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EastWest PLAY System Manual
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1. gt Test Tone The MIDI Port control in the Player View Is not relevant so the drop down list contains no values Instead the se quencer assigns a virtual MIDI port to each instance of the PLAY System plug Frequency 440 Hz Volume i 36 dE OFF Chapter 9 The PLAY Engine as a Plug in 74 THE EASTWEST PLAY SYSTEM in Each of these virtual ports can send MIDI data on 16 separate channels that corre spond to channels 1 through 16 in the MIDI control in the Player View Chapter 9 The PLAY Engine as a Plug in 5 THE EASTWEST PLAY SYSTEM 10 Using MIDI Commands 77 What is MIDI 78 The Most Common MIDI Parameters 78 Using MIDI to Shape Performance Click on this text to open the Master Navigation Document 76 THE EASTWEST PLAY SYSTEM Using MIDI Commands What Is MIDI MIDI is a digital data specification by which one musical device can communicate with another to describe a musical performance A musical device can be an electronic instrument as well as a computer running MIDI aware programs The term MIDI is an acronym for the name Musical Instrument Digital Interface The specification is main tained and published by the MIDI Manufacturers Association MIDI data describes much more than what notes are to be played and when It includes information describing dynamics tempo expression and much more See the table below One thing that MIDI cannot specify though is
2. Verifying the Installation Step 1 Open the PLAY Engine The best way to test whether the PLAY Advanced Sample Engine is correctly installed is to open the PLAY Engine as a stand alone program that is not as a plug in in a se quencer or other host To do this open one of the libraries by choosing it from the list of installed programs e Ona Windows PC Start gt Programs gt East West gt ibrary name e Ona Mac Applications folder double click on East West open ibrary name If the Setup routine installed the library s icon on your desktop or if you put one there manually then you can also open the standalone version by double clicking on that icon If the library s window opens then the software is correctly installed go to Step 2 If it does not open and there s an error message try to correct the problem specified in the message If there s no error message and no window appears then verity that all the Steps in the Installation and Authorization chapter were followed If necessary rerun the setup program Chapter 5 Getting Started 31 THE EASTWEST PLAY SYSTEM The Settings Dialog Step 2 The Audio Tab The next task is to configure the Audio connections Click on the Settings but ton near the top of the PLAY window A dialog similar to the one shown here opens There are six tabs at the top In this step the Audio tab should be se lected Sample Rate 44100 Hr Audio Buf
3. When the authorization completes successfully you see ees ie pe ae ages a the screen at the right You are now finished and can au Click License Another to authorize another product thorize other EastWest products If you choose to do so or click Quit Authorizing a Library When Your Music Computer Is Not on the Internet If the computer on which you will saem instattation Type 3 be running your EastWest libraries Select the desired installation type does not have an Internet connec tion you can perform the autho en Et ET R j Jf Only the Authorization Wizard is installed Choose this option if you rization on another computer as ane will only be using this machine to authorize products long as you insert the iLok security u key in a USB port of that Internet SI Al application features wil be installed This option is recommended connected machine That is the wee is si i license Is stored n the iLok and Pe not the computer SO the ILok has a Use this option to choose which application features you want f lo installed and where they will be installed Recommended tor to be at least temporarily online SIE advanced users and then once authorized can be ens ee eet moved back to the computer where To aaa the PLAY System will be running From the same DVDs you used to install the PLAY System library rerun the install on the Internet connected computer but this time i
4. The EastWest PLAY System Users Manual THE EASTWEST PLAY SYSTEM The information in this document is subject to change without notice and does not rep resent a commitment on the part of East West Sounds Inc The software and sounds described in this document are subject to License Agreements and may not be copied to other media No part of this publication may be copied reproduced or otherwise transmitted or recorded for any purpose without prior written permission by East West Sounds Inc All product and company names are or trademarks of their respective owners East West Sounds Inc 2007 All rights reserved East West Sounds Inc 6000 Sunset Blvd Hollywood CA 90028 USA 1 323 957 6969 voice 1 323 957 6966 fax For questions about licensing of products licensing eastwestsounds com For more general information about products info eastwestsounds com http support soundsonline com Version of October 2008 THE EASTWEST PLAY SYSTEM Credits Producer Doug Rogers Software Development Klaus Voltmer Patrick Stinson Stefan Kersten Klaus Lebk cher Toine Diepstraten Stefan Podell Ezra Buchla Nicholas Cardinal Jonathan Kranz David Kendall G nter Hirscher Olivier Frappier Doug Rogers Nick Phoenix Rhys Moody Stefan Leiste Manual John Philpit O oO 0 W N THE EASTWEST PLAY SYSTEM PLAY About EastWest Producer Doug Rogers EastWest Studios How to Use This and the Ot
5. Chapter 7 The Player View 90 THE EASTWEST PLAY SYSTEM Main Me Drop Down Lists When the user can select from a selection of text strings Abou the control is an oval with a single white triangle at its right end Clicking Open anywhere in the oval opens the list of available options With the mouse eth scroll through the list if necessary and the click on the choice Save EEE UNE Note that the PLAY System Main Menu has been implemented as such a close drop down list as seen at the left Spinners A spinner allows the user to enter integer values over a fixed range In Player View there are 5 spinners inside a single oval marked MIDI See the image below To enter a specific numeric value click on the Spinner s number and the digits will turn blue Then type in a valid value To change the value up or down in small increments click on the small up arrow to add l or on the small down arrow to subtract 1 The Basic Controls In a band along the top of the EastWest PLAY System window live four basic controls e the Main Menu e the Settings button e a button to toggle between the Instrument and Browser Views e the Instrument List These buttons are present in both the Instrument and Browser Views though their ap pearance may be slightly different in those two views The layout can also vary from one library to the next as shown in the two images below The first is from Fab Four and the second from Sympho
6. Is unchecked and dis abled and the action reads Skip Under most circumstances the des PLAS Tal Di aa je i SE C Installation Type Uninstal X Play Libraries J 12 0KB Macintosh HD TE a ru ll Space Required 89 5MB Remaining 13 0 oe Or e Includes the latest Fab Four instruments for your library Please select the folder to the right of this entry which contains your Fab Four instruments and samples folders E uporede tination folder for the library is the only thing that needs your attention After you choose to continue Mac OS X asks for your password Please make sure to have it ready Once the installer starts to copy files you will be asked to insert consecutive DVDs into the drive until all content has been copied O Introduction O Read Me License O Select Destination Installation Type O Install Finish Up The software was successfully installed Success Screen If all went as it should you are notified of a successful Installation If an er ror occurs see whether you can resolve the problem Or contact technical support at EastWest for assistance Click the Finish button to end the installation program Chapter 4 Installation and Authorization Zo THE EASTWEST PLAY SYSTEM Installing Large Libraries on a Mac Computer If you want to install only a part of a large library such as only The Steinway D piano from Quantum Leap
7. b u tto n browse button below When you are finished press Next Library Folder Screen You are asked where the instrument files and SS aea sample files should be stored FAS ay Biome Select the drive and folder you picked when planning the installa tion above If the folder listed in the screen is not correct click on Wise Installation Wizarnd E Cancel Chapter 4 Installation and Authorization 21 THE EASTWEST PLAY SYSTEM the Browse button to change to a different one When the correct drive and folder are listed click on Next VST Folder Screen It is standard for VST plug ins to be stored in a sin gle location in the file system Use this screen to specify the location If you have other VST instruments you can use the Browse button to change to that path Or if you choose you can accept the default value When the displayed path is what you want click on the Next button Ready To Install Screen At this point all questions have been answered Click on the Next button and all the indicated files will be copied to the file system You will see several other screen appear briefly and disappear on their own This is normal it indi cates the progress being made VST Install Folder Select the destination for the WST plugin Select the destination tor the YST plugin by clicking on the browee button below When vou are fnghed press Mest YST Install Directory L CAVSTPMge Browse Wise
8. in the file names will be 64 instead If a problem occurs with your installation EastWest Technical Support might ask you to run one of these files Chapter 4 Installation and Authorization 29 THE EASTWEST PLAY SYSTEM 5 Getting Started 31 Verifying the Installation 32 The Settings Dialog 37 Playing a First Note 39 Next Steps Click on this text to open the Master Navigation Document 30 THE EASTWEST PLAY SYSTEM Getting Started Once the setup program finishes and the authorization is complete you re probably ea ger to use your new software but there are still a few tasks that need to be performed to integrate PLAY with your hardware and software environment This chapter walks you through the process of customizing your setup You will need to do most of these steps only the first time you Install one of the PLAY System Virtual Instruments For example if you did a full installation of Quantum Leap Ministry of Rock and you re now ready to install EastWest Quantum Leap Symphonic Or chestra you should only need to do these steps again if the new installation isn t working as expected You may want to return here if the software ever stops working which could happen for example when you install new hardware and or software In addition some of the tabs in the Settings dialog described later in this chapter can be used to fine tune the performance of PLAY for your specific hardware environment
9. played on the keyboard or in the sequencer Chapter 7 The Player View 54 THE EASTWEST PLAY SYSTEM You can also use this to combine multiple instruments in a single MIDI channel As an example maybe you want to play guitar chords from El to E2 and guitar picks from F2 to C4 on your MIDI keyboard even though chords and picks are separate articulations within the same Elements file Load the same guitar Elements file twice In one of them set the High Key to E2 and set the articulation to some type of chords In the other Set the Low Key to F2 and set the articulation to single picked notes With this setup a single MIDI keyboard or single track in a sequencer can play both articulations The Sample Purge group provides 3 buttons that allow the user to remove unused samples from the computer s memory The Purge functionality works by tagging every sample played when the Purge button is pressed PLAY removes from memory the Prime buffer for every un tagged sample This action frees RAM so it can be used for other instru ments Note that Sample Purge works on one instrument at a time If you want to purge samples for multiple instruments this feature has to be invoked individually for each one Here are the steps to use when purging samples 1 Optionally press the Reset button to un tag all samples This step is only required if there s reason to believe a significant number of notes not in your project have been played in this
10. 66 Sustenuto Pedal on off 4 Foot Pedal 67 Soft Pedal on off 5 Portamento Time 68 Legato Pedal on off 6 Data Entry 69 Hold 2 Pedal on off Volume 120 All Sound Off 8 Balance ZI All Controllers Off 10 Pan Position 1285 All Notes Off al Expression 124 Omni Mode Off 12 Effect Control 1 125 Omni Mode On IRs Effect Control 2 126 Mono Operation 127 Poly Operation This information is included here for the benefit of those users who might choose to use these MIDI codes to control a performance in ways beyond the scope of this manual Here we will discuss only four of the codes 1 7 10 and 11 as indicated by the as terisks in the table Using MIDI to Shape a Performance The sound of a performance by a live musician differs from that of a cheap music box in all the ways that the musician interprets the music through tempo adjustments expres sive dynamics accents timbre changes decisions about which articulation to use for each note and so on But a MIDI stream is only digital data it s the job of the musician whether playing in real time or adding data to a sequencer project to use MIDI to convey his or her musi Chapter 10 Using MIDI Commands 78 THE EASTWEST PLAY SYSTEM cal intentions The MIDI standard was designed to convey all these interpretive elements And the EastWest libraries were designed to respond appropriately to expressive cues Control Code 1 Mod Wheel Mod Wheel data is added to the MIDI s
11. MP3 The downside is that the instrumentation and sound of the file on the receiver s computer are entirely dependent on the local setup especially the sound card if the piece can be played at all While the notes and rhythm will be preserved there s no guarantee the sounds of the instruments will be the same Ways around this problem are out of scope in this manual Chapter 10 Using MIDI Commands 77 THE EASTWEST PLAY SYSTEM ADVANCED The PLAY Engine like many other MIDI based programs calls the 16 MIDI channels 1 to 16 Some other software including some host programs may number the MIDI channels O to 15 which ts still 16 separate numbers If you set matching values in the PLAY Engine and the host sequencer but the expected instrument does not sound try adding one to the channel number in PLAY or subtracting one in the sequencer but not both If the instrument now sounds correctly you have found such a mismatch The Most Common MIDI Parameters In addition to data about notes tempo meter the published spec for MIDI defines con trol codes so that various aspects of a performance can be conveyed along with the basic note data There are potentially up to 128 possible control codes but not all numbers from O to 127 are currently defined Here are some of the most commonly used codes MOST COMMON MIDI CONTROL CODES O Bank Select 64 Hold Pedal on off Modulation Wheel 65 Portamento on off 2 Breath Controller
12. Note that the MIDI Port control is empty when being run as a plug in That s because in that mode the host program manages all interaction with external MIDI devices The Output control specifies to which of the sound card s audio output channels the PLAY Engine s output should be sent These are listed in pairs 1 amp 2 3 amp 4 and so on because they are accepting stereo signals The Articulation List The Articulations list displays the names of all ar ticulations in the current instrument together with Sub controls for specifying parameter values de fined at this level This control is described in more detail on page 44 Library specific Controls It s likely there are other controls in the Player View that are not listed in this chapter They are controls that do not apply to all libraries Read the library specific manual for information about these controls The PLAY System Keyboard At the bottom is an 88 key keyboard This part of the display can be used in several Ways e Each selected instrument indicates its range by turning all keys associated with play able notes white Chapter 7 The Player View 62 THE EASTWEST PLAY SYSTEM e When a keyswitch instrument is selected the keys available as keyswitch notes are displayed in blue e You can use the mouse to click on any white key to audition that note for the selected instrument Likewise you can use the mouse to click on any blue keyswitch
