e Change Device IDs will change the device ID number of all messages in the current cue TOP INDEX 3 2 2 MAKING SHOWS AND CUES Ifthe ABShow window is not visible select Show Editor in the View menu Toillustrate the show making process we will make a show that will be used in one of the tutorials See Section 4 Choose New Show in the File menu A dialog box appears stating When creating a new show it is necessary to select an AudioBox AB64 Device ID for the show Click OK Another dialog box appears You are about to set the Device ID for this show If it is changed the device ID in every AudioBox AB64 message in the Show will need to be changed Please consider this choice carefully When copying messages cues paths
23. 2010 02 22 Richmond Sound Design Show Contr ABEdit AudioBox AB64 EDITING amp CONTROL SOFTWARE USER MANUAL to be used with the Model AB64 ONLY ABEdit Version 7 3 9 Coded By Shelly Kantrow Manual By Susanne Clampett amp Charlie Richmond All Rights Reserved Copyright 2010 Developed and Distributed by Richmond Sound Design Ltd Vancouver Canada Phone 1 604 715 9441 http www RichmondSoundDesign com CONTENTS 1 INTRODUCTION e 1 1 SOFTWARE VERSIONS 2 SYSTEM HARDWARE e 2 1 COMPUTING EQUIPMENT e 2 2 INTERFACING o 2 2 1 COMPUTING EQUIPMENT o 2 2 2 MIDI CONNECTIONS o 2 2 3 ETHERNET CONFIGURATION e 2 3 OPERATING PRECAUTIONS 2 3 1 DISK HANDLING 2 3 2 DATA SHOWS DISK BACKUP 2 3 3 OBTAINING THE SOFTWARE 2 3 4 HARD DISK INSTALLATION o ooo 3 USING THE PROGRAM e 3 1 SETTING UP o 3 1 1 PREFERENCES e 3 1 2 CREATING PROJECT FOLDERS 3 1 3 STARTING THE PROGRAM e 3 2 ABSHOW WINDOW o 3 2 1 ABSHOW MENUS o 3 2 2 MAKING SHOWS AND CUES 3 2 2 1 NEW MESSAGES 3 2 2 1 1 SET INPUT OUTPUT LEVEL 3 2 2 1 2 SET SUBMASTER LEVEL 3 2 2 1 3 SET CROSSPOINT LEVEL 3 2 2 1 4 SET CROSSPOINT PHASE 3 2 2 1 5 SET DELAY 3 2 2 1 6 ENABLE DISABLE DELAY 3 2 2 1 7 MUTE UNMUTE CHANNEL 3 2 2 1 8 SOLO UNSOLO CHANNEL E 3 2 2 1 9 SET EQ 3 2 2 1 10 PLAYBACK GO STOP LOAD RESUME 3 2 2 1 11 PLAYBACK GO CHANNEL SET 3 2 2 1 12 MIDI SHOW CONTROL EVENT a 3 2 2 1 13 SET
24. 27T ime 00 00 00 00 00 00 00 5 AudioBos Device 0 Playback LOAD Selection 7 0 0 0 Channel 15 7 00 00 00 00 E 00 00 00 00 AudioBox Device DPlayback GO CHANNEL SET Channels 15 16 The next cue will be a fade up or down of inputs 9 through 16 1 Make a Cue 20 named Shift in perspective with a Cue Time of 2 sec Click the New Message icon El select Select Input Output Level and click OK o Select Input 9 and bring the fader up to 50 o In the green time window click on 10 seconds o Click OK Copy and Paste this message o Edit the new message by double clicking on the message o Changethe input from 9 to10 and click OK Copy and paste both these messages Double click on the first pasted message Change the input from 9 to11 Change the level from 50 to100 and click OK Double click on the other pasted message Change the input from 10 to12 Change the level from 50 to100 and click OK o o 6 Oo O Click the New Message icon El select Select Input Output Level and click OK o Select Input 13 leave the fader at o o In the green time window click on 7 seconds o Click OK Copy and Paste this message o Edit the new message by double clicking on the message o Changethe input from 13 to14 and click OK Copy and paste both these messages Double click on the first pasted message Change the input from 13 to 15 Change the fade time to 5 sec Bring the level up to 90 and click OK Double click on the
25. 64 Audio Play back engine responds to MIDI Show Control MSC EPROM Play back and All Ty pes Command Format messages for the Device Number as set in the Device ID Number field ofthe AudioBox AB64 Editor window Please refer to the MSC 1 0 specification as published by the International MIDI Association for more detailed information on this standard A copy of this specification is available on our web site AudioBox AB64 MSC implementation is subject to change without notice The current implementation is available via the RSD web site under Technical Information in the index Key AudioBox AB64 RESPONSE o command message received in hex NAME OF COMMAND GO CUE o command 01 GO o See Section 6 4 LOAD TO STANDBY command 05 LOAD o See Section 6 4 STOP ZERO CLOCK MTC CHASE OFF command 08 ALL_OFF RESTART CLOCK MTC CHASE RESTORE o command 09 RESTORE RESET o command oA RESET GO CUE JAM CLOCK e command 10 GO JAM CLOCK STANDBY 1 o command11 STANDBY STANDBY o command 2 STANDBY_ NEXT SEQUENCE oe command 13 SEQUENCE PREVIOUS SEQUENCE o command 14 SEQUENCE START CLOCK o command 15 START CLOCK STOP CLOCK o command 16 STOP CLOCK ZERO CLOCK o command 17 ZERO CLOCK SET CLOCK TO A SPECIFIC TIME o command 18 SET CLOCK MIDI TIME CODE ON o command 19 MTC CHASE ON MIDI TIME CODE OFF o command 1A MTC CHASE OFF OPEN CUE LIST o command 1B OPEN CUE LIST o See Sect
26. ABShow window The AudioBox AB64 must be connected and configured properly and the MIDI and Ethernet connections established Make sure the Tutorial Show 2 is the default show by clicking on the show button in the top right portion of the Show Editor and selecting on Select a show from the current project We are going to make a sequence of cues There are several ways to make the same ty pes of cues which will be demonstrated After making the cues we will go back to edit them as one would do under normal theatre tech circumstances To begin we will make a cue that normalizes the mixers In section 3 2 2 a new list path and cue were created for Tutorial Show 2 Right click on Cue 1 and select Edit Cue Defaults Under description ty pe Normalize mixer Now we are ready to do some programming Click on Cue1 E Open the ABEdit Capture Window E Bring any of the LIVE mixer windows to the foreground input output crosspoint Click on the Set Matrix button at the bottom Click Send on the top selection Click Done In the Capture Window Click Save wu RO NH This cue will set all inputs outputs and crosspoints to O richmondsounddesign com ab64 a 26 38 2010 02 22 1 In the Show Editor window right click on Path 1 o Make New Cue o Number it 5 MSC Go o Under Description ty pe First Play back Inputs 9 10 o Click OK Click on Cue 5 Click on the New Message icon Select Set Input Output levels an
27. Editor window 2 Click the Link Unlink Channel button at the bottom of output channels1 through 8 tolink those channels 3 Drag one of the linked faders up toa nominal level You will notice outputs 1 through 8 are all at the new level 4 At the bottom of the outputs window click on the camera icon Le and select Edit Snapshot Tem plates This window appears Output Snapshot Templates T Use AutoPanz eT ln ALN ai ENT Add Remove o em ms a Update Make Default At the top of the window click on outputs 1 through 8 then click on the A tothe left of the second row which is the fader level row Click Save Snapshot Naming the snapshot is not necessary and will be discussed in a different section so click OK A dialogue window appears saying A Snapshot has been created Would you like Add Replace Append a Cue now Click Yes From the top pull down menu in this next window select the Tutorial Show In the tree below click on the signs until the cue list appears and click on Cue 2 Then Click Append to Cue JAUNE Those input levels are now in Cue 2 TOP INDEX 4 2 2 SETTING CROSSPOINT LEVELS We will now set the crosspoint volumes 1 Select Crosspoints in the Window menu of the AudioBox AB64 Editor window 2 The volume of the crosspoint at input 9 output 1 should already be at maximum if it is not just select that knob and double click at the top of the slot in the window that appears 3 Sel
28. MATRIX 3 2 2 1 14 SET INPUT CHANNEL MODE 3 2 2 1 15 SET MIDI ECHO 3 2 2 1 16 MTC GENERATOR 3 2 2 1 17 HEX EDITOR 3 2 2 2 TRACKSHEET e 3 3 SHOW PROPERTIES AND AUDIOBOX SETUP WINDOW 3 3 1 SUBMASTERS 3 3 2 CONTROLLER ASSIGNS 3 3 3 ALL_OFF ACTIONS 3 3 4 GPI GENERAL PURPOSE INPUT PARAMETERS 3 3 5 COBRANET SETTINGS AB CONTENTS WINDOW AudioBox AB64 SHOW CONTROL WINDOW VU METER WINDOW AudioBox AB64 STATUS WINDOW o o o o o IMPORT SHOW WINDOW PLAYBACK WINDOW 0 SUBMASTERS WINDOW 1 INPUTS WINDOW 2 OUTPUTS WINDOW 3 CROSSPOINTS WINDOW gt 0 0 U WWW WWW WW W a 5 6 Fi 8 3 ah ni 4 TUTORIAL e 4 1 LIVE AUDIO PLAYBACK richmondsounddesign com ab64 a 1 38 2010 02 22 Richmond Sound Design Show Contr 4 1 1 MAKING CUE 10 e 4 2 EIGHT CHANNEL PLAYBACK 4 2 1 SETTING INPUT amp OUTPUT LEVELS 4 2 2 SETTING CROSSPOINT LEVELS 4 2 3 LOADING SELECTIONS 4 2 4 STOPPING SELECTIONS 4 2 5 FINISHING CUE 20 e 4 3 TUTORIAL SHOW 2 o o o 5 TROUBLESHOOTING e 5 1 MIDI HARDWARE e 5 2 SOFTWARE COMPUTER e 5 3 SOFTWARE SUPPORT 6 REFERENCE SECTION 6 1 KEYBOARD COMMANDS 6 2 KEYBOARD LABELS 6 3 AudioBox AB64 MIDI IMPLEMENTATION 6 4 AudioBox AB64 MSC RESPONSES 7 GLOSSARY 8 INDEX TOP INDEX 1 INTRODUCTION This manual is for use with ABEdit Version 7 3 8 and the AudioBox Model AB64 only Please read and study this guide
29. P INDEX 2 2 INTERFACING TOP INDEX 2 2 1 COMPUTING EQUIPMENT richmondsounddesign com ab64 a 2 38 2010 02 22 Richmond Sound Design Show Contr WARNING DO NOT CONNECT OR DISCONNECT ANYTHING WHILE POWER IS APPLIED Please consult the Computer and Windows Reference Manuals for all mouse key board printer and monitor interconnection and power up procedures Attach the MIDI interface Adapter Cable DB15 tothe Game port of the Sound Card The MIDI OUT and IN DIN 5 connectors to all equipment being controlled see Section 2 2 2 Connect the com puters running ABEdit and all AB64stoy our Local Area Network LAN Make sure there is no router or firewall BETWEEN com puters and AB64s Also make sure there is no firewall software running on your computer including any Windows XP firewalls The AB64s should normally be set to automatically obtain IP addresses via DHCP if there is a router or other device in the network that assigns IP numbers via DHCP Otherwise IP addresses must be manually assigned and have no conflicts see Section 2 2 3 TOP INDEX 2 2 2 MIDI CONNECTIONS Use the following third party devices available from RSD to interface more than one AudioBox AB64 with the ABEdit com puter QTY ITEM 1 MIDI Merge Box or MIDI Merger with sufficient number of MIDI IN ports 1 MIDI Splitter with sufficient number of MIDI OUT ports Connect each MIDI OUT port of every AudioBox AB64 toa MIDIIN port on a
30. SET EQ ee eee ee eee ee ee slalsalalalalal alalalalalalb al sjeljelalel elel E This window allows you to create a message that sets the equalization for an input or output channel Start by selecting input or output Then select a channel number from the drop down menu Select the number of bands to be used Then choose the ty pe of equalization to be used bandpass highpass lowpass Then choose from left to right the center frequency bandwidth and the decibel boost or cut Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 10 PLAYBACK GO STOP LOAD RESUME This window allows you to create a play back message Select whether you want a selection to GO STOP LOAD or RESUME Select either specific location or current location If specific location is selected a window pops up that allows you to choose a selection to be played Select an input channel from the drop down menu Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 11 PLAYBACK GO CHANNEL SET This window allows you to create a message that will assign a group of loaded play back channels to GO simultaneously Select which play back channels you want richmondsounddesign com ab64 a 11 38 2010 02 22 Richmond Sound Design Show Contr to GO Clicking OK will automatically paste this message into the currently opened cue