13. as described starting on page 61 Make sure this is the same MIDI channel assigned in Cubase If you have done everything correctly Cubase should now be able to play the instrument you opened in the PLAY plug in And you 2 can open more instruments in PLAY just make sure you always match the MIDI enna in PLAY with the one in Cubase Using the PLAY System Plug in with Digital Performer With a project open in Digital Performer select Project gt Add Track gt Instrument Track from the menu system Choose a stereo instance of PLAY GSES studio Setup Windows _ Help ee AE ce ae BE MIDI Track DEM Se da CAR ES gt Mono Audio Track Pag iin ni ah Stereo Audio Track CHES a e Surround b Modify Conductor Track gt Aux Track Age A Track Folders p instrument Track gt Add Instruments YEI Track Groups OG Master Fader Track FEM Add Unassigned ir Hl Mody Track Grotps p Apple DL5MusicDevice stereo Sequences gt HASELTIR KreneQ Chunks FC Wi 5 lay Tracks PT F st West Play Ot I Sequence Editor 5 East West Play stereo Mixing Board eM Modell stereo Set the output of the PLAY instrument track to the appropriate sound card output When PLAY opens click on the Browser button near the top of the window In the Browser View select the library you wish to open This operation is described starting on page 65 Go to the Player window where you can select the desired MIDI channel as described start ing on page
14. back and forth between the left and right speakers and then seem to move slowly from right to left across the sound Stage of the resulting audio track It s possible to manipulate PLAY s Pan control to accomplish this effect and to automatically do it the same each time the sequencer s project is played back The two most common ways to achieve such an effect are as follows e Record the movements of a physical knob or slider on MIDI hardware known as a control surface To do this map a specific hardware control to PLAY s Pan knob and then turn on automation recording for that mapping While the project is playing in the sequencer move the hardware control as needed At the end turn off automation Chapter 9 The PLAY Engine as a Plug in 73 THE EASTWEST PLAY SYSTEM recording The next time you play back the project the Pan knob will move the same way without having to move it yourself e Draw the automation in what s called an envelope To do this set up a mapping so that the sequencer knows which of the PLAY Engine s controls to manipulate The create an envelope for that control in the appropriate track of the sequencer Then use the tools provided to draw in the movement of the knob The following image shows Such an envelope for the panning example described above Specific details on how to do both of these tasks with your sequencer can be found in its documentation In this image the short horizont
15. default envelope for each instrument and to help in shaping a new envelope should you decide to make that change The Master Volume Solo and Mute Controls The Master Volume knob specifies the dynamic level for the current instrument It applies equally to all sounds generated by this in strument In contrast the volume sliders within the Articulations control apply to only that one articulation Chapter 7 The Player View 60 THE EASTWEST PLAY SYSTEM The Solo button when turned on and illuminated turns off the audio output of all other instruments in this instance of the PLAY Engine leaving only the current instrument to generate sounds This is useful when trying to focus on what s happening in only one instrument out of the entire mix The Mute button when turned on and illuminated turns off the audio output of the cur rent instrument It has no effect on other instruments If the Solo and Mute buttons are both turned on for any given instrument all audio output for all instruments in that instance of the PLAY Engine is turned off Other Controls The Info Control Information about usage of computer resources is provided in the Info display This is a read only presentation of 4 parameters e CPU the percentage of the total processor capacity the PLAY Engine is consuming It can be useful in deciding whether you need to take advantage of strategies for lower ing processor usage such as freezing or oth
16. effect is known as Delay When turned on this effect causes each original note in this instrument to be repeat ed one or more times producing something like an echo effect The raabe AU UOTE three knobs in this section of the UI define how this effect generates the output aa wu Ft ae d _ On Off Button This button activates the Delay controls When it s off The PLAY Engine generates no delay Time This parameter specifies the time interval between each repeat of the note The minimum value is one tenth of a second and the maximum value is five seconds Chapter 7 The Player View 97 THE EASTWEST PLAY SYSTEM Feedback With this parameter it s possible to specify that some fraction of each repeat be fed back into the delay generator causing a series of echoes When the second knob is set at 100 each repeat is fully as loud at its predecessor causing the echo to continue forever with no diminution A setting of 75 causes each repeat to be three quarters as loud as Its predecessor eventually dropping below the level of audibility Very low feedback levels will effectively limit the number of audible echoes to one or two If you need to stop a series of echoes that seem likely to persist longer than desired the On Off button will kill the effect Level The third knob specifies the relative loudness of the first echo in decibels A value of O dB indicates that the first echo Is to be as loud as the original and the f
17. have modi fied and saved to the file system Note that opening an instrument from the Main Menu is the equivalent of using the Browser s Add button If you want to do a Replace opera tion from here you will need to delete the old instrument and add the new instrument in separate steps from the menu Chapter 7 The Player View 52 THE EASTWEST PLAY SYSTEM Once the instrument has been opened it becomes the currently selected instrument All the controls in the Player View apply to the newly opened instrument MAIN MENU Recent If you hover the mouse cursor over the Recent About item in the Main Menu a list appears of the last 9 in ee eee struments opened This list includes instruments opened Sal from the Open menu item as well as from the Browser Recent a 3YE Sus wib DYF ewi Click on an Instrument s file name to reopen it Save Camp Double Reed Elements ewi Here Comes The Guitar Master ewei eles Portamento ah ew At the bottom of this cascading menu is the item Clear ail STU Stac RR x3 ew Recent Click on this to empty the Recent list You might choose to do this whenever you start a new project so you don t mistakenly select an old instrument Current Instrument F 15W KS Master ewi 18V Lyr ewi Save It s possible to write the current collection of instru ments including any changes you made with controls in the Player View to a file in the file system so that it can be reopened at a la
18. jump quickly between these PDFs when being read on the computer screen This MND is a one page file with hyperlinks to the PLAY System documentation and to all the library manuals Hyperlinks to this Master Navigation Document are found in the lower right corner of the title page of each chapter in each document From there you can open any other document in the collection For example if you re reading something in the documentation for the Quantum Leap Pianos library and need to open the manual for the PLAY System as well go to any chapter title page and click on the link that says Master Navigation Document It will open in a new window on the computer screen In that document click on the icon for the PLAY System and its manual will open in the same window hiding the MND You now have both the Pianos library manual and the PLAY System manual open in separate windows so you can refer to them both Online Documentation and Other Resources For the most up to date information visit the support pages at EastWest s web site There you can find e information made available after these manuals were written e FAQ pages that may already list answers to questions you have e suggestions from EastWest and other users of the EastWest PLAY System e news about upcoming releases The address is http support soundsonline com You can also visit the EastWest online forums There you can read comments and ques tions from others who
19. not checked you must click the up or down arrow repeatedly to change the value in the spin box by more than 1 When it is checked you can still click repeatedly or you can click and hold down the mouse button on an arrow to cause the value to increment or decrement repeatedly let go of the mouse button when you get to the desired value wv Use Accelerating SpinBoxes r Play InterFace Default Interface The group at the bottom lists all the EWQLSO Platinum Brass currently installed PLAY virtual instru EWOLSO Platinum Percussion EWML5SO Platinum Strings ments Select the one whose UI you EWQLSO Platinum Woodwinds Fab Four want to display when the PLAY plug in QL Gypsy i i GL Ministry of Rock opens in a Sequencer or other host This OL Pianos QL Stormdrum 2 selection does not affect what displays OL voices of Passion Chapter 5 Getting Started 36 THE EASTWEST PLAY SYSTEM when you open PLAY in standalone mode in that mode you are opening a specific library and that library s Ul is what you will see first Note once you open any instrument its Ul will appear no matter which interface is the default Playing a First Note Step 7 Loading an Instrument If the Browser View shown here is not currently displayed on your screen go there by clicking the Browser button near the top of the UI The left most column has two regions System and Favorites The one or more installed librar
20. on one of the white keys you should hear a note If not note that occasionally some notes sound in only some of the keyswitched articulations Before you attempt any other troubleshooting try clicking on a few more notes over the full range of white keys If you don t hear a sound from any white key the cause can be one of several reasons e You have not successfully authorized this PLAY virtual instrument e You have not inserted the iLok security key into a functioning USB port on this com puter An error message should appear if this is the case e You did not correctly set up the Audio parameters in step 2 above e Your sound card and or speakers are not turned on If you re still not getting a sound try returning to the Settings dialog and go to the Audio tab as described in Step 2 earlier in this chapter Click on the wide button in the Test Tone group If you can hear the tone then the audio path from PLAY to your speakers or headphones is working correctly If you hear no tone and the volume setting is loud enough that it should make an audible tone then you have narrowed the problem to that part of the path Note that the Test Tone does not require a working license be installed in an attached iLok security key Step 9 Using a MIDI Keyboard If you were able to play a sound using the mouse and the onscreen keyboard the next Step is to do the same with a MIDI keyboard or other device for sending MIDI notes If you d
21. session 2 Play your project or at least the instrument s you re about to purge all the way through This step tags all the samples you want to preserve in memory 3 Press the Purge button This step removes from memory all the un tagged samples for the current instrument that is the samples not used in your project The Reload button reloads the samples for the current instrument that were purged with the Purge button Press this button any time you make changes to an instrument s part where you may have added notes that were purged earlier You can then re run the steps above Current Instrument gt Delete Selecting this menu option removes the instrument from the list of instruments and unloads all its data from memory Exit This option closes the window When the PLAY Engine is being run as a standalone program any changes made and not saved in a separate operation will be lost When it is being run as a plug in closing the window does only that it does not remove PLAY from the host s list of inserted plug ins the host will still save the current state of this Instance of the PLAY Engine even though the window is closed If you want to remove the whole plug in that must be done from the host Chapter 7 The Player View 3 THE EASTWEST PLAY SYSTEM The Settings Button Pressing this action button opens the Settings Dialog This collection of controls is de scribed in detail in Chapter 5 Getting Started b
22. the document These links provide the ability to jump directly to a refer enced page elsewhere in the same or a companion document with the click of the mouse When the mouse cursor moves over such a link it changes appearance Such hyperlinks are available in the list of sections in each chapter title page as well as for certain indi vidual words and phrases within the chapters By opening the Bookmarks pane along the left edge of the Adobe Acrobat Reader the user can jump directly to a topic from the section names or to a specific page by clicking on one of the page thumbnails small images of each page Note that some older ver sions of Acrobat Reader might not support all these features The latest Acrobat Reader can be downloaded and installed at no cost from the Adobe web site As an example of a hyperlink click on the last word of the previous sentence to be taken directly to the Adobe site When reading this and other manuals on the computer screen you can zoom in to see more detail in the images or zoom out to see more of the page at once If an included picture of the user interface or a diagram seems fuzzy or illegible then zoom in using one of several means provided in the Acrobat Reader software A Note on the Included Images Every library that s part of the EastWest PLAY System has a somewhat different look onscreen from the others The backgrounds vary the controls are in different places controls present in one li
23. until needed or to load it all into memory for a given instrument Chapter 6 Instruments and Articulations 47 49 90 91 96 97 98 99 60 61 62 THE EASTWEST PLAY SYSTEM PLAY 7 The Player View The Four Regions of the Player View The Various Types of Controls The Basic Controls The Stereo Channel Controls The Delay Controls The Reverb Controls The AHDSR Envelope Controls The Master Volume Solo and Mute Controls Other Controls The PLAY System Keyboard Click on this text to open the Master Navigation Document 48 THE EASTWEST PLAY SYSTEM The Player View The PLAY System displays two primary user interfaces Uls in its main window the Player View and the Browser View The Player View described in this chapter displays the controls for one instrument at a time The exact set of control and their appearance vary from one library to the next This is the UI where most of the work is done to define the audio output The Browser View displays a listing of installed libraries and allows you to open individual instruments from the computer s file system Also in the Browser View It Is possible to set up virtual folders for quick access to frequently used instruments This view Is de scribed in detail in the next chapter This chapter and the next describe the appearance and behavior of the standalone ver sion Because only minor differences between the standalone and plug in versions exist
24. use different MIDI channels for different articulations instead of the keyswitch Viewing the Articulation List To see the list of articulations after loading an instrument go to the main PLAY window where you will see a list control that looks something like the image below The exact appearance can vary from one library s Ul to the next Each row in the list is a single articulation At the left is the note name of the keyswitch that initiates the use of each articulation The most common first key Switch note is CO MIDI note 24 But if the range of the playable notes extends into that part of the keyboard then a different octave for example C4 MIDI note 72 might Start the list See the section called keyswitches later in this chapter Chapter 6 Instruments and Articulations 44 THE EASTWEST PLAY SYSTEM After that is a description usually abbreviated of each articulation See a list of the most common abbreviations later in this chapter 7 Next are two buttons The first button labeled active allows the user to turn on and off the playback of a given articulation It s like a zei Mute button but at the level of an individual articulation The second wen button labeled loaded allows the user to load or unload that articu memas lation s samples from the computer s memory Unloading samples free up RAM so you can load more instruments than you might otherwise Click on a button to toggl
25. values indicate that the reverb is quieter than the played note If the level is too low the effect mare be barely audible or even not perceptible Chapter 7 The Player View 58 THE EASTWEST PLAY SYSTEM The AHDSR Envelope Controls The term envelope refers to a series of five stages that shape the dynamics of each note from the moment the sound starts until it ends The stages are called e attack the time in milliseconds from the beginning of the note until it reaches Its highest volume e hold the time in milliseconds that the loudest point of the attack is maintained e decay the time in milliseconds that it takes to drop from the highest point of the at tack to the sustained tone that follows e sustain the loudness of the tone in decibels that continues after the attack until the note ends e release the time in milliseconds for the note to diminish from the sustain level to silence after the end of the MIDI note The initial letters of these five parameters give this envelope the name AHDSR ADVANCED Many sample players and synthesizers from other manufacturers do not in clude the Hold parameter in the envelopes You may therefore see this type of envelope referred to elsewhere as ADSR Parameters for the five stages can be controlled individually with the five knobs in the PLAY user interface The exact location and appearance varies a little from library to library but how to use the controls applies to
26. ware business for 20 years In the late eighties he released the very first commercial drum sample CD and followed it with the multiple award winning Bob Clearmountain Drums sample collection In the years that followed he practically reinvented the sound ware industry EastWest in troduced loop sample libraries to the market in the early nineties followed closely by the first midi driven loops Dance Industrial He released the first sample library to include multiple dynamics followed by the first sample library to stream from hard disk an innovation that led to the detailed collections available today His recent productions are Symphonic Orchestra awarded a Keyboard Magazine Key Buy Award EQ Maga zine Exceptional Quality Award Computer Music Magazine Performance Award and G A N G Game Audio Network Guild Best Sound Library Award and Symphonic Choirs awarded Electronic Musician 2006 Editor s Choice Award G A N G Best Sound Library Award and Keyboard Magazine Key Buy Award He persuaded audio legend Prof Keith O Johnson to record EWQLSO and EWQLSC and came up with the revolutionary idea of recording all instruments and voices with 3 simultaneous stereo mic setups so users can control the tone of the performances and Chapter 1 Welcome 3 THE EASTWEST PLAY SYSTEM the acoustics of the concert hall as well as create surround sound mixes His latest productions include Qu
27. without having to navigate to t every ae time To add one of these instrument shortcuts to a virtual folder navigate to the instrument as described above Once the instrument file always with an extension of ewi is selected use the mouse to drag the name N en of the instrument on top of the virtual older where you os want to add it when you release the mouse button Li a the shortcut to the file has been added To verify this select the folder and you should see all its contained instruments in the first column as shown in the image Note in this image that the basses come from two different libraries You can collect instruments from any PLAY System library in a single folder The Browser View s Keyboard Note that the keyboard at the bottom of the window also works in the Browser View When more than one Instrument Is open It s the current instrument as selected in the Instruments drop down list in the upper right corner that determine which instrument will sound when the keys on the keyboard are clicked with the mouse Chapter 8 The Browser View 68 70 70 71 12 12 13 14 THE EASTWEST PLAY SYSTEM PLAY 9 The PLAY Engine as Plug in Opening the PLAY Engine in a Host Program Using the PLAY System Plug in with Cubase Using the PLAY System Plug in with Digital Performer Using the PLAY System Plug in with Logic Using the PLAY System Plug in with Sonar Automation How the Plug in and Standalon
28. 61 GSES Studio setup Windows Help Create a new MIDI track in DP ER na mu MIDI Track EI Project gt Add Track gt MIDI a ee u SS AUCH Track 2A The newly created MIDI track ap pears in the Tracks window Set the output of the MIDI track to PLAY Record enable the MIDI track Chapter 9 The PLAY Engine as a Plug in 71 THE EASTWEST PLAY SYSTEM Using the PLAY System Plug in with Logic With a project open in the Logic sequencer highlight any not yet used Instrument Track For example you can start with the track labeled Inst 1 1 Ho plug in Mona fe AU Generators AU Instruments Multi Channel Under the I O insert in the Channel Strip section of the Arrange window select Stereo gt AU Instruments gt East West gt Play East West This opens the PLAY window Click on the Browser button to open the Browser View In the Browser View select the library you wish to open This operation is described starting on page 65 Click on the Player button where you can select the desired MIDI channel as described Starting on page 61 Make sure this is the same MIDI channel assigned in Logic If you have done everything correctly Logic should now be able to play the instrument you opened in the PLAY plug in And you can open more instruments in PLAY just make Sure you always match the MIDI channel in PLAY with the one in Logic Using the PLAY System Plug in with Sonar In Cake
29. Continue C co sack J Installation Type Screen This image is on the next page On this screen you can select what parts of the package you want to install To the right of the Library selection is a folder If you do not change the folder the library will be installed in your root hard drive Play Libraries LipbName Library where LibName is the name of the library you are currently installing To change this click on the folder in the Location column and select Other It Is recommended that you create a folder called LibName Library at the location you want to install into however this is not required Chapter 4 Installation and Authorization 24 THE EASTWEST PLAY SYSTEM Note that if you uncheck all boxes the Uninstall checkbox will become checked This will uninstall everything except the samples And if you explicitly check the Uninstall checkbox the other options will become disabled Depending on whether Custom Install on Macintosh HD any com ponents are Package Name Location Action size installed alread the Introduction Standalone Install 24 7MB y ERNA M Audio Unit Install 14 4MB Action column might vita VST Lz 14 6MB O License Authorization Wizart all 5 6MB read Install or Upgrade ia 3 Fab Four Library The same holds true for the button at the lower right it might say In Stall or Upgrade If you have a newer version of any component on your system the checkbox
30. Fab Four Some aspects of the user Interface such as the selection controls at the top and the keyboard at the bot tom not shown here remain relatively constant through all libraries The controls in the central section are library specific and can have very different layouts to accommodate the varying needs of each library The PLAY Engine can be run in either of two modes as needed e In Standalone Mode the PLAY Engine runs as its own program MIDI and audio connec tions are usually made directly with the sound card s driver e n Plug in Mode the Play Engine runs as part of a host program usually a sequencer The host handles all MIDI and audio connections When in Plug in mode only it is possible to open more than one instance of the PLAY Engine at a time One consideration in deciding how many instances to open simultane ously is the question of how many instruments you want to be able to be able to manipu late at once through Its library s user interface There are other considerations as well some of which may be determined by your choice of host and or working environment Only one instance of the standalone PLAY Engine can be running at a time It s possible to open as many Instruments within that Instance as your computer s resources allow The number of unique MIDI channels for playing instruments within a standalone PLAY Engine is limited by the number of MIDI ports defined for example if 10 MIDI ports are availa
31. Installation Wwizand i Cancel Ready to Install the Application Click Next to begin installation Click the Back button to reenter the installation information or click Cancel to exit the wizard Wise Installation Wizard R Success Screen If all went as it Should you are notified of a suc cessful installation If an error oc curs see whether you can resolve the problem Or contact technical Support at EastWest for assistance Click the Finish button to end the installation program Once the PLAY System is installed the several disk s worth of samples Chapter 4 Installation and Authorization J Fab Four has been successfully installed The Fab Four installer will now install the sound library Please make sure to have all your DOs ready then click on the Finish button below Wraps pia te Sas Pirk 7 TUEN DOL i lt Back Fangel THE EASTWEST PLAY SYSTEM need to be copied to the hard drive When asked replace each DVD with the next until all samples have been copied One more step is required to compete the installation It s Tou must restart your system for the changes necessary to reboot the computer before you can run the __ made toyour computer to take effect Please choose an option below PLAY System successfully Selecting reboot now and click ing OK Initiates the reboot process If you have work open in another program make sure you save ever
32. Lok between the two computers At any given time the library will be functional only on the computer with the iLok key attached If you are running the PLAY System on a network and a library s files are on a different computer than the PLAY Advanced Sample Engine accessing those files then the iLok key needs to be in a USB port of the computer where the PLAY Engine is running The license for PLAY System libraries can be moved from one physical key to another at any time and moved as often as you need to The moving of licenses between keys as well as other maintenance can be done at a web site maintained by PACE Anti Piracy Inc www ilok com Authorization Instructions Username MyLoginName Password C Remember me The authorization process requires that an iLok security key be attached to the computer Insert the iLok you are planning to use for this library in a USB port The computer must be connected to the Internet If the computer on which you will be running this library is not connected to the Internet see the instructions below Once a library has been successfully installed an application called the Authorization Wizard appears in your EastWest programs When you start this program a window opens that looks like the image at the left Enter your Username and Password as described in the au C Remember my password thorization overview above If you plan to authorize more EastWest products in the future
33. Pianos follow these steps e When initially installing the virtual instrument select all the software components for example Standalone Audio Units VST and the Authorization Wizard and as many of the libraries as you want to install during this session See the screen titled Custom Install above it is on that screen that the multiple parts of the library will appear e f at a later time you want to install any other part s of the library reopen the same installer When you get to the page Custom Install select only the part of the li brary that you want to install in this session You do not have to reinstall any software components Authorization an Overview When you buy a license to an EastWest PLAY System library it includes an authorization code This is a unique string of characters that identifies the license You need to convey this to an online database that can verify no one else has used this code If It passes verification you are granted the license which is placed in a physical security key see below When you run the Authorization Wizard it asks you to log in If you have already created a Username and Password at www soundsonline com you can use it Otherwise create a new account using the link in the Authorization Wizard See below for instructions When an instrument from a library is opened in the PLAY Engine the program verifies that there s a security key attached to the computer Only i
34. STWEST PLAY SYSTEM Mission Impossible theme Hawaii Five O theme Beverly Hillbillies theme God father theme plus much of the Monkees and Partridge Family television series It would be impossible to name all the musical royalty who have worked at EastWest Studios but here are some of them in alphabetical order Christina Aguilera Herb Albert America Paul Anka Fiona Apple Audioslave Franky Avalon Barenaked Ladies Better Than Ezra Blondie Buffalo Springfield Burt Bacharach Beach Boys Blink 182 Glen Campbell Canned Heat Vickie Carr Carpenters Johnny Cash David Cassidy Ray Charles Chicago Petula Clarke Ry Cooder Elvis Costello Count Basie amp Orchestra Eric Clapton Nat King Cole Natalie Cole Ornette Coleman Duane Eddy Jan amp Dean John Coltrane Petula Clark Joe Cocker Sam Cooke Bing Crosby Bobby Darin Sammy Davis Jr Jackie DeShannon Duke Ellington Neil Diamond Fifth Dimension Bob Dylan Ellla Fitzgerald Benny Goodman Big Band Grateful Dead Grass Roots Green Day Guess Who Lani Hall Herbie Hancock Don Ho Whitney Houston Howlin Wolf Janis lan Ike amp Tina Turner Incubus Isley Brothers Michael Jackson Elton John Stan Keaton Carole King Kris Kristofferson Franky Laine K D Lang Avril Laverne Michel LeGrand Peggy Lee Little Feat Trini Lopez Madonna Mamas amp the Papas Dean Martin Johnny Mathis Meatloaf Sergio Mendez amp Brazil 66 Meta
35. a sound card make sure that device is powered up If you have not yet used this Chapter 5 Getting Started 38 THE EASTWEST PLAY SYSTEM keyboard successfully on this computer check with the keyboard s documentation to verify both the keyboard and the driver are properly installed Next Steps Once you can load an instrument into the standalone version of the PLAY Advanced Sample Engine and can hear a note by playing on a keyboard you re ready to explore the other features Here are some of the things to try next Use this manual and the ac companying manual for the specific library or libraries for which you own licenses and learn how to do the following tasks Open more than one instrument and assign each its own MIDI channel so they can be played individually Open a sequencer or other host and insert one of the plug in versions Write a MIDI melody in the sequencer and have the PLAY Engine plug in play It Play with the controls in the Articulations window including the Active and Loaded buttons as well as the articulation specific volume controls Load an instrument with keyswitches and play a musical phrase that jumps from one articulation to another mid phrase This can be performed in both the standalone and plug in versions Adjust the parameters for specific articulations that is learn how to use all those knobs and buttons in the user interface Learn how to save your settings so they can be reloaded at a later ti
36. al blue segments are MIDI notes played on a guitar The continuous green line indicates graphically the position of the Pan knob 90 left 90 right left right and then moving slowly to the left How the Plug in and Standalone Versions Differ For the most part the two versions look and behave the same but there are differences that often derive from the fact that the host programs provides the plug in version some of the services that the standalone version must do for Itself When you open the PLAY Engine in standalone mode you are selecting the name of a virtual instrument The UI that appears matches the virtual Instrument you opened For example when you open Quantum Leap Gypsy it s the Gypsy UI you first see In contrast when you open the PLAY Engine plug in the UI that first appears belongs to the instru ment named as the default library in the Settings dialog see page 36 Of course once you load any instrument it s that instrument s UI that appears The audio settings and MIDI parameters au mm configured in the standalone version s Settings dialog are not relevant to the plug in version the values are set in the host Therefore the Audio Settings and the entire MIDI tab are grayed out and not selectable as show in the image Streaming Overload Network Af Other j Audio Settings Audio Derice Sample Rate dF ak 4 Audio Buffer Size MuUEUE Channels A510 Sethinos
37. anged thereafter One possible recommendation is to use Volume to adjust the relative loudness of each track if it s discovered during a final mix session that the lead guitar needs to be boosted throughout the piece or in certain large sections adjust the Volume where appropriate Expression is designed more for continuous dynamics see below Control Code 10 Panning Sound generators including the libraries from EastWest respond to Panning codes by adjusting the relative loudness of the sound in the two stereo channels giving the lis tener an impression of the instrument being left or right of the center line and by how much if any Some libraries may have the instrument already positioned correctly in the sound space such as instruments in a symphony orchestra being recorded where they normally sit in a concert hall Listen to the sounds in your specific library to see whether that s the case Chapter 10 Using MIDI Commands 79 THE EASTWEST PLAY SYSTEM Control Code 11 Expression As mentioned above Expression and Volume are two different codes associated with dynamics CC11 is intended to be used to add the moment by moment dynamics that mimic the way live musicians are constantly adjusting the force of the breath or the pres Sure of the bow on the strings to achieve musicality These changes produce the dynamic arc of a melody or even swells in individual notes Chapter 10 Using MIDI Commands 80