31. TPUT LEYEL Output E lewel 30Time l Base list Path T H SET OUTPUT LEVEL Output 7 level SOT ime Base list Fath T B SET OUTPUT LEVEL Output 8 level SOT me Channel 1 Channel 2 Channel 5 Channel E Channel 7 Channel 8 SET CROSSPOINT LEVEL SET INPUT LEVEL Audiobox EG Playback GU STOP DISABLE CHANNEL Tracksheets are convenient way of viewing all messages in a particular show Within each show the messages can be viewed by groups and subgroups in the left column Each Device ID number is master group The main sub groups are Live messages inputs outputs crosspoints and submasters Play back messages and Show Control messages Under each main sub group you can either view ALL Live messages or Play back messages or Show Control messages at once or you can go deeper into the sub groups by clicking on the sign in the tree For example for the Live group you can view just the messages that involve level changes for input 10 For the Play back group you can view just the messages that are LOAD commands input 9 For the Show Control group you can view just the messages that say OPEN CUE LIST richmondsounddesign com ab64 a 13 38 2010 02 22 Richmond Sound Design Show Contr Within all of these windows on the right hand side messages are sorted by List number then Path number then Cue number then ID number These messages can also be sorted by Cue number which is really useful whe
32. This opens the SET ALL OFF ACTIONS window This window indicates what functions will be affected when an ALL OFF command is sent tothe AudioBox AB64 TOP INDEX 3 3 4 GPI GENERAL PURPOSE INPUT PARAMETERS richmondsounddesign com ab64 a 15 38 2010 02 22 Richmond Sound Design Show Contr General Purpose Input Parameters Playback Trigger Mode Trigger lockout f normal playback started cue triggered w cue number offset fin ms C no playback playback not started cue triggered wicue offset C playback wno offset playback started cue triggered wino cue offset C 2nd cue trigger playback not started cue triggered wino cue offset This opens the General Purpose Input Parameters window This allows the setting of four modes for the action of the Play back Trigger GPI port Normal playback started cue triggered with cue num ber offset No Playback play back not started cue triggered with cue number offset Play back with no offset play back started cue triggered with no cue number offset Second cue trigger play back not started cue triggered with no cue number offset The left side of the window displays a slider which sets the Cue and Play back Trigger Lockout times preventing double triggering of both GPI triggers within a specified period of time in milliseconds from 0 t016383 These are all advanced functions which are only used when interfacing the AudioBox AB64 with a controller using th
33. YBACK STOP o Press F6 key e ZERO CLOCK o Press F3 key e ALLOFF o Press F4 key e RESET o Press Shift plus F4 keys e PLAYBACK ALL OFF o Press Ctrl plus F4 keys e MUTE ALL OUTPUTS o Press F5 key e UNMUTE ALL OUTPUTS o Press Shift plus F5 key e GLOBAL MTC LOCK o Press Alt plus L keys e GLOBAL MTC UNLOCK o Press Ctrl plus L keys STANDBY COMMANDS e LOAD PREVIOUS STANDBY CUE o Press F9g key or Joystick stick left e LOAD NEXT STANDBY CUE o Press F10 key or Joystick stick right GO COMMANDS e GO TIMED CUE amp SET CLOCK TO CUE TIME o Press F8 key Go Cue Jam Clock e GO CUE o Press Fi2 key or Joystick fire button TOP INDEX 6 2 KEYBOARD LABELS Use the following format to create a key board label strip E RR RO RO O O CTRL PLAY BACK PLAY BACK RESTORE ALL OFF BEGIN LOOP END LOOP EN SHIFT RESTORE RESET UNMUTE ALL PREVIOUS NEXT OUTPUTS SEQUENCE SEQUENCE NONE START CLOCK STOP ZERO ALL OFF MUTE ALL PLAY BACK GO JAM PREVIOUS CUE NEXT CUE GO CLOCK CLOCK OUTPUTS STOP CLOCK CUE richmondsounddesign com ab64 a 30 38 2010 02 22 TOP INDEX 6 3 AudioBox AB64 MIDI IMPLEMENTATION Richmond Sound Design Show Contr The AudioBox AB64 Show Control engine responds to MIDI Show Control MSC Sound and AllTy pes Command Format messages for the Device Number as set in the Device ID Number field ofthe AudioBox AB64 Editor window The AudioBox AB
34. annels GO selection A gt 512 none channels open stops play back and sets no selection to play next in all open channels GO selection A GOselectim A lt 512 GOselectim A lt 512 2 channelBopen B channelBopen selection A selectionAplaysinchannelB in channel B GO selection A gt 512 channel B open stops E 7 7 and sets no selection toplay next in channel B LOAD LOADseectimo nn o o none no nochannelsopen nochannelsopen nothing LOAD _ o sets next E to play next in all open channels LOAD LOAD selection A A mone no nochannelsopen nochannelsopen nothing Ptashne fog sets next selection to play next in channel B sets selection A to play next in channel B sets no selection to play next in channel B OPEN channel B closed open channel B former selection set last channel opened to B TOP INDEX richmondsounddesign com ab64 a 32 38 2010 02 22 Richmond Sound Design Show Contr 7 GLOSSARY e auto clock start o When this is selected the list clock will automatically start when the list is opened e auto cue path sequencing o When this is selected paths will automatically open when the last cue from the preceding path has gone e auto pan o This function allows the user to set a time anda ramp shape to all input output and crosspoints e automatic o Generally Process which is managed by the computer Specifically When a cue goes because its Time is equal to or les
35. ars Show Requires Refresh will flash if a change has been made tothe show Click Refresh Power down the AudioBox AB64 andin the Show Control window observe cue 1 automatically GO approximately 42 seconds after it is powered back on then 30 seconds later cue 2 will go starting all 8 selections as programmed Cues 1 and 2 can also be triggered at any time with a show controller any MIDI sy stem or with the Show Control buttons in the Show Control window TOP INDEX 4 3 TUTORIAL SHOW 2 Make sure the input crosspoint and output windows are all open View Menu Live make sure they are each checked Plug your sound generating or play back device Mixer output CD cassette etc into the balanced XLR inputs 1 and 2 on the back of the AudioBox AB64 Normalize the mixers This can be done quickly by going tothe input output OR crosspoint window clicking on Set Matrix and clicking on all input output and crosspoint lev els full off Send If y ou just finished stepping through Tutorial Show 1 you will also need to unlink all the input and output channels Test the routing In the crosspoint window set input 1 to outputs 1 3 5 etc and set input 2 to outputs 2 4 6 etc up to 16 For most applications it is probably safest to set the crosspoint levels to full so you have one less level variable to think about Set your inputs 1 amp 2 toa nominal level approximately 100 Once music is playing make sure you in fact have sig
36. by the AudioBox Click Create a new Show 6 The next window provides information about the Device ID number Click OK This window basically advises you to choose Device ID o unless you have multiple boxes you are dealing with Click TD o The Show Properties and AudioBox Setup window appears See Section 3 3 for further details Enter a Show Name and Click Save then click OK in the Send Show to AudioBox window CON If this is the first time the program is run and the computer IS connected to an AudioBox AB64 1 An information window appears stating ABEdit has found no default project Please select an existing project or create a new one Click New then click OK 2 The New Project window appears requesting a project name Type a project name and click OK Each AudioBox AB64 will only run one project at a time In other words if AudioBox AB64 3 isto be used in Hamlet the project to edit this com bination can be called Hamlet AB3 3 The ABEDIT window appears stating This project has no Default Show The default show will be automatically loaded by the AudioBox on start up Please select a Default Show now Click OK 4 The next window states Tfy ou change the default Show in this Project the device ID as set in that Show will automatically be read and set by the AudioBox Click Create a new Show Thenext window provides information about the Device ID number Click OK This window basically advises you to ch
37. ch MIDI messages pass continuously around in a closed loop and will very quickly cause the system to freeze TOP INDEX 2 2 3 ETHERNET CONFIGURATION The AudioBox AB64 works with 10Mb S or 100Mb S Ethernet but the latter is preferred Connect the control network tothe AB64 s Ethernet Network RJ45 connector It is recommended that your network use a router that assigns IP addresses via DHCP and that each AB64 on the network be set to obtain IP addresses via DHCP Each AB64 communicates with multiple devices on the network including multiple com puters running ABEdit automatically by opening as many ports as necessary If you must set a static IP address on the AB64 if there is no DHCP server available for example you must make sure the AB64 s IP address is different from all other devices on the network and the IP address is within the submask range of your computer s IP configuration You can see the IP configuration by opening a command prompt window and typing ipconfig then pressing return It will show something like this Ethernet adapter Local Area Connection 5 Connection specific DNS Suffix vc shawcable net IP Address 192 168 0 3 Subnet Mask 255 255 255 0 Default Gateway 192 168 0 1 The subnet mask is usually 255 255 255 0 which means in this case that the IP address of the AB has to match the first 3 fields of the IP address shown In this case for example that means that the AB64 s IP address
38. cording Cue Records Actions in ABEdit Add Snapshot Events al Move Message Up richmondsounddesign com ab64 a 8 38 2010 02 22 Richmond Sound Design Show Contr Era Move Message Down New Message N Edit Message A Fl Insert New Message io e Change Device ID Delete Message s Some of these options are greyed because there is no message within the cue yet TOP INDEX 3 2 2 1 NEW MESSAGES Click the New Message icon and the Choose Message Ty pe window appears There are 17 choices Choose Message Type Set Submaster Level Set Crosspoint Level Set Crosspoint Phase Set Delay EnableDisable Delay hute Unmute Channel Solo Unsolo Channel Set EQ Playback 0 5TOP LOAD RESUME Playback GO CHANNEL SET MIDI SHOW CONTROL Event SET MATARIK SET INPUT CHANNEL MODE SET MIDI ECHO MTC Generator Enable Disable Start Stop ero S et Hex Editor gt Cancel o Five parameters appear on all message editors in the top of the window e Message Time Defaults to all zeroes which defines how soon after the start of the previous message the current one will go e The Device ID defaults to o or the default ID set for the show e The Description is specifically what the message will do when executed during the show which is not necessarily exactly the same that happens when similar commands are executed live by the operator see the specific sections below which describe the live actio