38. antum Leap Pianos another 3 mic setup and the most detailed virtual piano collection ever produced and Fab Four inspired by the sounds of the Beat les featuring the same kind of vintage instruments and original EMI Abbey Road record ing equipment as the Beatles used to create their music He persuaded audio legend Ken Scott who was involved in the recording of five Beatles albums and an engineer for Magical Mystery Tour and The Beatles also known as the White Album to work with him on Fab Four He also acquired one of Hollywood s most famous recording studio complexes in 2006 formerly United Western now EastWest Studios recipient of more engineering awards and RIAA certified Gold and Platinum recordings than any other studios worldwide He persuaded top international design superstar Philippe Starck to redesign the non technical areas of the studios Over the last decade he has partnered with producer composer Nick Phoenix and set up the Quantum Leap imprint a subsidiary of EastWest to produce high quality no com promise sample libraries and virtual instruments EastWest Quantum Leap virtual instru ments are considered the best available and are in daily use by the who s who of the industry His latest technical achievement was unveiled at the 2007 NAMM convention the world s first 64 bit audio engine named PLAY which powers EastWest Quantum Leap s latest suite of virtual software instruments Chapter 1 Welcom
39. ase read your host s manual Chapter 3 Hardware and Software Requirements 17 THE EASTWEST PLAY SYSTEM Computer Type Supported Drivers Windows ASIO DirectSound VST Mac Audio Units Core Audio VST Note The information and specifications in this manual are subject to change without notice Chapter 3 Hardware and Software Requirements 18 20 20 21 24 26 26 21 THE EASTWEST PLAY SYSTEM PLAY A Installation and Authorization Installation an Overview Preparing to Install a PLAY System Library Installation Instructions on a Windows Computer Installation Instructions on a Macintosh Computer Authorization an Overview The iLok Security Key Authorization Instructions Click on this textto open the Master Navigation Document 19 THE EASTWEST PLAY SYSTEM Installation and Authorization Whether you are installing your first PLAY System library on this computer or whether another library is already installed the process is the same An Installation Wizard takes you step by step though the process of copying files and setting up parameters in the operating system Then an Authorization Wizard authenticates your unique license au thorization code online This chapter and the next walk you through all the steps with the goal of setting up a system that s ready to use Installation an Overview This manual refers to the process of installing a PLAY System library which includes not only the instrum
40. bar is provided so you can move up and down through the list Master and Elements Instruments When loading an instrument you may see two similar instrument names in the Browser View one with Master and one with Elements in the name The two instruments are similar except that only the Master patch uses a keyswitch to select among the included articulations e Master instruments have all articulations active when first opened A keyswitch see below allows the user to select one articulation to play at any time This is a good choice when you anticipate switching among the articulations Unload any articula tions you don t need to remove their samples from memory e Elements instruments open with only the default articulation active That s likely to be the first one in the list All others are set inactive and their samples are not loaded into memory Secondly there s no keyswitch so It s not easy to change from one artic ulation to another in the middle of a piece Thirdly you can set the Active and Loaded indicators to select which articulation s you want to play Note that if you load and activate two or more articulations you will achieve a layered sound the multiple articulations playing simultaneously This is a good choice when you need a single articulation for the entire piece or you can load the same Elements instrument more than once set them to different single articulations and
41. began scoring film trailers and television commercials in 1994 To date he has either scored or licensed music for the ad campaigns of over 1000 major motion pictures including Tomb Raider 2 Terminator 3 Lord of the Rings Return of the King Harry Potter 2 Star Wars Episode 2 Spiderman 3 Pirates of the Caribbean 3 Blood Diamond Night at the Museum and The Da Vinci Code Quantum Leap has now firmly established itself as one of the world s top producers of high end sample libraries and virtual instruments In 2006 EastWest purchased the legendary Cello Studios formerly United Western Re corders on Sunset Boulevard in Hollywood re naming it EastWest Studios The 21 000 sq ft facility since remodelled by master designer Philippe Starck houses five record ing studios and is the world headquarters for EastWest Chapter 1 Welcome 2 THE EASTWEST PLAY SYSTEM Producer Doug Rogers Doug Rogers has over 30 years experience in the audio industry and is the recipient of many recording industry awards including Recording Engineer of the Year In 2005 The Art of Digital Music named him one of 56 Visionary Artists amp Insiders in the book of the same name In 1988 he founded EastWest the most critically acclaimed sound developer in the world and recipient of over 50 industry awards more than any other sound developer His uncompromising approach to quality and innovative ideas have enabled EastWest to lead the sound
42. ble then 160 instruments can create 160 unique channels That s 10 ports times 16 MIDI channels per port The EastWest PLAY Advanced Sample Engine uses 64 bit processing to take full advan tage of the benefits of the new breed of 64 bit processors and operating systems that are starting to become available That means accessibility to significantly larger amounts of RAM and therefore the ability to load many times the number of instruments The EastWest software also supports 32 bit processing for full backwards compatibility with older computers and OS s For documentation on a specific library and its instruments go to the separate docu mentation for each library Or open the PLAY System s Master Navigation Document described on page 9 The PLAY System Libraries In simplest terms each library can be thought of as comprising e a user interface UI the display on the screen and its visible controls e its instruments e its samples A more in depth description is provided in the library specific manuals Chapter 2 The EastWest PLAY System An Overview 13 THE EASTWEST PLAY SYSTEM All libraries use the same PLAY Advanced Sample Engine to load and play their instru ments That approach has two consequences worth mentioning here e The fist time you install one of these libraries the PLAY Engine is installed On subse quent installations on the same computer the setup program installs the new library and then deter
43. brary do not exist in some of the others As a consequence the picture of the user interface UI in this manual may not be exactly the same as what you see on your screen The images here were captured from the various libraries available when this manual was written For images from a specific library read the manuals for the individual libraries as de scribed in the next section Manuals for the Specific Libraries Each library in the collection of EastWest and Quantum Leap instruments has its own manual These are separate PDF documents that are copied to your computer s hard drive when each library is installed Look in the following directories to find the docu mentation files e Ona Windows PC Program Files EastWest Documentation e Ona Macintosh Applications EastWest Documentation Chapter 1 Welcome 8 THE EASTWEST PLAY SYSTEM Library specific information such as e the controls in the user interface e the modifiable parameters for the articulations e the list of available articulations and their intended uses e and soon Is described in the library PDFs A description of how to use the PLAY system the PLAY software and any information common to all libraries for example how to install them Is contained in this manual The Master Navigation Document Because the EastWest PLAY System is a collection of components each with its own User s Manual a Master Navigation Document MND is provided to allow users to
44. computer system than the recommendations a faster processor more memory RAM a hard drive with more space and or faster rotation and so on is encouraged for larger projects See the sug gestions for Improving performance in the online FAQ Frequently Asked Questions page at http support soundsonline com System Requirements The table on the next page lists the computer hardware required to install the PLAY Ad vanced Sample Engine and to run a small project These are guidelines only the amount of concurrent processing including the sequencer audio and effects processors other plug ins and so on can affect the power of the computer resources needed to accom plish any specific task SYSTEM REQUIREMENTS Computer Type Operating System Hardware Windows PC e XP SP2 or e P4 2 5 GHz or faster processor Required e VISTA e 1 GB of RAM e DVD drive e sound card e jLok key e enough free hard drive space for the libraries e Internet connection required for one time product activation continued Chapter 3 Hardware and Software Requirements 16 THE EASTWEST PLAY SYSTEM SYSTEM REQUIREMENTS Computer Type Operating System Hardware Windows PC e Core duo or better processor Recommendations e 2 GB of RAM e sound card with ASIO drivers Macintosh e QS 10 4 or higher e 4 1 GHz or faster processor Required e 1 GB of RAM e DVD drive e jLok security key not included e enough free hard drive space for the lib
45. d Off states is by clicking the button with the mouse cursor Some knobs and other controls may use a button as an over riding on off switch That is the controls are inactive unless their button is turned on Looking at the two images at the right separated by a red line the three knobs in the Delay group are Inactive in the bottom one because the button to their left is turned off Action Buttons This type of button performs an action when clicked with the mouse Ex amples include opening an instrument moving between the Player and Browser views and adding a new folder to your list of favorites Knobs A knob is used when It s possible to modify a numeric value for example loud ness or a time interval over a definite range The knob can be rotated until the desired value appears in text immediately above Note that most knobs will jump to specific preset values in the permissible range so it may not be possible to set the value to a specific arbitrary number Select the number that most closely approximates the effect you want to achieve See examples of knobs in the image above To modify a knob s value always start by clicking on the knob with the mouse cursor To increase the value drag the mouse cursor upward with the mouse s left button held down To decrease the value drag the mouse cursor downward with the same button held down To set the knob to the center 12 o clock position double click on it
46. e A THE EASTWEST PLAY SYSTEM EastWest Studios EastWest Studios formerly United Western Recorders is the world s premiere studio Here is a quote from page 33 of the book Temples of Sound United Western Recorders has been the scene of more hit records from the 1950 s to right now than any other studio No other studio has won more technical excellence awards and no other studio has garnered as many Best Engineered Grammys as this complex of studios on Sunset Boulevard One thing everyone agrees on The acoustics and the vibe in the recording rooms of 6000 Sunset Boulevard are unmatched EastWest Studios has hosted the who s who of music for over 45 years In the begin ning artists like Bing Crosby Frank Sinatra Dean Martin Sammy Davis Nat King Cole Johnny Mercer and Ray Charles were recording the hits of the day Ray Charles classic Can t Stop Loving You was recorded here as well as Sinatra s Strangers In The Night and That s Life and the legendary Beach Boys Pet Sounds album which was the in spiration for The Beatles Sgt Peppers album was recorded here also The Mamas and Papas California Dreamin Monday Monday and Scott McKenzie s San Francisco were recorded here Elvis Presley recorded his 1968 Christmas special in Studio 1 Fa mous themes for film and television were recorded here including the M A S H theme Chapter 1 Welcome D THE EA
47. e Versions Differ Click on this textto open the Master Navigation Document 69 THE EASTWEST PLAY SYSTEM The PLAY Engine as a Plug in Opening the PLAY Engine in a Host Program Most modern software sequencers permit software written by other companies to run within the sequencer All the plug in s input and output I O is managed by the se quencer host And several plug ins from the same or different manufacturers can run concurrently each contributing its part to the audio output Some plug ins such as the EastWest PLAY Engine are sound generators that respond to MIDI data Other plug ins might provide effects such as signal compression EQ filtering or echo simulation The details of how to open the PLAY Engine in several popular sequencers are spelled out in the following sections In each case you need to first open the sequencer host Then follow the directions below If you are familiar with inserting other sample players and synthesizer plug ins the procedure for the EastWest PLAY Engine will be the same Four specific sequencers are mentioned in their own sections in this chapter Cubase Digital Performer Logic and Sonar These four hosts are singled out below for mention because they are the most commonly used with plug ins like the PLAY Engine many others can also be used and the instructions for how to open the plug in will likely be similar The following table specifies the minimum version of each s
48. e appropriate channel The notes are always outside the range of playable notes for the instrument Most EastWest keyswitches use notes in the octave from CO to Cl The small number of very low instruments that can play in this range use notes above their range often starting at C4 See specifics about keyswitch notes in the library specific manuals Occasionally you may see an instrument with a range of keyswitch notes listed in the Articulations list An example is shown at the right clicks veloc ity CO F 0 This is an audible component that is layered in using separate samples This articulation plays for all keyswitch notes from CO to F 0 and it has its own volume control shown here at a reduced loudness compared Chapter 6 Instruments and Articulations 45 THE EASTWEST PLAY SYSTEM to each sound It s layered with They could be key clicks string noises or any separable component of a sound that the producer considers optional How to Position Keyswitch Notes The Note On event of a keyswitch note must precede every audible note it s intended to affect The position of its Note Off event is not important When using the PLAY Engine live ee press the note before the first note to that you want to use the new ar ticulation In a sequencer draw the note any where as long as Its start occurs before the start of the notes to be affected Some musicians like to give keyswitch notes very short durations or veloc
49. e between On and Off To the right of the two buttons is a volume control This allows you to adjust the loudness of any specific articulation relative to that of other articulations in the same instrument The scroll bar at the far right allows you to move up and down through the list much like any other scroll bar except that the arrows to move up or down by one item are both at the bottom Keyswitches A keyswitch is a means of selecting an articulation to make current It responds to a pre defined set of MIDI notes each of which corresponds to one articulation The note name is listed at the left in the Articulations list in the Player View 1 The onscreen keyboard displays the keyswitch notes by turning the keys blue The blue cast is subtle on the black keys but visible if you look carefully You can use this as a reminder of what keys to push on your MIDI keyboard or you can use the mouse to click on one of these keys to change the articulation ADVANCED Note that it is possible though not common for an instrument to have more than one articulation but no keyswitches this is a way for the library producer to create a layered effect The expectation is that most users will want to play both layers together but the active button in the articulation list can be used to turn off one layer or the other if desired You can switch from one articulation in a keyswitch to the next by sending a MIDI note to the Player on th
50. ecause several of the controls within this dialog must be set up before the PLAY System will work correctly Go to page 32 for more information The Browser Player Button This purpose of this action button is to move back and forth between Player View and Browser View When in the Player click on the button marked Browser to display that view When in the Browser click on the button marked Player to display that view Note that both the Settings Button and the Browser Player button may have markedly different appearances in the two views The Instrument Drop Down List In the upper right hand corner of the PLAY window is the In Ri strument drop down list All instruments currently open in this ae instance of PLAY are listed here Click on the control to open tere Cones Te ua Haar CD Camp Double Reed Elements 53 the list Selecting an instrument makes it the current instru EEESC ment which means e The controls in the Player View now display the values for that Instrument e f you select any of the Main Menu picks available under Current Instrument the ac tion applies to the selected instrument For example to remove an Instrument from this instance of PLAY select it from this drop down list and then click on Main Menu gt Current Instrument gt Delete The number in parentheses is the MIDI channel currently assigned to each instrument A value of zero O means no channel has yet been assigned called O