39. d click OK Select Input 9 and set the fader t0100 and click OK Follow the same procedure 2 4 for Input 10 Follow the same procedure 2 4 for Output 1 Follow the same procedure 2 4 for Output 2 For Crosspoints click on the New Message icon Select Crosspoint levelsand click OK Select Input 9 and Output 1 bring the fader to full 127 and click OK Follow the same procedure 8 10 for Input 10 going to Output 2 For Playback click on the New Message icon Select Play back GO LOAD STOP RESUME and click OK Click on LOAD and select the first selection and click OK Select channel 9 from the drop menu that says All and click OK Follow the same procedure 12 15 for selection 2 in input 10 Tocreatea GO command click on the New Message icon Select Play back GO CHANNEL SET and click OK Atthe bottom ofthis window click on 9 and 10 then click OK Cue 5 isnow complete and should look something like this Time hhim E 00 00 00 Fo Make a new Cue 10 This cue will use the ABEdit Capture Window 1 D nn BU 11 12 O N ON Under description ty pe Second Playback 11 12 13 14 Richmond Sound Design Show Contr The following cues will include play back of audio selections and auto panning Each cue will demonstrate a different method ofmaking cues 1 Audiobox Device 0 5 ound SET INPUT LEVEL Input level DOT inne DO S0FPS ThlDef 2 Audio os Device 0 5 ound SE TIMPUT
40. d now be in Cue 1 in the ABShow window Now we can test the whole cue 1 Make sure the output device is set to Ethernet in the top left corner of the ABShow window 2 Click the Play Cue button m The AudioBox AB64 should do everything that cue 1 is supposed to make it do If something does not perform correctly recheck the messages to make sure they are all correct Highlight Cue 1 and select Edit Cue Defaults in the Cue menu Ty pe Play Selection 1 routed to Output 1 in Cue Description Edit the Cue Time in the Cue Properties window so it now reads 00 hours 00 minutes 30 seconds 00 frames and oo fractional frames This will make the cue automatically GO 30 seconds after the AudioBox AB64 list clock starts The list clock is set to start automatically when the list opens and the list is set to open automatically when the show opens The AudioBox AB64 automatically opens the default show when it powers up To make Tutorial Show 1 the default show click on the top right button that has a show name already on it Click on Select a show from the current project Click on Tutorial Show and click OK This means that Cue 1 will go automatically after the AudioBox AB64 powers up but first we have to refresh the show Toupdate Tutorial Show 1 on the AudioBox AB64 at any time highlight Tutorial Show 1 in the ABShow window right click and select Refresh Show in the Show menu OR open up the AudioBox AB64 Show Control window Make sure the T
41. e Buttons o oo 6 Oo O O o Project Details full information on any or all shows in the current Project and which other projects use them Remove disassociates a Show from the current Project Refresh updates the contents ofthe AudioBox AB64 Print Save Change Path changes default path for shows and selections Add New downloads any Show in the ABShow Show list to the AudioBox AB64 AudioBox AB64 Details full information on any or all shows in the selected AudioBox AB64 and which projects use them Add to Project associates a Show with the current Project Delete removes a Show from the AudioBox AB64 if it is not used by a project Defrag performs a process which increases the amount of available space on the AudioBox AB64 drive by recovering isolated disk blocks and needs to be done only when the disk is almost full and maximum disk space is required Warning This process may take a long time Exit closes the window Total disk capacity in blocks Disk space currently used Disk space currently free Disk space potentially available after defragmenting Also please see the quick reference section TOP INDEX 3 5 AudioBox AB64 SHOW CONTROL WINDOW richmondsounddesign com ab64 a 17 38 2010 02 22 Richmond Sound Design Show Contr i e oO oo Select menu item AudioBox AB64 Show Control in the View menu of the AudioBox AB64 Editor window and the AudioBox AB64 Show Control window appears
42. e GPI port Please refer to the detailed command set document for full details on the meanings of these settings TOP INDEX 3 3 5 COBRANET SETTINGS AudioBox Setup Device ID Submasters Controller Assigns ALL OFF Actions GFI Bundle Assignments 1 8 gie 2 Module 1 Receiver 0 0 E 0 0 F Module 1 Transmitter 0 saan are 49 56 Module 2 Receiver Module 2 Transmitter This opens the Bundle Assignments window which sets the relationship between AB64 Inputs and Outputs and CobraNet bundles Enter the CobraNet bundle num bers that should be assigned to the appropriate transmit and receive channels Module 1 Receiver signals appear at inputs 1 32 of the AB64 Source Mixer on the Digital fader Module 2 Receiver signal appear at inputs 33 64 of the AB64 Source Mixer on the Digital fader Module 1 Transmitter signals are derived from AB64 Outputs 1 32 Module 2 Transmitter signals are derived from AB64 Outputs 33 64 TOP INDEX 3 4 AB CONTENTS WINDOW richmondsounddesign com ab64 a 16 38 2010 02 22 Richmond Sound Design Show Contr Shows Project Wit Capacity 2502971 Used 1267057 Currently Free 1235910 Free After Defrag 1235914 Select ALL ABz trig test OOOOO0 001 D5Jun 2001 03 11 PM wit Fridan 19 OOO0S34 O02 07 Jun 2001 01 11 PM Project Details Remove Refresh Print S ave Change Path Add Hew AudioB ox Details Add To Pr
43. e desired number of milliseconds for the delay time Clicking OK will automatically paste this message intothe currently opened cue TOP INDEX 3 2 2 1 6 ENABLE DISABLE DELAY This window allows you to create a message that enables or disables the delay on an input or output channel Start by selecting input or output Then select a channel number from the drop down menu Click on the big red button to enable or disable the delay for the specified channel Clicking OK will automatically richmondsounddesign com ab64 a 10 38 2010 02 22 Richmond Sound Design Show Contr paste this message into the currently opened cue TOP INDEX 3 2 2 1 7 MUTE UNMUTE CHANNEL This window allows you to create a message that mutes or unmutes an input or output channel Start by selecting input or output Then select a channel number from the drop down menu Click on the big red button to mute or unmute the specified channel Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 8 SOLO UNSOLO CHANNEL This window allows you to create a message that solos or unsolos an input or output channel Start by selecting input or output Then select a channel number from the drop down menu Click on the big red button to solos or unsolos the specified channel Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 9
44. e then pressing and clicking the left mouse button e selected o Condition attributable to any window currently displayed on the video monitor which has a highlighted appearance This indicates that all functions executed will apply to the selected window e set matrix o In the LIVE windows this button allows the user to quickly reset the mixers to several different commonly used settings e show o Theactual file that is stored on the AudioBox AB64 and dictates what the AudioBox AB64 will actually do e standby o The cue that is highlighted in the AudioBox AB64 Show Control window waiting to become the current cue and have its message data sent when a gois given e system o The sum total of the ABEdit com puter and AudioBox AB64 and other hardware in the installation including all show control and audio devices and hardware and software working together e System Disk o The CD ROM containing the licensed software e time o Thevalue given toall saved cues indicating at which clock time the cue will automatically goifit isin standby e timed cue o The type of cue which is given a time of other than 0 0 0 0 00 which makes a cue go on a PRESS F12 or MSC GO command only e title page o A window providing copyright date licensing and authorship information presented during program loading or About menu click e unselected o Condition attributable to any window or field currently display ed on the video monitor which has an unhighlighted appearance Thi
45. ect the knob at input 10 output 2 and double click at the top of the slot in the window that appears richmondsounddesign com ab64 a 24 38 2010 02 22 Richmond Sound Design Show Contr 4 Set the volumesto fullin the same manner for the following crosspoints At the bottom ofthe crosspoints window click on the camera icon aA Ne o Input 11 output 3 Input 12 output 4 Input 13 output 5 Input 14 output 6 Input 15 output 7 Input 16 output 8 o o o and select Edit Snapshot Templates Select the crosspoints that you want put into Cue 2 which is 9 1 10 2 etc Click Save Snapshot Naming the snapshot is not necessary and will be discussed in a different section so click OK A dialogue window appears saying A Snapshot has been created Would you like Add Replace Append a Cue now Click Yes From the top pull down menu in this next window select the Tutorial Show In the tree below click on the signs until the cue list appears and click on Cue 2 Then Click Append to Cue Those input levels are now in Cue 2 TOP INDEX 4 2 3 LOADING SELECTIONS Now well load the Audio Play back selections Open the Capture ABEdit Actions window E Every move you make will be recorded into the Capture ABEdit window until you click Save in that window 1 Select Playback in the Window menu ofthe AudioBox AB64 Editor window e eo In the Play back window in the channel 9 Setup area click LOAD
46. ediately so that we may assist TOP INDEX 3 USING THE PROGRAM IT IS HIGHLY ADVISABLE TO FREQUENTLY MAKE AT LEAST TWO BACKUP COPIES OF EV ERY PROJECT TOP INDEX 3 1 SETTING UP This guide assumes ABEdit is installed on the computer s internal hard disk drive If not follow the instructions in Section 2 3 4 above After connecting all equipment according to Section 2 connect the computer tothe AC mains supply and switch on the power The standard Desktop soon appears TOP INDEX 3 1 1 PREFERENCES To put ABEdit on the desktop Find the folder that ABEdit is in Right click the ABEdit exe icon Drag it tothe desired location on the desktop Release the mouse button and select Create Shortcut s Here BR WN e Run ABEdit only once on a single computer unless you want to run different projects simultaneously e All computers running ABEdit projects networked with each AudioBox AB64 will automatically detect changes made to shows and selections in it and will prom pt the user to update everything appropriately For information on further installation customizing please contact RSD TOP INDEX 3 1 2 CREATING PROJECT FOLDERS There is no need to manually create project and show folders since ABEdit performs this task automatically during setup To copy projects selections and shows between com puters select Back Up Current Project in the File menu and select the desired folder in the destination computer on the same net
47. erties E Cue Number Zero Clock Description min IY HSC GO Cancel oe e Type1 in the Cue Number field Whole cue numbers can be from 1 to 65535 with up to four subsections from 1 to 255 separated by decimal points eg a maximum of 65535 255 255 255 255 e Zero Clock defaults to On which means that the cue will zero the list s clock when it GOes e The Cue Time defaults to all zeros which means it will only GO when an appropriate MSC GO message is received e Type First Tutorial Cue in the Description field Click OK and a appears tothe left of the Tutorial Path in the left column of the ABShow window We can now add this show tothe current project Goto ABContents and select Shows Click OK to all messages if they appear until the ABContents window is in the foreground Click Add New Select Tutorial Show 1 and when the window appears with the show number information click OK The show has now been sent to the AudioBox AB64 and isin the current project Click Exit Click the making it a and cue 1 appears below the new path Left click the new cue s number and a toolbar appears in the right side of the ABShow window The tools in the toolbar are Lto R o Back to Parent o Delete and Copy to Clipboard Cut E Copy E paste Ent Manager e Q Send Selected Message s to Output selected above El e Ed Play Cue with time E Capture Incoming MIDI via selected MIDI input device e E Begin Re
48. ew and select the first wav file then click OK If the file is stereo ABEdit will automatically split it into two mono files and download them tothe AudioBox AB64 For the tutorials it would be more useful if these first eight selections are longer than one minute preferably ambience ty pe stuff like birds street sounds etc Repeat this process for eight wav files ABEdit will also automatically add the selections to the current project In the crosspoint window assign input 9 to output 1 amp 2 Bring outputs 1 amp 2 to full Open up the play back window View Menu In channel 9 set up column on the right click on Go Click for selection Choose the s longer wav file and click OK Click on the Play icon EB yo should be seeing level on the input mixer Bring up the level on input 9 and you should be hearing the audioin outputs1 amp 2 In the play back window in the left column you can shuttle through the sound file Keep in mind for future reference that this is the only window from which you can shuttle through an individual or group of sound files In other words if you need to stop in the middle of a sound file and pick up from that spot or start from anywhere else in the middle of the sound file you must doit from the play back window Making Cues We will be working with Tutorial Show 2 Refer to section 3 2 2 SETTING UP to make a Tutorial Show 2 prior to beginning and make sure the show created in that section is loaded into the
49. ft corner 30 In channel 16 click LOAD 31 In channel 16 click the message Click for Selection 32 Choose the eighth selection and click OK 33 In channel 16 click the load icon in the lower left corner TOP INDEX 4 2 4 STOPPING SELECTIONS Each selection normally plays out but if you want it to stop before the end set stop points like this wu RO NA 7 Select Play back in the Window menu of the AudioBox AB64 Editor window In the Play back window in the channel 9 Setup area click STOP Alsoin channel 9 click the message Click for Selection In the window that appears choose the first selection and click OK Click in the time display below the selection name Enter the time at which the selection should stop In channel 9 click the square red stop icon in the lower left corner of the setup area this tells the track to stop playing at the time entered TOP INDEX 4 2 5 FINISHING CUE 2 Finally we can execute the GO e Inthe top left of the Play back window Current Selection ALL Channels click the Go button green arrow The Ethernet indicator on the AB64 will indicate activity and simultaneously selections one through eight will be audible on audio outputs one through eight respectively Now well make a cue that automatically does what we just did manually 1 The Capture ABEdit Actions window should still be visible click Capture ABEdit under the Window menu tobring it tothe foreground 2 I
50. healphanumeric data displayed in fields and windows e interface o A module connected to or installed in the computer or AudioBox AB64 which allows the system to communicate with other devices or systems e list o The folder that holds multiple cue paths which can be loaded exclusively e load o Process of fetching cue or audio play back data from a permanent storage device and putting it into virtual memory for instantaneous use e loop o Process of multiple repeating cue sequences according to cue number decimal point hierarchies e menu o A series of choices listed under a specific heading seen and available when the menu bar is pointed at and the left mouse button clicked richmondsounddesign com ab64 a 33 38 2010 02 22 Richmond Sound Design Show Contr e menu bar o The second line of a window containing menus e merge o Process of combining data coming from two or more MIDI devices into a single stream of MIDI data e MIDI o Musical Instrument Digital Interface e MTC sequence o MIDI messages captured while MTC is being received while in the MTC Capture window and saved as cues according to the MTC time stamp as displayed in the MIDI Capture window e MTC Show e A show in which all cues will probably be timed cues intended to be executed by MIDI time code alone This is the normal choice for canned or stand alone shows e non active o Area of window which does not contain gadgets that perform specific responses to mouse click
51. ick OK The Import Show window appears Import Show From AudioBox Halloween LiD emo ogg ABb4Test OOO Asmallshow ogg __BillPlatt 0005 OHECUE 0003 show 0012 BIO gt Select menu item Import Show File From AudioBox AB64 in the File menu of the AudioBox AB64 Editor window while the ABShow window is highlighted and a window appearsin which all available AudioBox AB64es can be selected by serial number Select the AudioBox AB64 and the Show desired and click OK The Import Show window appears richmondsounddesign com ab64 a 19 38 2010 02 22 Richmond Sound Design Show Contr D Program Files AS DAAB E dits Shows Li lD emo sho Show Mame LI I emo H of Paths 1 Auto Clock Start On MIDI MICH Echo Off SCSI MIDI Echo Off MIDI Loopback On List 1 List Mame List Sequence Timing Follow List Clock Clock Type Stopwatch Auto Cue Path Sequencing On Clock Running On List Opened When Show Opened On HoteOff Masks DOADO DADO Fath 1 Path Mame Pathl Cue 1 Comment Normalize Time 00 00 00 00 00 zero Clock On Import Show Frint Exit Click e View Show to view all show data e Import Show to put the show into the ABShow window so it can be edited e Print toprint allshow data toa correctly configured and connected printer TOP INDEX 3 9 PLAYBACK WINDOW Select menu item Playback in the View menu ofthe AudioBox AB64 Editor window and the Playback window appears The Playback w
52. ick somewhere on fader 13 or 14 at around level 90 In the crosspoint window assign inputs 11 and13 to Output 1 by clicking the crosspoint and double clicking at the top of the fader Follow this same procedure 7 for assigning inputs 12 and 14 to Output 2 In the Play back window in inputs 11 through 14 click LOAD and then Click for Selection For 11 through 14 choose selections 3 through 6 respectively Fr de o For each input click on the LOAD icon in the right column o In the top left of the Play back window click on the Synchronous Go button In the ABEdit Capture window click Save Make sure that the last message is only commanding inputs 11 through 14 to GO fit is different double click on that message and edit it accordingly Cue 10 should look something like this Time hh mmss Description Cue 15 will utilize the Snapshot function when possible as well as the New Message window 1 2 Co Co cc cc co cc Cc co ee Make a manual Cue15 MSC Go and nameit Third Playback 15 16 Click OK and then click on Cue 15 richmondsounddesign com ab64 a Audiobor Device Sound SET INPUT LEVEL Input 11 level 75T ime 00 00 00 00 00_30FP5_Tbl Del Audiobor Device D Sound SET INPUT LEVEL Input level 75T ime 00 00 00 00 00 S0FPS_Tbl Del Aud obos Device Sound SET INPUT LEVEL Input 13 level 50T ime 00 00 00 00 00 _S0FPS_Tbl Del Audiobor Device O Sound SET INPUT LEVEL Input 14 level 30T
53. indow operatesin two modes Live or Setup which is selected by clicking those words in the right end of each track Tooltips are provided for every icon button and display function in the Playback window All buttons in the Live mode instantly control the AudioBox AB64 audio selection play back functions and the MIDI commands generated can be captured in the ABShow message editor so they can be put into a show as desired The top section ALL Channels contains a Review Stop Go and Cue button CHE es buttons act on all enabled channels as indicated To enable any channel in the Live mode click LOAD then Click for Selection in the corresponding Setup area s display Make a selection in the window that appears then click the load icon at the lower left ofthat channel s setup area The very top ofthe left column has buttons entitled Synchronous LOAD LOAD and GO and GO These buttons act on all enabled channels as indicated Each channel in the Live mode can be controlled independently with its transport buttons once it is enabled as described above The MIDI commands generated can be captured in ABShow Each channel displays the current selection number name play back status and time The top section in the Setup mode provides a convenient way to instantly make a chosen selection play and stop at a chosen selection on all play back channels simultaneously Tostart or stop playing at a time other than 00 00 00 00 click in the time displa
54. ioBox AB64 Ethernet Hardware problems are constantly monitored by RSD and we recommend you check our web site FAQ page for the latest information we have on known problems and solutions INDEX 5 1 MIDI HARDWARE Ifthe ABEdit computer or the AudioBox AB64 does not respond to commands or responds unreliably the problem will almost certainly be solved by the following procedures The most effective way to proceed with troubleshooting is to perform the following tasks one at a time each time powering down the system before hand then reassem bling all functioning elements powering up and testing 1 Carefully reread Section 2 of this guide and follow all instructions carefully Do not proceed further until there is no doubt that all aspects of the system in question fully conform tothis section 2 Carefully reread the appropriate sections of the user guides for all other equipment especially the troubleshooting sections 3 Ifyou have any questions it would be advisable to consult with an authority on the particular equipment rather than make any assumptions whatsoever 4 Try using new or different MIDI or Ethernet cables or a different interconnection procedure Experience with electronic difficulties teaches that almost all problems are related to connections connectors and interfaces between equipment Try a different sound card MIDI interface Adapter cable 5 Ensure that MIDI Show Control Device s are correctly set for all pieces of
55. ion 6 4 CLOSE CUE LIST o command C CLOSE CUE LIST CHOOSE CUE PATH o command 1D OPEN CUE PATH o See Section 6 4 TOP INDEX 6 4 AudioBox AB64 MSC RESPONSES AudioBox AB64 MSC implementation is subject to change without notice The current implementation is available via the RSD web site under Technical Information in the index In the following table GO cue indicates that there is no cue number specified GO cue 0 means that Cue number o is specified GO cue A indicates that a num ber besides o is specified MESSAGE SPECIFIED SPECIFIED PRECONDITION O teen E BE Ba BEE au BEL 77 u ET TE O RT CE richmondsounddesign com ab64 a 31 38 2010 02 22 Richmond Sound Design Show Contr GO cue O B C list B path C open next cue goes in list B a HER HE a ET eat hing ee ei erahnen aan BEE CT nome et nn e ER U noe eg ERR In 1 nme tannins onen onen e on e on e one e _ ss OPEN list B closed open list B former path amp cue set last list opened to B Se HE BE 17 Bu BEE 1777 TE en mnmihehen In the following table GO indicates that there is no selection number specified GO selection o means that selection number o is specified GO selection A indicates that a selection number besides o is specified MSC EPROM PLAYBACK MESSAGE LIST SPECIFIED CUE SELECTION LIST CHANNEL PRECONDITION GO selection A lt 512 channels open selection A plays in all open ch