51. eedback If any regulates the subsequent dynamics A positive value for example 2 0 dB makes the first echo louder than the original A negative value reduces the loudness of the first echo relative to the original note The Reverb Controls The PLAY Engine s Reverb controls can simulate the natural reverberations produced when a sound Is generated in an enclosed space These are the natural echoes from the walls and even the surrounding air They give an instrument or group the more natural sound we are accustomed to hearing when music is played live or even in a recording of a live performance The PLAY Advance Sample Engine uses atype of reverb known as convolution reverb in which a short sound called an impulse was generated in a real space such as a Hollywood recording studio or cathedral That impulse response was digitized and PLAY knows how to convolve this IR with the samples at play back time to approximate the sound of playing the specified notes in the specified per formance space On Off Button This button activates the Reverb controls When it s off The PLAY Engine generates no reverb effect Preset This drop down list contains the names of all the available spaces for which IR s have been made available Select the one that best describes the recording space you are trying to simulate Level This knob specifies the loudness of the reverb relative to the loudness of the note Negative
52. ents and samples but also the EastWest PLAY Advanced Sample Engine Each time you install a new library the Wizard checks the versions and will upgrade the PLAY Engine if appropriate but will not downgrade the Engine software just because what s in the new installation happens to have an older version Although you may be eager to install and use your new PLAY System library it s impor tant to take a few minutes to plan for what resources the PLAY System requires The next section guides you through the questions that need answering before you start the installation Preparing to Install a PLAY System Library You first need to make sure you have enough free space on the hard drive where you in tend to install this library Sample libraries can have large requirements to hold the many samples and other files Look in the library specific manual on the DVD It will be in the Same directory as the Acrobat file PDF you are currently reading Find the section called Hardware Requirements to determine how many gigabytes GBs of free hard disk you need If you are planning to install more than one PLAY System library look in all such manuals and get a total value If you do not have enough free Space consider another drive if available If you need to buy a new drive it is very important with sample libraries that the access and data transmissions rates are fast internal drives are often better than external drives in this regard but not a
53. equencer with which the EastWest PLAY Engine has been tested Because such information can change on short notice it s best to check the online support page at the EastWest web site to read the most recent information http support soundsonline com i r ranspo indow e Using the PLAY System Plug in with Cubase nu A vere Control Room Overview With a project open in Cubase select MIDI Device Manager Devices gt VST Instruments MMC Master from the menu as shown in the image to the right This Mixer F3 action opens a small window that lists all currently open yeahs VST plug ins Click on the first available slot the top Plug in Information one if this is the first VST instrument being added and Time Display VST Connections VST Instruments VST Performance Video FS a pop up menu lists all available VSTs on the computer Select PLAY The image on the next page displays this small window Ableton Live ReWire and the pop up menu Show Panel Device Setup Chapter 9 The PLAY Engine as a Plug in 70 THE EASTWEST PLAY SYSTEM Cubase asks whether you would like to create a new MIDI channel ee for the plug in click on Create Synth gt When PLAY opens click on the Browser button near the top of the window In the Browser View select the library you wish to open This operation is described starting on page 65 Click on the Player button where you can select the desired MIDI channel
54. er selective bouncing to audio tracks e Disk the rate at which data Is being streamed from the hard drive measured in kilo bytes per second kB s e Memory The number of megabytes MB of RAM being used by loaded samples One way to lower this value if it gets too high is to unload unused articulations Note that this control may be labeled Mem or RAM depending on the library e Voices the number of sample currently being played Note this is not the number of notes it s often higher than that figure because the PLAY Engine may achieve a particular sound by playing more than one sample per note Plus release trails may continue playing the final decay of the sound after the MIDI note ends overlapping the next note s samples The MIDI Data Controls There are 5 spinners that affect how MIDI data Is received e Channel from O to 16 O indicates that the instrument is listening for MIDI data on all channels 1 through 16 indicate a specific channel for receiving the MIDI data e Transpose from 24 to 24 This number specifies how many semitones to transpose the incoming MIDI note values Negative values lower the pitch e Sensitivity from O to 100 This value specifies the extent to which note velocity af fects dynamics Values close to 100 specify that even small changes in velocity will cause audible changes in dynamics Values close to O specify that large differences in velocity will produce only subtle change
55. f there s a valid license for that library in the key will the PLAY Engine generate sounds for that instrument See instructions starting on page 27 for how to perform the authorization step The iLok Security Key An iLok key Is a hardware device made available by PACE Anti Piracy Inc that can hold licenses for software installations A PLAY System library will not function unless the iLok key holding the appropriate license is inserted into a USB port on the computer run ning the library It does not matter which USB port Is used back front or on a hub If you own two or more PLAY System libraries and intend to run them from the same computer all the licenses can reside in the same iLok key If you use other software products protected by the iLok system the licenses for the PLAY Sys tem libraries can reside in the same key as the licenses of those other software products up to one hundred per physical key If you plan to run PLAY System libraries concurrently on separate computers then you need a separate security key for each computer If you need to run the same PLAY System library concurrently on multiple computers you need a separate license for each computer Chapter 4 Installation and Authorization 26 THE EASTWEST PLAY SYSTEM If you have installed a single PLAY System library on two separate computers for ex ample a laptop and a desktop computer and you intend to use only one at a time then you can move the i
56. fer Size 1074 samples 23 22 ms Output Channels 10 channels ASIO Settings If in doubt about which of the options to select when following the directions below check the documentation that came with your audio card And remem ber that all your digital audio software Should be using the same settings Test Tone Frequency Emm From the Audio Device drop down se lect the audio driver or audio hardware to which the audio signal should be sent The Sample Rate drop down lists the values supported by your sound card Select the value you will be using In your current audio project Note that if you cannot open this drop down list it means sample rate and audio buffer size need to be set In your audio driver In the image above the two drop down lists are grayed because they need to be set in the ASIO driver Select the same Audio Buffer Size that is specified in your audio driver ASIO Direct Sound CoreAudio etc The Output Channels item on this tab reports the number of audio output channels avail able on your sound card This is static data provided for your information it cannot be changed The image above shows a button named ASIO Settings You will only see this button if you are using an ASIO driver in Microsoft Windows It is provided as a shortcut so you can open the driver to set Sample Rate and Audio Buffer Size Further down this tab is a grou
57. files of each note of a single articulation usually at one of several dynamic levels such as pp mp mf or ff The diagram on the next page shows the relationship among these important terms e PLAY Engine the software program that knows how to generate audio from EastWest instruments e library a k a virtual instrument a collection of instruments playable with the PLAY Engine e instrument a collection of articulations and usually a keyswitch opened as a unit In the PLAY Engine almost always associated with a single live instrument e keyswitch a set of two or more notes used to select which articulation s to play e articulation a collection of samples recorded from a live instrument being played in a Specific manner e sample a recording of a live instrument Chapter 6 Instruments and Articulations 41 THE EASTWEST PLAY SYSTEM When you use the PLAY Engine to generate the sound of a note you are specifying both an instrument and an articulation If you don t explicitly indicate the articulation then the default articulation sounds It s the lowest keyswitch note often but not always CO If an instrument has no keyswitch the default articulation is the only possibility Once a MIDI channel is assigned to one of the instruments in the PLAY Engine the Samples can be played This can happen either in real time such as from a MIDI key board or trom notes saved in and played back by a sequencer By assigning diffe
58. hat samples to play Other parameters in the decision include the note being played the velocity of that note and the mic position when dif ferent mic positions are available Instruments Of all the levels mentioned above instruments are the things you work with most When you set up an ensemble whether an orchestra or a three piece band you re selecting instruments You don t have to select articulations right away All the available articula tions are part of the instrument Once you have loaded an instrument you might chose to change its parameters from the default values For example you might alter the volume adjust the AHDSR envelope add a delay effect and so on If you want to have those parameters remain the next time you open this instrument then you need to save it There are three ways to do that e Choosing Save from the Main Menu saves all the open instruments in a single ewi file together with any parameter settings You can open the group at a later time with everything the same When asked for a folder save it anywhere you like but be careful not to overwrite the original instrument file in case you need to start with the default values at a later time e f instead you want to save a single instrument so you can load modified instruments one at a time then make your changes and save then when only one instrument Is open e f you re running the PLAY Engine as a plug in to a host sequencer and not sta
59. he picture below to open the same menu described in the two paragraphs immedi ately above WRITE ey SOM ADVANCED Sonar calls all these plug ins Soft Synths short for software synthesizers even though the PLAY Engine is not literally a synthesizer The term synth is often used informally to indicate any electronic sound generator including a sample player such as the EastWest PLAY Engine In a not yet used MIDI track in Sonar s Track View ame CO window assign PLAY as the track s plug in asshown SE com in the image at the right Create up to 16 tracks per instance of the PLAY plug in The MIDI channel se lected in the CH drop down also shown in this Same image determines which instrument in PLAY will respond to MIDI notes in the track Assign the corresponding MIDI channel in the PLAY Engine Drum Map Manager Automation The term Automation refers to a facility for manipulating knobs sliders and other con trols with an external process and being able to repeat the same movements automati cally on subsequent playback This feature is available in many modern sequencers The details of the implementation vary from one software product to the next but the goals are similar Read the sequencer s documentation to find out how to set up automation that can affect the controls in the Player View within the PLAY Engine For example suppose you want to have an instrument jump
60. her Manuals Online Documentation and Other Resources Click on this text to open the Master Navigation Document l THE EASTWEST PLAY SYSTEM Welcome About EastWest EastWest www soundsonline com has been dedicated to perpetual innovation and un compromising quality setting the industry standard as the most critically acclaimed producer of Sample CDs and Virtual software Instruments Founder and producer Doug Rogers has over 30 years experience in the audio industry and is the recipient of many recording industry awards including Recording Engineer of the Year In 2005 The Art of Digital Music named him one of 56 Visionary Artists amp Insiders in the book of the same name In 1988 he founded EastWest the most criti cally acclaimed sound developer in the world and recipient of over 50 industry awards more than any other sound developer His uncompromising approach to quality and in novative ideas have enabled EastWest to lead the sound ware business for 20 years In 1997 Rogers partnered with producer composer Nick Phoenix and set up Quantum Leap a wholly owned division of EastWest to produce high quality no compromise sam ple libraries and virtual instruments Quantum Leap virtual instruments are mostly pro duced by Nick Phoenix Some of the larger productions such as Symphonic Orchestra Symphonic Choirs and Quantum Leap Pianos are co produced by Doug Rogers and Nick Phoenix AS a composer Phoenix
61. herefore it s possible to have some instruments entirely loaded into the computer s memory and others ready to stream from the hard drive Chapter 7 The Player View 53 THE EASTWEST PLAY SYSTEM Instrument Properties Current Instrument gt Advanced Properties Selecting this op tion opens a dialog box allowing the user to perform sev eral actions that apply to the current instrument Tuning Pitch Bend Intensity The Tuning control performs the same function as the Tune Wace i controls in the Player view Click the mouse on the small arrows at the right or use the Up and Down Arrows on the h br Gb RIGS RIC High Key i oo computer s keyboard or type a number directly into the Low Key 2 5 ee tee an ae a patie a n s contro a rom moves the pitch of this instrument down alf step plus another 30 cents The Pitch Bend Intensity control specifies how strongly the Pitch Bend Wheel modifies the pitch A value of 100 a Xc specifies that pushing the Pitch Bend Wheel all the way up or down moves the pitch by an octave The smaller the value the finer the control the user has when making subtle bends of only a few cents B l The Voice Limit control specifies the maximum number of voices that can play at once for this instrument The default value depends on the library and sometimes on the instru ment If you notice the value in the Voices display d
62. ht If the newly selected folder contains one or more instru ment files always with extension ewi they appear Continue to select folders along the path until you see the instrument file ending in extension ewi you re looking for Starting from a Library Folder in the Favorites Pane Selecting a library name opens either e a list of instrument names e a list of instrument groups such as Guitars or Drums Chapter 8 The Browser View 66 THE EASTWEST PLAY SYSTEM In the second case click on a group name to see its instrument names in the next col umn Then click on an instrument name to view the list of Instrument files These files which end in the extension ewi are the files that the PLAY Engine can open Continue to navigate through folders until you see the name of the Instrument file end ing in ewi you want to open Starting from a Virtual Folder in the Favorites Pane Because a virtual folder cannot contain subfolders selecting a virtual folder immediately opens a list of the instrument files it contains Note that the way to open the parent folder of a subfolder listed in the first of the three columns is to click on any name in that first column Opening an Instrument Once an instrument file is selected in the first or second column as indicated by its blue highlight there are three ways to open the instrument If It s listed in the third column click on it and it will move to the seco