56. k Input and or Output channel boxestochange assignments Click View by Channel to see which Submasters are currently assigned tothat channel Click Submaster boxes to change assignments Any combination of Submasters may be assigned to AudioBox AB64 Input and Output channels As each submaster levelis changed live via MIDI controller messages as assigned in the Assign Controller window below the volume ofthe channels they are assigned to change appropriately TOP INDEX 3 3 2 CONTROLLER ASSIGNS AudioBox Setup Device ID Submasters 5 E ontroller Assigns a ALL OFF Actions Gain Tables MIDI dr PR 3 8 o RN 8 Ane 8 2 ce NE annels 1 Channel T iO do J 09 on E oo pa Submaster Controller I 713 ER 1 14 Bi 5 m E I 2 Each MIDI Continuous Controller can control one submaster Each submaster can be controlled by one Controller Click the Controller gt Submaster number to select a MIDI Continuous Controller Select the MIDI channel ofthe Controller at the top Click the Submaster box below to choose which one is controlled by that Controller Any previously stored assignments are display ed in the Controller field Click any Submaster box to change the assignment TOP INDEX 3 3 3 ALL OFF ACTIONS ALL_OFF Actions fe mute all output channels of the mixer Jw stop all playback J stop all list clocks in the show controller fv send ALL NOTES OFF messages as defined in the current show
57. lder for each of the up to128 cue lists per show ABShow also creates cue path s i within each list Each cue path provides up to 32KB of cue storage space normally enough for about 1000 cues EE ofaverage size The third line of the ABShow window in the left tree column displays the currently selected level show list path or cue within the Show X ABShow 0 Output NONE MIDI SCSI Show Tracksheet Lip emo 4L st1 Path1 1 Li IDemo L st1 PathT 1 Show Tracksheet isa way toview all messages within a show in different orders This will be discussed in detail in Section 3 2 2 2 The menus available in the AudioBox AB64 Editor window change depending upon the selected level ofthe Show The left side of the ABShow window displays the various levels of a show Lists Paths and Cue Right clicking on any item provides a menu of options For Shows Edit Show Defaults Rem ove Show from Editor Delete Show New List Save Show as Show File Refresh Show Change Device IDs The same choices are available in the Show menu of the AudioBox AB64 Editor window For Lists E Edit List Defaults Delete List New Path Change Device IDs The same choices are available in the List menu of the AudioBox AB64 Editor window For Paths ie Edit Path Defaults Delete Path Make New Cue Change Device IDs The same choices are available in the Path menu of the AudioBox AB64 Editor window For Cues Ei e Edit Cue Defaul
58. me Code generator In the left column choose a command and in the box on the right choose a frame rate Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 17 HEX EDITOR Message Time Kr min sec DIE lof 0 E o Description Parse l MIDI SHOW CONTROL Editor Cancel OF The Hex Editor is for MSC or MIDI messages other than what is provided in ABEdit Any valid MIDIhex message can be entered in the bottom field It may be ty ped directly in the field It can be cut and pasted from any other Windows program using the right click cut and paste process The MSCEdit button opens the MSC Editor and a MIDI Show Control Message can be created edited analy zed and parsed automatically Actions performed in the AudioBox AB64 Show Control Play back or any Live window will also be captured automatically Additional message editors are available upon request at extra cost Click OK and the message appears in the right side of the ABShow window if hex data has been entered Click Cancel to proceed without adding a message TOP INDEX 3 2 2 2 TRACKSHEETS Se ee Audio ox Device O4Live SET OUTPUT LEVEL Show Cont nn SET MATRIK Baselit Pathi 7 1 SET OUTPUT LEVEL Output level 30Time OPEN CUE LIST Base list Fath T SET OUTPUT LEVEL Output 2 level 30Time l GO Base list Path T 3 SET OUTPUT LEVEL Output 5 level SOT ime Live Base list Fathi T 4 SET OU
59. must start with 192 168 0 something If settings are not correct ABEdit will generate an error message if the IP address of the box is not in the proper range that will work on the local network This message specifies the IP address the AB64 S N and that it can t work on the network For more details please refer to the instructions included with your AudioBox AB64 Current information is always available on our web site in the Frequently Asked Questions section The URL for this page is RSD Frequently Asked Questions Page TOP INDEX 2 3 OPERATING PRECAUTIONS TOP INDEX 2 3 1 DISK HANDLING IMPORTANT NEVER REMOVE PORTABLE MEDIA UNTIL TWO SECONDS AFTER THE DISK DRIVE LIGHT GOES OUT TOP INDEX 2 3 2 DATA SHOWS DISK BACKUP The AudioBox AB64 and ABEdit work together as backups for each other Everything that is on the AudioBox AB64 is presumably already on the computer The only way this is not so is if the user deletes the files on the computer Also when reviewing the contents on the AudioBox AB64 the program will automatically check to make sure there is a copy of each selection and show on the computer using the preferred path If there is no backup of the designated file a message will indicate that those files cannot be found But before copying from the AudioBox AB64 back on tothe computer s hard drive make sure the project paths are richmondsounddesign com ab64 a 3 38 2010 02 22 Richmond Sound Design Show Contr
60. n the Capture ABEdit Actions window click Save all actions recorded above should now be in Cue 2 in the ABShow window Now we can test the whole cue richmondsounddesign com ab64 a 25 38 2010 02 22 Richmond Sound Design Show Contr 1 Click the first message in cue 2 to highlight it 2 Scroll tothe end of the message list 3 Holdthe Shift key down and click the last message to highlight all messages in cue 2 4 Click the Send Selected Message s Tool Elo send all highlighted messages to the AudioBox AB64 via the output selected in the toolbar Ethernet is default 5 You can also simply click on the Play Cue icon E run the entire cue in real time The AudioBox AB64 should do everything that cue 2 is supposed to make it do If something does not perform correctly recheck the messages to make sure they are all correct If something does not perform correctly recheck the messages to make sure they all have the desired commands in them Highlight each message one at a time and send it to confirm its actions by clicking on the Send Selected Messages icon GA Highlight Cue 2 and select Edit Cue Defaults in the Cue menu Edit the Cue Time in the Cue Properties window soit now reads oo hours oo minutes 30 seconds oo frames and oo fractional frames This will make the cue automatically GO 30 seconds after cue 1 goes Select AudioBox AB64 Show Control in the Tutorial Show 1 will soon appear in the Show Control window which appe
61. n you are using multiple lists and the Cues are jumping from one list to the other 3 3 SHOW PROPERTIES AND AUDIOBOX SETUP WINDOW Dir TUB Tup Show Properties and AudioBox 5 Show Properties Show Name jLiDemo Auto Clock Start On M MIDI MIDI Echo Local AudioBox Command Filter ENET MIDI Echo I MIDI LoopBack AudioBox Setup Device ID Submasters Controller Assigns ALL_OFF Actions GPI RESET Actions CobraMet AudioB ox Device ID Change AucdioBox 0 Dewice ID This will set tne ID that your AudioBox responds to and the AudioBox Device D this Show uses to build messages lf you copy messages cues paths or lists into this Show from Shows with a different device ID you will have to change the device ID in every AudioBox message copied For this reason itis advisable to use the same device ID whenever possible Cancel By right clicking on the show icon and selecting Edit Show Defaults the Show Properties and AudioBox Setup window appears Click the specific Command you wish to program and edit Each Command opens a window which provides its unique editing tools 3 3 1 SUBMASTERS AudioBox Setup Device ID Submasters Controller Assigns ALL_OFF Actions Gain Tables Submaster Gain dB change submaster amplitide steps 0 75 dB every four steps e O75 dB every step O75 dB every two steps 7 50 dB every step Submaster ee oe TER RO E C 10 i WE DR DR ME E
62. nal on your input faders Now bring up your output faders up one at a time to confirm signal and speaker assignments Please take not as to what output levels are nominal levels for the room This will come in handy when we begin programming output lev els into Tutorial Show 2 Note You can always bring a window to the foreground from the Window menu Testing features While audio is being playing it is a good idea at this point to experiment with the features on the faders AutoPan function mute solo EQ Output only and delay With the AutoPan function when you have changed the fade time and clicked OK just double click at a different point on the fader and you will see the fader slide to your new level over time Note that the breakdown is hh mm ss ff FYI the table ramp is generally a smoother sounding fade The exponential ramp is better for crossfades of similar material wind crickets other subtle am biences FYI the stock table ramp is simply a linear fade and exponential is logarithmic Internal Input Audio Playback To prepare for this section of the tutorial we will need to make sure there are selections on the AudioBox AB64 Using y our DAW software record at least a few 48K sample rate audio selections of varying lengths as PCM wav format files in the C Program Files RSD ABEdit Selections folder In the AudioBox AB64 Editor window select the ABContents Audio Selections menu item In the Audio Selections window click Add N
63. ns generated by Live action windows for more information on live commands e Thetop right isthe hex data Any valid MIDI hex message can be typed directly in the field or pasted from another cue e Click the Parse button at any time to automatically parse the hex data Many specific AudioBox AB64 commands cannot easily be created as New Messages in the show editor since many of these more com plex commands would be extremely difficult if not impossible to generate and New Messages editing only deals with the large category of general commands more easily chosen from scratch In many cases such as Set Stop Notification it is almost impossible to get tothe custom editor that comes up in the ABShow window when one sim ply double clicks on such commands after they have been initially created in the live action windows Four buttons appear in the right portion of all Edit Message windows Copy to Clipboard This will send the message to the Windows clipboard Send This button will immediately send the message to the AudioBox AB64 Cancel OK TOP INDEX 3 2 2 1 1 SET INPUT OUTPUT LEVEL This window allows you to create a message that sets the parameters of one input or output channel Start by selecting Input or Output Then select a channel num ber from the drop down menu Drag the fader to the desired level Enter a ramp time and type if this is to be a timed fade Clicking OK will automatically paste this message into the cur