63. ies should be listed at the bottom If you click on a library name a set of folder names appears Click on a folder and the contents of that folder appears in the column to the right After opening either one or two levels of subfolders depending on the library you should see one or more files that end in ewi These are EastWest instrument files that can be opened See an example below showing the case where two levels appear Groups Instrument Names Files How to use the browser window is explained in more detail in Chapter 9 starting on page 64 For now the goal is to open a single instrument so we can hear the PLAY Engine play a note verifying that the installation authorization and setup were successful Click on one of the ewi file names If the ewi file is in the right most column the names in all columns shift to the left With that ewi file name still highlighted and in the middle column click on the Add button near the bottom of the window Look quickly at the progress bar to the left of that button and you should see the col or change from left to right as the instrument loads into memory Step 8 Generating a Sound If the instrument has Opened successfully some of the formerly tan colored keys on the onscreen keyboard turn white These are the Chapter 5 Getting Started 37 THE EASTWEST PLAY SYSTEM playable notes If some keys turn blue those are keyswitch notes If you use the mouse to click
64. ing with B because that s next in MIDI Channel Assignment _ Automatic Increment Omni MIDI Channel 0 Contrals order The second rendition will be lt s AsclatnaSpingoxes subtly different Being able to reset all Plswinterface round robin articulations to the begin Default Interface EWOL50 Platinum Er ning of the cycle allows for consistent ae p aybac K EWOLSO Platinum Strings EWMQL5 Platinum Woodwinds Fab Four LG The controls in the top most group al OL Miitry of Rock low the user to specify whether a MIDI Ganka We note or MIDI control code will reset the Ks round robin cycle to the beginning Use the radio buttons to select which type apy of MIDI event will cause the reset The numerical value in the spin box specifies which note number middle C equals note 60 Chapter 5 Getting Started 35 THE EASTWEST PLAY SYSTEM or which control code CC will be interpreted as a Reset pick a CC not otherwise used To set the numeric value click in that control do one of e click on the up or down arrow with the mouse e click in the control to give it focus and then use the Up or Down Arrow key e type in a number with the computer s keyboard The MIDI Channel Assignment group allows the user to select what happens when a new instrument is opened in PLAY e Automatic Increment causes each new mimi channel Assignment instrument to be assigned automati De ete RG call
65. installed on the computer as well as all collections of instruments the PLAY Engine has saved to the hard drive In this view you can navigate through folders in the computer s file system as well as virtual folders exclusive to the PLAY System to locate and open an instrument file The four controls at the top Main Menu Settings button Player Browser button and the Instruments list are described in the previous chapter See the text starting on page 51 for instructions on how to use these features The Five Panes The System and Favorites Panes The Browser View s five panes are arranged in four columns The leftmost column contains the System Pane at the top and the Favorites Pane below as shown at the right The System Pane lists the computer s drives C D and so on as well as the Desktop This is a starting point from which to navigate to any folder in the file system Note that remov able media such as DVD readers and flash drives are also included If a removable drive is added or removed while the Browser View is open the listing will be refreshed immedi ately to reflect the change The Favorites Pane contains two kinds of entries e Each installed PLAY System library is listed by name e Below the libraries you can add your own virtual folders for saving the instruments you plan on using repeatedly To add a new virtual folder click on the New button below this pane A folder with a default name appea
66. irectly above the onscreen keyboard getting very close to the currently set limit then you should consider raising the Voice Limit If the PLAY engine needs more voices than this control allows it will start turning off the samples that started playing first Generally instruments that can play more than one note at a time such as those with keyboards require more voices than monophonic instruments such as the woodwinds remember that some instruments may play more than one sample when sounding a note most notably any instrument that includes a cross fade but others as well And for any instrument that includes release trails those are separate samples One reason you might want to reduce the Voice Limit parameter to a very low number is to ensure that an instrument never plays more than one note at a time such as in the bass line this technique maintains the monophonic sound even when the MIDI keyboard player is slow to release a key Be sure to factor in release trails if any when setting the parameter Another reason to reduce the Voice Limit is on a piano part that uses CC64 to hold down the sustain pedal If the sound gets muddy consider lowering the Voice Limit so that the longest held notes get shut off when too many notes would otherwise sound at once The High Key and Low Key controls specify a range of notes to which this instrument will respond You can use this to remove notes you don t want to sound even if the note Is
67. ities close to O purely as a visual reminder in the sequencer track that these are non audible notes The picture on the right shows a sequencer track with notes above C1 and keyswitches below Cl In this drawing the color of each note matches the color of the keyswitch in effect Note especially how the last keyswitch note starts and ends during the D1 note directly above it without affecting that note VDmzno su lt mxs Tips on Using Keyswitches Once a keyswitch note is pressed its articulation remains in effect until either another keyswitch note is pressed or the instrument is unloaded with the Remove button or by closing the PLAY Engine This behavior can have unwanted side effects when moving back to an earlier position in the piece to replay it As an example suppose you place four keyswitch notes in a track at the given measures e D measure 5 e E measure 12 e F measure 17 e E measure 23 Problem 1 You play the piece through to the end You then play it over again The first time you play it the beginning is played with the default articulation keyswitch note C The second time you play it the beginning is played with the articulation con trolled by note E That s the state the instrument was left in at the end of the piece and there s nothing to reset it Solution 1 Put an explicit keyswitch before the first audible note in the track Do not rely on the default unless there will be no keyswitches in the e
68. k to the sustainable tone Setting the Hold value much above zero in tensifies the attack by making it more prominent without making it louder but can also make the sound less natural which may or may not be what you want to achieve Making a change to these parameters can cause a significant change in how the instru ment is perceived For example giving a piano sound long Attack and Delay values can make it seem less like an acoustic piano more like a synthesized instrument Sustain Parameter This is the only parameter of the five that is not a time interval It specifies the loudness of the sustained part in other words to what level the decay should drop below the high point of the attack The length of the sustain section is specified by the MIDI Note events That is the sus tain ends when the MIDI note or the sample ends Release Parameter Once the bow leaves the string of a violin or the damper falls on the piano string the note Is finished But the sound does not immediately drop to silence The physical in strument and its environment continue to transmit sounds for a brief period The Release parameter specifies how long it should take for the sounds to drop from the sustain level to inaudibility A Graphical Envelope Many but not all of the EastWest and Quantum Leap libraries for the PLAY System have a user Interface that displays a graph similar to the one above When present It Is use ful both to understand the
69. key to select a different articulation within the selected keyswitch file e When this instance of the PLAY System player receives MIDI Note On and Note Off data the keyboard responds by depressing and releasing keys much like a player piano When troubleshooting a system watching the keyboard is one way to deter mine whether MIDI note data is reaching the player The 88 keys in this display match the 88 keys on a standard acoustic piano keyboard As such the lowest and highest keys correspond to MIDI note numbers 21 and 108 respectively keyswitches blue sounding keys white unused keys light brown ADVANCED The note names such as A2 and C3 are not uniformly applied in all systems for example where the EastWest PLAY System and many other software packages use C3 for Middle C note number 60 some other packages use the name C5 Internally all interaction between software packages uses the consistent note numbers just be careful when selecting notes by name Chapter 7 The Player View 63 65 66 67 68 68 THE EASTWEST PLAY SYSTEM 8 The Browser View The Five Panes Navigating in the Browser View Opening an Instrument Favorites Folders The Browser View s Keyboard Click on this text to open the Master Navigation Document 64 THE EASTWEST PLAY SYSTEM The Browser View The second main window of the PLAY System is the Browser View This interface provides a means for loading instruments
70. layback of your projects occasionally reaches the overload point you may want to consider using the freeze track feature available in most sequencers If that does not help or it happens so often that it becomes too much of a hassle then you may need to consider getting more capable hardware or spreading the project across multiple com puters networked together Note that the Network tab is not active at the time this version of the manual is being written Step 6 The Other Tab The Other tab includes groups of controls to e specify how to reset round robin RR cycles e specify whether the PLAY Engine automatically assigns MIDI channels when instru ments are opened from the Browser view e change the behavior of spin controls e specify the PLAY UI to display when opened as a plug in A round robin articulation contains two or more slightly different samples for each note The samples are played in rotation each time the key is struck repeatedly giving a more realistic performance avoiding what s often called the machine gun effect Streami a The PLAY Engine remembers which audic mo Sample should be played the next time Round Rabin Reset the note sounds If for example a _ Note a Controller round robin patch contains two sam Reset On 36 ples A and B and a piece uses that note times the engine plays ABA BAB A If the piece is played again from the beginning the engine will play start
71. ling the library Nothing is installed until you click the Next button on the page where it says It s ready to install the application Welcome and License Screens A first select instaistion Type screen recommends that you close Select the desired installation type D all other programs and it presents EE legal information about copyrights Poni Only the Authonzation Wizard is installed Choose this option if you for the prod uct Click on the Next uel will only be using this machine to authorize products button to move to a screen that f Typical S asks you to accept the license iia amp All application features will be installed This option is recommended agreement You cannot install un ee APRES ENGEN less you accept Neither of these A Custom OOO oO screens IS shown h ere a Uee this option to choose which application features you want a O installed and where they will be installed Recommended for advanced users Installation Type Screen You are giv en a choice of how much of the se nstallation Wizard IR product you want to install Select lt Back Next gt Cancel Typical unless you plan to install a large library in multiple SESSIONS ran insta Folder in which case first read the sec Select the destination for the Gypsy sound library tion about Large Libraries starting on page 2 3 be OW Cl IC k th N ext Select the destination for the Gypey sound library by clicking on the
72. llica Johnny Mercer Paul McCartney Barry Manilow Scott McKenzie Natalie Merchant Bette Midler Monkees Alanis Mor rissette Motley Crue Muse Rick Nelson Willie Nelson Wayne Newton Harry Nilsson Nitty Gritty Dirt Band Ozzy Osborne Partridge Family Paul Revere and the Raiders Tom Petty and the Heartbreakers Pointer Sisters Iggy Pop Elvis Presley Lisa Marie Presley Billy Preston Rage Against the Machine Red Hot Chilli Peppers Kenny Rog ers Rolling Stones Ronnie amp the Ronettes Bonnie Raitt Helen Reddy R E M Nelson Riddle Righteous Brothers Johnny Rivers Ronnie amp the Ronnettes Dianna Ross San tana Jimmy Smith Sonny amp Cher Phil Spector Tom Scott Carly Simon Frank Sinatra Nancy Sinatra Bruce Springsteen Steppenwolf Rod Stewart Mathew Sweet Stone Temple Pilots Barbra Streisand System of a Down Temptations The Animals The As sociation The Four Tops The GoGos The Kingston Trio The O Jays The Vines The Who Mel Torme U2 Richie Valens Stevie Wonder Tool Turtles Sarah Vaughn Jimmy Webb Weezer Andy Williams Nancy Wilson Young Rascals Frank Zappa EastWest History What s now called EastWest Studios was founded by Bill Putnam in 1961 Considered to be the Father of modern recording he is acknowledged to be the first person to use artificial reverberation for commercial recording He also developed the first multi band equalizers and with his company Universal Audio was
73. lways You may need to do some research either online or at your computer store Installing Larger Libraries The larger libraries for example Quantum Leap Pianos and EWQL Symphonic Orchestra Platinum Edition allow you to install the DVDs in multiple sessions not all at once If you want to break up the installation in that way read details on how to do that at the end of the separate Windows and Mac installation instructions before starting Chapter 4 Installation and Authorization 20 THE EASTWEST PLAY SYSTEM Installation Instructions on a Windows Computer Running the Installer Before you start to install your first library make sure the iLok security key is not plugged into your computer You will insert it into a USB port at a later time You can read more about the iLok key on page 26 Use the Windows Explorer in Windows or Finder on a Macintosh to open the drive where you inserted the DVD You may have already done that if you found this manual on the DVD There s a file in the root directory that includes the text installer in its name Run this file which steps you through the process It asks a few questions and then cop les the needed files to the appropriate folders on the computer s hard drive What follows are the screens the installer presents If you need to go back to change an earlier answer you can always click on the Back button Or click on Cancel to stop the installation process without instal
74. me Be careful when you save a new instrument to the hard drive so that you do not overwrite the original instrument definitions Chapter 5 Getting Started 39 THE EASTWEST PLAY SYSTEM 6 Instruments and Articulations 41 The Library Architecture 43 Instruments 43 Articulations 47 Samples Click on this text to open the Master Navigation Document 40 THE EASTWEST PLAY SYSTEM Instruments and Articulations The Library Architecture In the real world instrumentalists can often make a choice how to play each note or phrase These different ways the musician can create sound with an instrument are called articulations Examples on a violin are e a sustained note e a staccato note a trill between two notes e a pizzicato note On a snare drum examples are e arim shot e a drum roll In the world of sampled music there s the same variety of ways an instrument can be played In many but not all EastWest libraries an affordance called a keyswitch al lows the user to select among the articulation provided Selecting one of the notes within a keyswitch tells the PLAY Engine to use the specified articulation until a new keyswitch note changes it ADVANCED Occasionally a keyswitch might select more than one articulation to be played at once generating a layered sound The library specific manuals indicate when this Is the case Each articulation is created from its own set of samples These samples are audio
75. mines whether the already installed PLAY Engine requires an update e n any given instance of the PLAY Engine you can load instruments from any library installed and authorized on that computer For example let s say you open an Instance of PLAY and load a Fab Four guitar You can then load a drum from the Stormdrum 2 library in the same instance When loading instruments you can think of all instru ments in all the PLAY System libraries you have licensed as a single collection Libraries and Instruments in the Browser View The Browser view is your access to all instruments within all installed libraries See Chapter 8 for a more complete description and instructions on how to find specific in struments F w et i Replace Chapter 2 The EastWest PLAY System An Overview 14 THE EASTWEST PLAY SYSTEM 3 Hardware and Software Requirements 16 System Requirements 17 Supported Audio Drivers Click on this text to open the Master Navigation Document LES THE EASTWEST PLAY SYSTEM Hardware and Software Requirements You can run the EastWest PLAY System on any Windows or Apple Macintosh system that complies with the specifications listed below Each retail package includes all the files necessary to function on either the Windows or Macintosh platform The requirements listed in this chapter provide a minimum standard required to operate and hardware recommendations for optimal functioning Using a more powerful
76. mni mode Use the MIDI Channel control to set this value for each open instrument To have this value set when instrument is opened read the description of the MIDI Channel Assignments on page 36 Note that selecting an instrument in this control does not indicate which instrument will sound when you press a note on a MIDI keyboard That behavior is controlled by the choice of MIDI channels It does though control what instrument will play when you click on the onscreen keyboard The Stereo Channel Controls Channel Source and Pan There are three controls that affect how the left and right Stereo input channels contribute to the audio output of each note Two of them appear in all virtual instruments and are p described here The third usually positioned to the left of these two varies by library so it is described in the library specific manuals Chapter 7 The Player View 56 THE EASTWEST PLAY SYSTEM Channel Source This drop down list provides four possibilities for using the separate left and right tracks of the stereo signal e Stereo This is the default setting The input audio data in the left channel feeds the left channel output and the input data in the right channel feeds the right channel output e Mono Sum Selecting this option mixes the two stereo channels from the input into a single mono channel so that the output signals of the two channels are now identi cal e Mono From Left When this option is
77. nd alone save the host project to the hard drive All supported plug in specifications save all parameters inside the plug in when the host saves the project Note that the first two options allow you to load the modified instrument into another project the third option does not Articulations Any specific instrument might have only a single articulation or might have about a doz en different ways of playing the instrument that can be individually selected by means of the keyswitch A few instruments in some libraries have more than an octave s worth of keyswitch notes but that s rare Chapter 6 Instruments and Articulations 43 THE EASTWEST PLAY SYSTEM Because the MIDI channel Is assigned at the instrument level all the articulations re spond to MIDI notes on the same channel This approach allows a phrase to be contained in a single MIDI track even when different notes will be played with different articula tions One consequence of assigning the channel at the instrument level is that if you want to play a chord in which all its notes start at the same time you cannot play one note in the chord using for example the staccato articulation and another with the sus tain articulation To do that requires you to load the same instrument twice and assign them to different MIDI channels All the articulations within an instrument are displayed in a list control in the Player View If there are too many to view at once a scroll
78. nd column where it can be opened as described below Click on the Add Button This action opens the instrument adding it to the instrument drop down list This instrument is selected meaning its Ul and controls will be displayed in the Player View once that view opens unless a different instrument is selected from the drop down before that Click on the Replace Button This action opens the instrument replacing the currently se lected instrument A warning message is displayed so that if you click on this button by mistake you can cancel the action Double click on the Instrument File Name If at least one instrument is already open a mes Sage box asks whether you want to perform an Add or a Replace Otherwise the selected instrument is opened immediately Once the PLAY Engine starts to load the components of the instrument into RAM the moving bar shown above displays the progress The Abort button allows you to end the process immediately when it s pressed the components of the partially opened instru ment are removed from the computer s memory Chapter 8 The Browser View 6 7 THE EASTWEST PLAY SYSTEM Favorites Folders If you have created one or more virtual folders in the Favorites Pane you can populate them with any in strument files you choose In doing so you are neither copying the instrument on your hard drive nor moving vii it You are creating a shortcut that allows you to open Se un an instrument
79. ng work is known the world over for its sheer brilliance and beauty Starck jumped at the opportunity and headed to Hollywood He insisted on restoring all historic elements inside and out adding new designs to the interior and cre ating a new exterior look that incorporated elements of the current one Rogers strongly Supported this Plans are also afoot by Rogers to add historic names and records to the Sidewalk on Sunset Boulevard giving the illustrious studio its own walk of fame Another highlight of the restoration has included Rogers purchase of other analog studio equip ment to be used for recording the classic way and not just digital including two EMI mixing boards that the Beatles used to record their hits His plans for reactivating the Studios are a model for historic and cultural preservation as well as providing EastWest with the finest recording environment in the world In addition to EastWest s own use of the facilities the five studio complex will be open to a limited number of outside clients after the Starck restoration Chapter 1 Welcome THE EASTWEST PLAY SYSTEM How to Use This and the Other Manuals All documentation for the EastWest PLAY Advanced Sample System and its libraries is provided as a collection of Adobe Acrobat files also called PDFs They can be viewed on the computer screen or printed to paper One advantage of reading this material on a computer screen is the availability of hy perlinks within
80. nic Orchestra MAIN MENU SETTINGS BROWSER STU Stac RAYS cE The Main Menu The Main Menu drop down list operates much like the menu bar in most other programs including Its use of Cascading menus such as the small menu papi that opens to the right of Current Instrument in ER the adjacent image Click on the Main Menu control Save to get quick access to these tasks Current Instrument eam From Disk Advanced Properties Cirl MAIN ANENL About Check For Updates Exit Delete Chapter 7 The Player View ot THE EASTWEST PLAY SYSTEM Play About Clicking on this first item in the menu opens a A Fe WE nr the About Box The upper part shows pertinent information about the product including the version EWQLSO version 1 0 89 and brief copyright information If you ever need to East West Sounds Inc contact EastWest about support please copy down EWLSO is a multi award winning orchestral virtual instrument recorded with th e com p ete vers on num ber fro m th IS Wi n d ow an d a world class orchestra by 11 time Grammy nominated classical recording engineer Prof Keith Johnson include it with your qu estion The lower part lists all the libraries currently loaded into this instance of PLAY including the path to the Loaded Products brary s softwa re com pon e nt n th e loca fi e SyS symphonicorchestra version 1 0 89 E and Settingsj l a Data East te m West plugins symph
81. nstall only the Authorization Wizard The procedure is the same as what s described above except when you are ready to select the type of installation On a Windows PC choose Authorization as in the image above On a Macintosh uncheck everything except the Authorization Wizard in the image on page 25 Continue as if for a full installation except that not all screens will appear After com pleting the installation of the Authorization Wizard on your Internet connected computer follow the instructions as presented above Note if your music computer and Internet connected computer are different types Mac and PC that is not a problem The iLok security key is completely portable between the two systems Chapter 4 Installation and Authorization 28 THE EASTWEST PLAY SYSTEM Individual iLok Drivers The drivers for the iLok security key are installed as part of the installation procedures described above Therefore under most conditions you do not have to work directly with the iLok driver installation programs The following files in the folder Pace Driver In Stallers are included on DVD 1 only for the unlikely case that a problem is discovered with the drivers e iLokx32Setup exe installs the driver for the security key e Tpkdx32Setup exe installs the driver that the PLAY Engine uses to check for a valid license e setup exe installs both of the drivers mentioned above Note that in a 64 bit environment the 32
82. nstaller the four orchestral families strings woodwinds brass and percussion And if you have bought a license for Platinum Plus you can install the Plus content separately as well though always after installing the primary libraries Installation Instructions on a Macintosh Computer Introduction ReadMe and License Screens These first three screens let you know if there s anything that makes it impossible to install the software and present important notes as well as the license agreement Click on Continue and agree to the license until you arrive at the Destination Screen These first screens are not shown here fee ation Destination Screen Select the volume on which you want to install the PLAY Engine soft ware Only the root volume will be available The software may only be installed on the running system drive Select a destination volume to install the Fab Four software O Read Me i s O License va i Select Destination O Introduction a Installation Type Macintosh HD INSTALLMED1 WINDOWS XP Install 85 0GB 13 1GB Free 232GB 120GB Free 7 8GB 506MB Free 4 Note that you are choosing where to install the PLAY En gine where to install the many Gigabytes of the library sam _ ples will be selected on a later screen You have chosen to install this software on the volume Macintosh Ho a i i
83. ntire track Chapter 6 Instruments and Articulations 46 THE EASTWEST PLAY SYSTEM Problem 2 You stop at measure 19 move back to measure 14 and start playback from there The first time measures 14 15 and 16 play the articulation on note E The second time those measure use the articulation on note F That s the state the Instrument was left in when the piece was stopped Solution 2 Have predetermined places to restart and position keyswitches at each one Any solution here would require more keyswitch notes and would be more intrusive It s nice to have the freedom to stop and start a piece at any point At least be aware of this problem and decide whether to live with it or take steps to avoid it Samples The user of the EastWest PLAY System does not need to work with samples directly They are the recordings of each provided articulation of each instrument at each recorded dynamics level The software within the PLAY Engine knows how to select the samples to play based on many factors including the selected articulation the velocity of the current note and in some cases whether the ends of the MIDI note are close enough to other notes to use a legato sample The many many samples are what make up the bulk of what gets written to the hard drive during installation And it s the Main Menu s setting for Current Instrument gt Stream From Disk that determines whether to leave most of the sample data on the hard drive
84. on t plan to use such a device you can skip this step Make sure the keyboard is attached to the computer and powered on before opening the PLAY software Press a key If you hear a sound then the keyboard is sending MIDI notes to the PLAY Engine and you re done with this step If there is no sound look at the onscreen keyboard when playing the note on the physical keyboard If you see the corresponding key on the screen darken slightly then the PLAY Engine Is receiving notes The color indicates the function of each key for the currently loaded instrument e white keys generate a sound e blue keys are keyswitches for selecting articulations within an instrument e tan keys are unused If the key that darkens onscreen is not white as in the diagram at the left move to a white key and try again Note that if you have a keyboard of only a few octaves you may have to shift it up or down to get in range The picture to the left shows an E depressed It s best not to select one of the keyboard s black keys e g E flat because It s harder to see those keys darken on the screen If playing a note on the keyboard does not cause any key onscreen to darken then the PLAY Engine is not receiving the MIDI data Revisit Step 3 above to make sure you have correctly identified this keyboard in the Settings Dialog Also verify that the MIDI USB or other cable is securely connected at both ends If your keyboard plugs into a MIDI hub or
85. onicorchestraplayer dil erg Check for Updates This menu item uses your Internet 2 Documents and Settings All Users Application Data East conn ect on to see W h et h er a vers on newer t h an t h S West plugins FabFourplayer dll one is available to be downloaded quantumayosy version 1 0 59 Cu Documents and Settings All Users pplication Data East Westiplugins quantumgypsyplayer dll If a newer version is available online you can down load it by following the directions in the message box that opens If the version currently installed is the latest version you are told so in a message box Examples of the two messages are shown in the images below A newer version of Play is available Please download the latestversion of Play 1 0 0653 at http support soundsonline com play Your version of Play 1 0 89 is up to date ee Open This menu item is one way to load an instrument from the file system You can open one of the original instruments installed on your hard drive or a file you saved from the Save operation see below H 2 i Only a file with the extension ewi can be opened You cannot for example open a aif or wav file or any in strument not specifically designed to work with the PLAY Advanced Sample Engine It s usually faster to open instruments from the Browser fe View and it s recommended that the Browser be used for a a both out of the box instruments and those you
86. ote while the rest of the note s data Is being streamed from disk into the Play Buffer Chapter 5 Getting Started 33 THE EASTWEST PLAY SYSTEM Start out with the default setting of 2 in the Engine Level spin control This setting will be right for most users If you have a larger than typical amount of RAM you might want to set it somewhat larger but only 1 level at a time Conversely if your computer is low on RAM try lowering this setting Also the higher the level the longer it takes to set up the buffers at startup so smaller values give you a faster load time A setting of 5 is rarely a good choice because that setting can use up RAM very quickly as you add new instruments The main reasons to consider increasing the level are e you start having problems with pops clicks and other noise during playback e you have a slow hard drive e you are streaming samples from other computers on a network e you are using multiple instruments that require lots of voices In general use the lowest level that causes no problems Note that if you set the Engine Level too high for the available hardware resources PLAY is smart enough to attempt to adjust the parameters to more closely correspond to what your computer can handle If your RAM usage in the Info display page 61 gets very close to 100 consider reduc ing the Engine Level The best choice depends on many factors so sometimes trial and error is the best approach in finding op
87. p of controls called Test Tone These controls can be used to verify that audio being generated by PLAY is correctly routed to your speakers head phones or any other destination Use the two sliders to set the frequency and volume then click on the long button to start or stop the tone Make sure to keep the volume in the midrange at first especially if the sound is being sent to headphones Chapter 5 Getting Started 32 THE EASTWEST PLAY SYSTEM Note that the settings in the Audio tab apply only when a PLAY System library is running in standalone mode that is not inside a sequencer or other host When used as a plug in the PLAY System uses the settings selected in Its host If you make changes here and want to save them before moving on to another tab click on the Apply button Step 3 The MIDI Tab at The MIDI tab allows the user to specify which r Available MIDI Input Ports MIDI sources can send data to the PLAY En gine The types of devices that will be listed here include MIDI keyboards control surfaces and sound cards For each device turn itto the On or Off state by clicking in each checkbox A check in the box means that PLAY will respond to MIDI data from that source Each click toggles the value between On and Off In USB Keystation w FW 410 MIDI All devices turned On here appear in the MIDI Port drop down list in the main window for the library To keep that list short turn on only the sources tha