64. nts Sonic Art Aural Pathways Noise masking Digital Signage Contact TOP Home richmondsounddesign com ab64 a 38 38
65. o the disk window in the Desktop e current cue o The most recent cue to have gone This cue is displayed just above the standby cue in the AudioBox AB64 Show Control window except when cues are being loaded to standby in random order and is also known as the Last Cue Gone e data o Thenumerical information saved on the hard disk and used by the computer to create all aspects of a Project e default o A variable functional system characteristic which may be selected and saved when desired for semi permanent storage and automatic retrieval by the system when loading any show at any time e dialog box e A window containing questions which must be answered by the operator before continuing e disk management o The system as transparent tothe operator as possible by which multiple cue paths may be used for greatest operating flexibility with minimal chance of error e folder o In the Windows 95 98 2000 Desktop environment the graphic representation of a directory in which additional folders sub directories and other files such as cues and system files are stored When a folder is dragged with the mouse to another window such as during the show backup procedure the entire contents of the folder are copied to the window e edit o Touse the MIDI Message Editor to view alter and save cue message data independently from the Show in the AudioBox AB64 e EQ e Equalization available on all inputs and outputs e fader o The movable slider for each input o
66. oject Audiobox Contents LDC 2K 1 20001 0 23 Nov 2000 03 56 29 Nov 2000 0 wit Fri dan 19 0000334 07 Jun 2001 01 11 07 Jun 2001 01 Tutorial Show 2 nno0o02 05 Jun 2001 11 30 05 Jun 2001 11 Tutorial Show 1 nno0002 05 Jun 2001 02 43 05 Jun 2001 02 LilDemo 0000342 31 May 2001 02 18 D1 Jun 2001 01 TutorialShow ono0o02 0SJun 2001 03 18 05 Jun 2001 04 Delete DEFRAG Exit Select either menu item in the AB Contents menu of the AudioBox AB64 Editor window and the AB Contents window appears with alternate tabs preselected The AB Contents window completely manages the contents of the AudioBox AB64 in conjunction with the needs of all Projects All coordination between Project editing and operation and the AudioBox AB64 whether connected tothe computer or not is managed automatically and the user is prompted to refresh the AudioBox AB64 contents whenever necessary and possible The AB Contents window communicates with the AudioBox AB64 via Ethernet only It downloads 48K sample rate audio WAV files created by audio editing software not provided by RSD and shows created in the ABShow window to the AudioBox AB64 e The Audio Selections section display s e A list of audio selections used in the current Project and their play back length e A list of audio selections in the current Project s AudioBox AB64 and their play back length e Buttons o Project Details full information on any or all selections in
67. oose Device ID 0 unless you have multiple boxes you are dealing with Click ID o 7 The Show Properties and AudioBox Setup window appears See Section 3 3 for further details Enter a Show Name and Click Save then click OK in the Send Show to AudioBox window Nw ABEdit is a multi document interface in which all windows open and close within the confines of the main AudioBox AB64 Editor window unless y ou choose to make a window float Windows capable of floating have an F button in the lower right hand corner The top line of the main ABEdit window displays various Project values the AudioBox AB64 s Serial Number firmware version Device ID Default Show file nameandcurrent operating status Running additional programs with ABEdit requires more memory Determine the exact amount of memory required in advance of critical show programming and with adequate time for thorough testing TOP INDEX 3 2 ABSHOW WINDOW To open the ABShow window select Show Editor in the View menu If the ABShow window is already open it can be brought tothe foreground by selecting ABShow in the Window menu or clicking on the ABShow button in the Toolbar The toolbar is display ed if it is selected in the View menu ABShow automatically creates a show folder for each show inside the Shows folder of the C Program Files RSD ABEdit folder and the user can quickly load all shows into the AudioBox AB64 Within each show folder it creates an individual list fo
68. ows or selections onto the computer from the current AudioBox AB64 This window also shows how much free space is on the computer s hard drives and how much space is needed to import the selected selections and or shows e Rename Project opens the Rename Project window e Delete Project opens the Delete Project window which lists all projects e New Show opens the Show Properties window to create a new show folder into which lists paths cues and messages from other shows in the window can be dragged and dropped and new elements created and edited e Load Show brings an existing show intothe ABShow window so it can be further edited or used to assemble new shows by dragging and dropping elements between shows in the window e Import Show retrieves an existing show from the AudioBox AB64 or from an exported show file See Section 3 8 The View menu contains Show Editor opens the ABShow window in which all AudioBox AB64 shows are created and edited See Section 3 2 2 VU Meters opens the AudioBox AB64 VU window in which the levels of all audio signals in input and output channels are visible See Section 3 6 Play back opens closes the Play back window which provides interactive audio selection play back controls and displays See Section 3 9 AudioBox AB64 Show Control opens closes the window which displays the status ofthe show currently running on the AudioBox AB64 Fully interactive show control buttons and icons are provided with
69. ox AB64 STATUS WINDOW Free 1432 EMet z OKT 21 BAT o TPU Status Low ass MIBIOT a a ra i MIDI To 7 Fa 19214680 Select menu item AudioBox AB64 Statusin the View menu ofthe AudioBox AB64 Editor window and the AudioBox AB64 Status window appears at the bottom of the AudioBox AB64 Editor window The following key operational statistics are display ed continuously in this window Buffers Free incoming command buffer queue tally Low Water Mark lowest buffer tally level Ethernet Messages tally of total AudioBox AB64 commands received via Ethernet MIDI Messages tally of total AudioBox AB64 commands received via MIDI IN or loopback Ethernet Messages OK tally of AudioBox AB64 commands successfully com pleted MIDI Messages OK tally of AudioBox AB64 commands successfully com pleted Ethernet Messages Bad tally of unsuccessful AudioBox AB64 commands MIDI Messages Bad tally of unsuccessful AudioBox AB64 commands Status flashing LED indicates OK Status field current status summary Buffer and message tallies are accumulated by the AudioBox AB64 so they will not be reset until the AudioBox AB64 is reset Also please see the quick reference section TOP INDEX 3 8 IMPORT SHOW WINDOW Select menu item Import Show File File in the File menu of the AudioBox AB64 Editor window while the ABShow window is highlighted and a file browser appears Select any ABShow shotype file obtained from any ABEdit installation and cl
70. ox appears stating Show Tutorial Show 1 is not in the current project Use ABContents gt Shows Add New or ABContents gt Shows Add to Project to add the show tothe project For the moment click OK but do not follow the dialog box instructions Tutorial Show 1 appears in the left column of the ABShow window The Tutorial Show 1 folder will automatically be created in the Shows folder However it will not automatically be added to the current project as the dialog box indicated We will do this later as the show needs to have at least one cue in it before it can be successfully added to the project Left click the show s name and click the Show menu or right click the show s name Click the New List menu item The Set List Number window appears Select the number 1 and click OK The List Properties window opens Eight parameters appear and the defaults are ty pical for many shows richmondsounddesign com ab64 a 7 38 an Richmond Sound Design Show Contr ES List Properties List Mame This is the name of the first list Lilo 1 7 Auto CuePath Sequencing Clock Running when list opened pen List when Show opens List Clock Clock Type MTC Source Slave Mode Stopwatch MTC Ic External i Internal te Off C On sequence Timing Follow List Clock Stopwatch MTC Cancel e Type Tutorial List in the List Name field e TheList ID defaultsto the lowest number available The Channel Mask box define
71. receive the messages from the MIDI IN port Make sure this box is ticked The MIDI LoopBack box defines whether the show s cue data will be internally sent tothe AudioBox AB64 This allows shows to self modify or control themselves as well as control the AudioBox AB64 sound play back and matrix controls If this box is not ticked the show data will not affect any internal AudioBox AB64 processes Make sure this box is ticked The Enet Echo box defines whether the MIDI messages received by the Ethernet port of the AudioBox AB64 will be merged with any MIDI data generated by the AudioBox AB64 Show and passed through to the AudioBox AB64 MIDI OUT port If this box is not ticked only the internal AudioBox AB64 processes will receive the messages from the Ethernet port Make sure this box is NOT ticked The Auto Clock Start menu provides the following choices Off On MSC GO and Zero Clock This determines when a stopped list clock will automatically start again by itself Off will not start until specifically given a Start Clock message On will start when any cue GOes MSC GO will start when any MSC GO cue not a timed cue GO s Zero Clock will start when any cue that Zeros the clock GO s The safest setting for this is On since that will automatically start the Clock when any Cue GOes This causes auto follows and internally timed messages to execute even if the Clock has been temporarily turned off Click the Save button and a dialog b
72. rently opened cue TOP INDEX 3 2 2 1 2 SET SUBMASTER LEVEL richmondsounddesign com ab64 a 9 38 2010 02 22 Richmond Sound Design Show Contr This window allows you to create a message that sets a submaster level Select a submaster number from the drop down menu Drag the fader to the desired level Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 3 SET CROSSPOINT LEVEL 1H E E This window allows you to create a message that will set the parameters for a crosspoint Select an input channel number and an output channel number from the drop down menus Drag the fader to the desired level Enter a ramp time and ty pe if this is to be a timed fade Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 4 SET CROSSPOINT PHASE This window allows you tocreate a message that will set the polarity of a crosspoint Select an input channel number and an output channel number from the drop down menus Select o degrees or 180 degrees Clicking OK will automatically paste this message into the currently opened cue TOP INDEX 3 2 2 1 5 SET DELAY Input Pebebededeneped Lode Deo De De Do Dd This window allows you to create a message that will set the delay time of an input or output channel Start by selecting input or output Then select a channel number from the drop down menu Drag the fader to th
73. s e operate o Process of running the show using the AudioBox AB64 Show Control window display ing the clock loops remaining current cue information and standby plus upcoming cues information e path o The folder that holds all cues which are simultaneously executable e point o Process of moving mouse on flat surface to make the window pointer cursor coincide with desired gadget menu or list item power up down o Process of switching on system power shutting down the computer then switching off system power e priority o Ordering of importance of multitasking system tasks with operation of show cues being most important e reset o Process of automatically stopping and zeroing the clock if in Internal mode while loading the first cues of all open cue lists to standby e run o The process of loading the first cue of a specific show to standby and then proceeding to make all cues goin a normal manner at the appropriate times until the cue sequence is finished e save o Process of assigning a cue number and adding information toa specific set of cue message data and permanently writing all data toa cue file in a cue folder for future retrieval e scroll o Moving of the contents of a window or field up down or right left in response to mouse control of the scroll bars e scroll bar o Gadget with arrows which allows moving of the contents of a window or field up down or left right e select o Process of pointing the cursor pointer with the mous
74. s indicates that the user executed functions do not necessarily apply to the unselected window s but the display ed program is still fully operational since the Windows 95 98 is multitasking e window o A graphic display of a size as large as necessary presented as an overlay on the Desktop providing important information and containing operator control and editing interfaces e write protect o The small sliding tab on the floppy disk which prevents accidental erasure of disk data when open e zero clock o The commandin ABEdit Show Control Window that sets the list clock back to zero TOP 8 INDEX PRIMARY REFERENCE richmondsounddesign com ab64 a 34 38 2010 02 22 Richmond Sound Design Show Contr Auto clock start Puedo Backup 2 2 mr aa oem BE 35 richmondsounddesign com ab64 a 35 38 2010 02 22 Richmond Sound Design Show Contr Echo Enet MIDI Dedos Dm q fe E f w o Oo o aa Oo e moe ET ms Ro o richmondsounddesign com ab64 a 36 38 2010 02 22 Richmond Sound Design Show Contr Message MIDI J Ll2 RT E BT BEE BI De BE BET BE De ee BE ze Er Eu richmondsounddesign com ab64 a 37 38 2010 02 22 Richmond Sound Design Show Contr Setup go 34 O sw o BET Copyright 2010 Richmond Sound Design Ltd Show Control Virtual Sound System Theatre Sound Design Themed Entertainment Paging 2010 02 22 Interactive Exhibits Soundscapes Immersive Environme
75. s not alter Project contents Use this when the hard disk directory information has been corrupted You will be prom pted to reload selections and shows The Windows menu contains the names of all currently open windows select the one you want to bring tothe front The Show Control menu contains all function key options which control AudioBox AB64 Show Control operations See Section 3 5 The Show menu contains Edit Show Defaults opens the Show Properties window with the selected show s properties display ed Remove Show from Editor does not permanently delete the show Delete Show removesthe show permanently from the system New List opens the Set List Number window followed by the List Properties window to create a new List in the selected show maximum 127 lists per show Save Show as Show File saves as a single sho file for exporting to another system e Refresh Show downloads the current show to the AudioBox AB64 if it isin the current Project e Change Device IDs will change the device ID number of all messages in current show The List menu contains e Edit List Defaults opens the List Properties window with the selected list s properties display ed e Delete List permanently removes the selected list from the show e New Path opens the Set Path Number window followed by the Path Properties window to create a new Path in the selected list maximum 2047 paths per show richmondsounddesign com ab64 a 6 38 201
76. s on which MIDI channels the AudioBox AB64 show sends the All Notes Off message whenever sequences stop The default is to send this message on no channels MTC Sequence Timing defaults to Follow List Clock so that the sequences and list clock are synchronized Clock Type defaults to Stopwatch Auto Cue Path Sequencing defaults to No Yes here makes the next cue path automatically open when the last cue in the current path finishes Clock Running when list opened defaults to No change this to Yes Open List when Show opens defaults to No change this to Yes Click OK and a appears tothe left of the Tutorial Show 1 in the left column of the ABShow window Click the making it a and Tutorial List appears below the new show Left click the list s name and click the List menu or right click the new list s name Click the New Path menu item The Set Path Number window appears Select number 1 and click OK The Path window opens Two parameters appear Path Path Name Path ID a A e Type Tutorial Path in the Path Name field e The Path ID defaults tothe lowest number available Click OK and a appears tothe left of the new list in the left column of the ABShow window Click the making it a and Tutorial Path appears below the new list Left click the path s name and click the Path menu or right click the path s name Click the Make New Cue menu item The Cue Properties window appears Four parameters appear Cue Prop
77. s than if clock is in Internal mode the clock s e backup o The process of making an accurate copy of a folder or file for use in case of difficulty with the original or to create mirrored installations in other locations e blank field o Toerase previous information from the selected field e blind edit o Process of altering data in cues without affecting current show operation Also called Deaf Edit e box o A window requiring a response e buffer o A block of virtual memory containing data i e edit cue current cue standby cue etc mirroring stored or received data e choose o The process of selecting a menu then moving the cursor until the desired menu item is highlighted and then clicking the left mouse button on it e clock o The list stopwatch whose time is visible in the AudioBox AB64 Show Control window Displays Internal MIDI Time Code or Real Time value in the appropriate modes e configuration o The aggregate of all choices and selections which can be made in menus and windows These can be saved and loaded as desired and ABEdit automatically defaults tothese whenever it is loaded e cue e Numbered and described data contained in a cue path folder capable of containing multiple valid MIDI messages defined as a sequence which will be run by the list clock e cue disk o 720KBor 1 44MB 3 5 micro floppy disk used to permanently store backups of Projects including show lists paths data and configurations by dragging folders int
78. standard MIDI Merge Box Connect each MIDI OUT port uniquely via a standard MIDI cable to each merge box MIDI IN port If interfacing only one AudioBox AB64 connect its MIDI OUT directly tothe MIDI IN port of the MIDI interface Adapter cable The MIDI Merge Box is not necessary Connect the MIDI OUT port of the MIDI interface Adapter cable tothe MIDI IN port of the nearest AudioBox AB64 Connect the MIDI THRU port of that AudioBox AB64 tothe MIDIIN port of the next AudioBox AB64 Connect MIDI THRU ports to MIDIIN ports in a daisy chain fashion provided all devices receive MIDI messages reliably We do not recommend this method of MIDI signal distribution because it may result in erroneous data transmission The recommended and superior method of sending a single MIDI OUT signal to multiple MIDI IN ports is as follows Connect the MIDI OUT of the MIDI interface Adapter cable to the MIDI IN of the MIDI Splitter Connect each MIDI OUT of the MIDI Splitter one to one to each MIDI IN of each MIDI unit in the system Ifthere are more controlled units than OUTS on the Splitter connect one of the Splitter s MIDI OUT ports to the MIDI IN of another Splitter Connect the MIDI IN of each additional device toa MIDI OUT of the splitter Connect each MIDIIN uniquely via a standard MIDI cable toa single MIDI OUT Do not merge MIDI OUT from the ABEdit com puter with other MIDI OUTs and return it tothe MIDI IN of the interface This can cause a condition in whi
79. the current Project and which other projects use them o Remove disassociates a selection from the current Project o Refresh updates the contents of the AudioBox AB64 e Print Save will print shows and selections in the project or AudioBox AB64 or will save shows and selections as backups onto the system hard drive o Import imports selected items from the AudioBox AB64 to the Project o Change Path changes default path for shows and selections o Add New downloads any wav file or shortcut to the AudioBox AB64 and creates a list of the source files o AudioBox AB64 Details full information on any or all selections in the selected AudioBox AB64 and which projects use them o Add to Project associates a selection with the current Project o Delete removes a selection from the AudioBox AB64 ifit is not used by a project o Defrag performs a process which increases the amount of available space on the AudioBox AB64 drive by recovering isolated disk blocks and needs to be done only when the disk is almost full and maximum disk space is required Warning This process may take a long time o Exit closes the window e Total disk capacity in audio play back time e Disk space currently used e Disk space currently free e Disk space potentially available after defragmenting The Shows section display s e A list of shows used in the current Project and their size in blocks e A list of shows in the current Project s AudioBox AB64 and their size in blocks
80. thernet port Sound card toMIDICable Adapter available from RSD Interface all components correctly for total system control If desired you may run ABEdit to program shows without restriction on the computer without being connected tothe AudioBox AB64 but of course nothing can be changed on the AudioBox AB64 until it is connected At that time you will be automatically prompted by ABEdit to update and refresh the AudioBox AB64 Recommended system hardware for ABEdit is always up to date at RSD Frequently Asked Questions Page TOP INDEX 2 1 COMPUTING EQUIPMENT Recommended com puting equipment properly connected and installed for ABEdit and the Firmwarelnstaller Windows firmware loader utility as periodically upgraded and available free on our web siteis always kept up to date at RSD Frequently Asked Questions Page Amount of RAM required depends on the size and number of wav files being manipulated by associated sound editing software not provided by RSD The minimum amount of RAM is enough to run most basic Digital Audio Workstation software Please refer toy our DAW software s documentation for specific advice AudioBox AB64 hard disks can contain many hours of audio so there should be enough computer hard disk space to store these as original wav files The computer must have enough storage device space to store all original wav files A computer network with a large server is an ideal solution for most production requirements TO
81. tomatically we will now change some of the defaults to suit our need Right Click on the icon in the left column and select Edit List Defaults The three options Auto CuePath Sequencing Clock Running when list opened and Open List when Show opens richmondsounddesign com ab64 a 22 38 2010 02 22 Richmond Sound Design Show Contr on the right all need to be selected Refer to section 3 2 2 for details To prepare for this tutorial we will have to put some audio selections on the AudioBox AB64 Using your CoolEdit or equivalent software record at least nine 48K sample rate audio selections and save them as PCM format wav files in the C Program Files RSD ABEdit Selections folder In the AudioBox AB64 Editor window select the AB Contents Audio Selections menu item In the Audio Selections window click Add New and select the first wav file then click OK If the file is stereo ABEdit will automatically split it into two mono files and download them to the AudioBox AB64 Repeat this process for all nine wav files ABEdit will also automatically add the selections to the current project TOP INDEX 4 1 LIVE AUDIO PLAYBACK First well simply play the first selection on the AudioBox AB64 hard drive We will route the audio to output one ofthe AudioBox AB64 Before beginning we will make sure all of the live mixer windows are normalized set to zero Select LIVE Inputs under the View menu Click on Set Matrix Click on Send
82. ts e Delete Cue e Change Device IDs richmondsounddesign com ab64 a 5 38 2010 02 22 Richmond Sound Design Show Contr The same choices are available in the Cue menu ofthe AudioBox AB64 Editor window The right side of the ABShow window displays the properties of the level below the one on the left Lists Paths Cues and Messages Messages can be created manipulated and edited using the toolbar that appears when messages are display ed Also please see the quick reference section TOP INDEX 3 2 1 ABSHOW MENUS The following menus and menu items are only available in the AudioBox AB64 Editor window when the ABShow window is highlighted File View Project ABContents Window Show Control Show List Path Cue The last four menus are only displayed when the appropriate show level is selected The File Menu contains e New Project opens the New Project window to create a new project folder into which shows and data from the current project can be copied if desired e Open Project opens the Open Project window which lists all available projects e Saveas New Project opens the New Project window to create a new project folder into which shows and data from the current project can be copied if desired e Back up Current Project opensthe Select a Path window to choose the destination ofa copy ofthe current project e Import Project From AudioBox AB64 Opens the Import Data from AudioBox AB64 window to import sh
83. umber and name of the last cue to Go The number and name of the Standby Cue The current time value of the List Clock The current time value of the Sequence Clock An interactive Show tree displaying all Lists Paths and Cues in the Show automatically opening and closing the tree as cues Go plus providing the user with an interactive operating environment e Buttons Close Current List E Stop List Clock gt Start List Clock 0 Zero List Clock my Load Previous Standby Cue o E co Standby Cue o gt ora Next Standby Cue Tree views of additional lists can be viewed by clicking on the sign above the original tree Also please see the quick reference section TOP INDEX 3 6 VU METER WINDOW richmondsounddesign com ab64 a 18 38 2010 02 22 Richmond Sound Design Show Contr Select menu item VU Meters in the View menu of the AudioBox AB64 Editor window and the VU Meter window appears All16 Audio Input and Output levels are display ed separately in this window This window will not display unless an AudioBox AB64 is connected via Ethernet Input VU Meters 1 16 display the actual audio levels of the internal Hard Disk play back system If inputs 1 through 8 are set to LIVE then input VU 1 8 will display the actual audio levels at XLR input connectors 1 8 Output VU meters display the actual audio levels at the XLR output connectors Also please see the quick reference section TOP INDEX 3 7 AudioB
84. utorial 1 show appears then click Refresh Power down the AudioBox AB64 and observe the audio play back automatically GO approximately 42 seconds after it is powered back on The list clock will begin once the status light on the AudioBox AB64 starts flashing approximately once every second Cue 1 can also be triggered at any time with a show controller or any MIDI system or via the live controls in the AudioBox AB64 Show Control window TOP INDEX 4 2 EIGHT CHANNEL PLAYBACK Now well simultaneously play all eight audio selections on the AudioBox AB64 hard drive We will route each selection one through eight to outputs one through eight ofthe AudioBox AB64 respectively We will dothis by assigning selections 1 8 to inputs 9 16 respectively Well callthis Cue 2 1 Select ABShow in the AudioBox AB64 Editor Window menu ifnot visible or click on the ABShow taskbar richmondsounddesign com ab64 a 23 38 2010 02 22 Richmond Sound Design Show Contr 2 If Tutorial Show 1 is not loaded use the File menu item Load Show to load it Select Tutorial Path ofthe Tutorial Show 1 Select New Cuein the Path menu and make cue 2 Name the cue Multitrack play back Click OK An BU TOP INDEX 4 2 1 SETTING INPUT amp OUTPUT LEVELS Now well set and snapshot the input volumes 1 Make sure all levels are at o and select Inputs in the Window menu of the AudioBox AB64 Editor window 2 Click the Link Unlink Channel button BM at the
85. utput and crosspoint e Fkey o One ofthe 12 function keys at the top of the key board labeled F through F12 e field e An area of the window in which alphanumeric text or prescribed values may be user inserted for a wide range of purposes e file o A complete set of data saved in a folder and organized in a prescribed manner e format o Process of preparing a new floppy disk to be used as a backup floppy Project Data Show or cue disk e function o The system s specific reaction to pressing one of the function keys F1 F12 or choosing one of the system process items from the Clock or Standby menu or menu bar Most functions interact with the system very comprehensively and must be chosen carefully e gadget e Any object in the window which generates a system response when pointed at and clicked with the mouse e GO o The process of replacing the current cue with the one waiting in standby and therewith sending the standby cue s MIDI message data out the MIDI OUT port and back tothe originating system when Loopback is on e hardware e All physical system entities not the program or data contained on disks including the computer the AudioBox AB64 and all system modules frames cables etc e highlight o Altering the background foreground border colours of a specific area s of the window from normal in order to draw attention to it them usually accomplished by clicking the left mouse button on the desired object e information o T
86. work TOP INDEX 3 1 3 STARTING THE PROGRAM 1 Start ABEdit by double clicking the ABEdit icon on the Desktop Eilz If no AudioBox AB64 is connected an information window appears stating No AudioBoxes Found 2 The title window appears containing version information If valid projects exist the main program window appears If this is the first time the program is run and the computer is NOT connected to an AudioBox AB64 1 An information window appears stating ABEdit has found no default project Please select an existing project or create a new one Click New then click OK 2 The New Project window appears requesting a project name Type a project name and click OK Each AudioBox AB64 will only run one project at a time In other words if AudioBox AB64 3 isto be used in Hamlet the project to edit this com bination can be called Hamlet AB3 3 The Number of play back channels window appears requesting the ty pe of AudioBox Select AB64 Select Matrix Size then select the matrix size of your richmondsounddesign com ab64 a 4 38 2010 02 22 Richmond Sound Design Show Contr AB64 4 The ABEDIT window appears stating This project has no Default Show The default show will be automatically loaded by the AudioBox on start up Please select a Default Show now Click OK 5 The next window states Tf you change the default Show in this Project the device ID as set in that Show will automatically be read and set
87. y area and enter the desired number or move the mouse up and down Each channelin the Setup side provides for individual selections and times for GO STOP LOAD amp RESUME GO starts the selection whereever it is currently unless a specific time is inserted Likewise STOP makes the selection stop whereever it is currently unless a specific time is inserted To make a selection simply start and stop use GO and STOP Select the function desired before choosing the selection and setting the time Clicking the Right Arrow at the left of each display inserts the current live selection and time into the current setup display RESUME specifies the exact point in any selection from which play back continues without pause when the current selection stops for any reason including ending normally receiving a live stop command or an appropriate play back STOP command with a specific location in a cue which gets executed while the selection is playing RESUME is the command to use when wanting to make selections loop seamlessly insert a RESUME message that specifies the start point of the loop repeat into the cue after the play back GO and STOP message s RESUME stays resident until it is cancelled with a RESUME CLEAR command For more information on RESUME see the command set docum ent RESUME Command The bars on the right hand side link two adjacent channels so when playing back one channel of a linked stereo file the other channel will play as well The
88. zens of messages that will have captured every move at a given interval Select LIVE Crosspoints in the View menu ofthe AudioBox AB64 Editor window In the Crosspoints window select the knob at the intersection of Input 9 vertical column 9 and Output 1 horizontal row 1 Set the Gain fader which appears to its maximum level by double clicking at the top of the fader and click OK Select LIVE Outputs in the View menu In the Outputs window set the output fader oneto a nominal level by double clicking at the desired level N Ou A w Finally we ll specify selection one to play and specify it to stop at the beginning of selection two Select Play back in the View menu ofthe AudioBox AB64 Editor window In the Play back window click GO in Channel 9 under Setup In the same area click the message Click for Selection In the window that appears choose the first selection and click OK 5 In the Channel 9 Setup area of the Playback window click the green arrow go icon in the lower left corner BO Na The Ethernet indicator on the AB64 should show activity and selection one will be audible on audio output one INDEX 4 1 1 MAKING CUE 1 Now well make that cue that automatically does what we just did manually 1 The Capture ABEdit Actions window should still be visible if not click Capture ABEdit under the window menu to bring it to the foreground 2 In the Capture ABEdit Actions window click Save all actions recorded above shoul
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