88. raries e Internet connection required for one time product activation Macintosh e Core Duo or better processor Recommendations e 2 GB of RAM See the library specific manuals to learn how much free hard disk space is required for each library If installing more than one library the hard drive must have enough free Space to accommodate the sum of all the individual libraries The retail copy of the library does not include an iLok security key in the box If you do not already own one from another software product you can buy one at your EastWest dealer or online at www soundsonline com ilok See the section starting on page 26 for more information on the iLok security key Supported Audio Drivers The PLAY System requires an audio driver to connect to the sound card in the host com puter A variety of different sound cards are available on the Windows and Mac platforms each with its own driver These drivers are normally installed with the sound card or they can be acquired separately Contact the manufacturer of your sound card for more information The table on the next page specifies which audio drivers the PLAY Engine can work with on each platform Note that when the PLAY Advanced Sample Player is running as a plug in it uses whichever audio driver is selected in the host s setup parameters In this case the type of audio driver does not matter as long as your host is compatible with that driver For this information ple
89. rent MIDI channels to the different instruments you can play several of them at once When using the standalone version of the PLAY Engine only one Instance can run at a time But aS many instruments can be loaded as the computer s resources allow The number of MIDI ports determines how many unique MIDI channels are available At 16 MIDI channels per port a system with 6 ports can use 6 times 16 or 96 Independent channels PLAY Engine a gt libraries Library A Library B instruments keyswitch notes amp articulations Togt Ohhh samples OGOO0O0O0000 OOOOOOOO OOOOOOO0OO OGOO0 000000 OOOOOOO OOOOOOO OOOOOOO0OO OOOOOOOO OOOOOOOO OOOOOOOOO O O O OO OO OO OO OO Chapter 6 Instruments and Articulations 42 THE EASTWEST PLAY SYSTEM The diagram presents graphically the relationships described above The arrows depict how each higher entity can contain or control the entities below it The dotted lines rep resent the paths to instruments not currently sounding because the keyswitch controls which articulation is generating sound for any given note One keyswitch note Is labeled none That path flows from an instrument with only a Single articulation therefore no keyswitch is necessary In the diagram the keyswitch notes and articulations are grouped together to stress the one to one relationship the keyswitch is the highest level and single most important decision maker in terms of w
90. responsible for the devel opment of classic equipment like the Urei 1176LN and Urei Time Align Monitors He was involved in the early development of stereophonic recording and founded studios in Chicago Hollywood and San Francisco He was responsible for a number of innovations including the first use of tape echo and echo chambers the first vocal booth the first multiple voice recording the first use of 8 track recording half speed disc mastering In 1957 he started United Recording Corp in a building at 6050 Sunset and started new construction on new studios Stereo was taking off and Putnam was determined to incorporate as many technological innovations into the new complex as possible In Chapter 1 Welcome 6 THE EASTWEST PLAY SYSTEM 1961 Western Recorders now EastWest Studios at 6000 Sunset was acquired re modeled and incorporated into the complex with the facilities being known as United Western Recorders After Bill Putnam passed away in 1989 the studio was acquired by Allen Sides and renamed Oceanway recording In 1999 Rick Adams acquired the studios and renamed it Cello and in January 2006 it was acquired by Doug Rogers of EastWest Sounds the 1 sounds producer in the world with over 50 international awards Looking for a designer to take on the task of refurbishing the exterior and non technical interior areas while preserving the historic studios Rogers contacted renowned designer Philippe Starck whose trend setti
91. rs Double click on the name and an edit box appears over the default text so you can type in your own name for the folder And at any time you can double click again to change the name Note that it is not possible to create a hierarchy of subfolders Only a single level of Favorites folders is possible You can though create as many Favorites folders as you like If you create folders more than can be viewed in the one pane a vertical scroll bar appears Chapter 8 The Browser View 65 THE EASTWEST PLAY SYSTEM Any virtual folder in the Favorites Pane can be removed by selecting it the color behind the text changes to blue and clicking on the Remove button A message appears asking whether you re sure you want to delete the folder Answer Yes or No Specifying a Library s Directory on Your Hard Drive For any library in your Favorites list you can change the directory where PLAY starts to look for that library s instruments For example if you decide to move the instru Select OL Pianos Install Directory T Desktop ij My Documents el F My Computer Gee system CH H 4 DVD RAM Brive Di1 Data E Get samples Fr I Fab Four Library E gt MOR Library E I OL Pianos Library H a OL Pianos Instruments I OL Pianos Samples I 502 Auditions ment and sample files from one hard drive to another you can use this feature to tell PLAY where you have placed the files If you are using a PC righ
92. s in loudness This can be used either to Chapter 7 The Player View 61 THE EASTWEST PLAY SYSTEM adjust the sensitivity of a keyboard to the player s style or to fine tune the dynamic range of a MIDI track in a sequencer without having to modify the velocity parameters of all the affected notes e Minimum Velocity from O to 127 Any MIDI note with a velocity below this value will instead be played at this minimum value This is a way to assign a minimum loudness to notes played by this instrument This control and the next can be used to limit a live keyboard performance to a certain range Or use these two control in a plug in to raise the dynamics of the softest notes and or soften the loudest notes without affecting other notes e Maximum Velocity from O to 127 Any MIDI note with a velocity above this value will instead be played at this maximum value This is a way to assign a maximum loudness to notes played by this instrument MIDI Port and Output Controls In the MIDI tab of the setup dialog you are able to turn on one or more MIDI devices such as keyboards sound cards and control surfaces It s in the MIDI Port control that you specify which of them to listen to for the current instrument The choices are All or any one of those turned on in the Setup dialog For example if you open a guitar a bass and a drum set you can Specify which keyboard or drumpad or other device will control each PLAY instrument
93. see Chapter 9 for a description of the ways the Plug in version differs The Four Regions in Player View In general terms the window contains four regions as outlined in the accompanying image Because the exact position of these regions and what s located in them can vary Significantly from one library to the next See the separate manuals for the libraries you own to read the details about the appropriate Ul TUTTI TOTTI TTT Chapter 7 The Player View 49 THE EASTWEST PLAY SYSTEM From top to bottom the four regions are e the basic PLAY System controls blue box e the large region in the center where a user modifies individual articulations red box e controls just above the keyboard that provide status information green box e the keyboard at the bottom yellow box Before discussing what s included in each of these regions let s look at the types of controls seen in the first 3 regions mentioned above The Various Types of Controls There are five distinct types of controls in the UI that can accept user input Some controls can accept data from both the keyboard and the mouse others can have their values changed with the mouse only The exact appearance of control may vary from one library to another but how they behave remains the same On Off Buttons This kind of button has two states On and Off The On position is indicated when its light is illumi nated The only way to toggle a button between its On an
94. selected the input audio data from the left chan nel is used for both the left and right output The right channel input is ignored e Mono From Right This option the opposite of the one above uses input audio data only from the right channel and sends it to both left and right output The left channel input is ignored Note that it s possible for the left and right input audio to be something other than the data from left and right mics capturing the same audio event A library s producer might choose to capture two related but different events and record each on a separate stereo channel within the same samples Playing the samples in Stereo yields a layered sound with a perceived spatial distance between the two sounds Playing them with a Mono Sum output merges them to a single location in the stereo sound field making them harder to pick out Individually Choosing Mono From Left or Mono From Right removes one or the other from the mix Look in the articulation listings within each library s manual to see how this feature will affect the sound of its instruments There may be other reasons for selecting a mode other than Stereo for example faith fully reproducing the sound of pre stereophonic recording techniques Pan This knob controls the relative dynamics of the two stereo channels effectively moving the sound source to the left or right within the stereo field The D DELA elay Controls ai fe One common processing
95. t are expected to send MIDI data notes and control codes These values can be changed later if needed Step 4 The Streaming Tab Steps 4 5 and 6 are more advanced It s not necessary to adjust these set i 2 Be Engine M 240 MEyE tings during the initial setup instead eee ae you may want to return to this part of Prime Buffer 320 kBytes the manual after you have experience Bay Er u with the product If this is your first Engine Level 2 time installing PLAY you should read these three sections quickly to know what s provided and then move on to Step 7 Disk Streaming is a technology that provides most of the benefits of having all the sample data in RAM without requiring the many many Gigabytes of memory that would require Only enough data is maintained in RAM to start playing each required sample immediately and the rest is streamed from the disk on demand Changing the Engine Level control from O up to 5 provides six different standardized settings to control how many buffers are allocated in RAM memory and how large those buffers are As shown in the image above the parameters affected by the Engine Level are size of the Engine Memory the Maximum Voices and the sizes of the Prime and Play Buffers The Play Buffer holds data being streamed until It s ready to be used The Prime Buffer holds the data loaded into RAM when the instrument is first loaded it s used to generate the initial sound of each n
96. t click on a li brary name in the Favorites pane If you are using a Mac control click on the name A l ai ib amp small context menu will appear allowing n A zl you to select Set directory which will make new Falder me open a dialog similar to the one at the right Note that you may see a somewhat different dialog because its look depends on the operating system you are using When changing directories be sure to select the folder that ends in the word Instru ments As you can see in the example image above this is a subfolder of the Library folder Be sure when moving any library that you move the entire Library folder keep ing the Instruments folder and Samples folder together In the favorites pane this functionality only applies to installed PLAY libraries not to any folder you create yourself in that pane Navigating in the Browser View The remaining three columns are used to navigate to the instrument you want to open Each column has its own function And the way to use these columns differs somewhat depending on whether you start from the System Pane or the Favorites Pane Starting from the System Pane If you know the path to an instrument you want to open select the drive or the Desktop if appropriate All its folders open in the first column Each time you select a folder in the first or second column its subfolders open in the column immediately to the rig
97. t platforms The PLAY Advanced Sample Engine can generate no sound unless it is loaded with samples from one or more of the PLAY System Libraries The engine takes samples short recordings of live instruments from one or more libraries plus MIDI data and molds them into a musical expression a single note an entire piece or anything in between When you buy the license for an EastWest or Quantum Leap library the license for the PLAY Sample Engine is included As you install more libraries on the same computer they can all use the same PLAY Sample Engine The PLAY Engine The PLAY Advanced Sample Engine is an EastWest software program that knows how to open and play samples in the as sociated libraries It contains the best sounding and most powerful effects en gine available built from the ground up for superior quality One of the primary initial design points for the engine was playability Instead of forcing the user to focus on techni cal issues the PLAY System provides the musician intuitive control of each instru ment The look of the PLAY Engine on the screen depends on what library is currently selected The images on this page show two examples with a red line between them of how the PLAY Engine changes when displaying instruments from different libraries The two li Chapter 2 The EastWest PLAY System An Overview 12 THE EASTWEST PLAY SYSTEM braries in these examples are the Quantum Leap Pianos and
98. ter time The file you save to will have a ewi extension When you re ready to reopen the file you can use either the Open command in the Main Menu or the Browser View controls Clear Fecent Note that when the PLAY Engine is run as a plug in the host saves the current status of its plug ins with every save operation There are two reasons you might want to do an additional explicit save from the Main Menu e As a further precaution in case of an unexpected problem e To be able to open this same configuration in another project When you ve selected several instruments that sound good together and have maybe made some modifica tions to individual instruments you might want to reuse this ensemble in another piece If so save it now to the file system and open it already configured when you re ready to reuse it Current Instrument gt Stream From Disk The PLAY Advance Sample Engine has two ways to play sample data This menu item allows you to toggle between these two approaches e When the menu item Stream From Disk is checked as in the image on the right only a small part of the sample data is loaded for the instrument enough to start playing the sample immediately while it waits for the rest of the data to arrive from the file system e When the item is not checked the entire set of sample data is loaded into RAM when the instrument is first opened This setting applies only to the currently selected instrument T
99. the sound of each note The exact same MIDI data can be sent to sound generators that imitate a flute and a ukulele with very different results While this independence of MIDI data from the audio can some times cause problems it can be used to great advantage with sound libraries like those from EastWest This spec has become the standard means for conveying musical data In several very different types of environments e MIDI can be used in real time A musician plays a keyboard or other instrument that can generate MIDI codes and the data Is sent via a cable to a sound generator that understands the codes The keyboard makes no musical sound itself relying on the device at the other end of the MIDI cable to do so e MIDI data can be stored in a program for later playback Such a program is called a sequencer A musical piece stored in a sequencer can consist of any number of con Current musical lines from one to an entire orchestra and more e MIDI can be used to share musical data between computer programs A typical use of this capability is the export of data from a sequencer good at creating audio files and its import into a notation program good at creating printed scores Or vice versa e A file containing MIDI data can be sent from one computer to another as a way of sharing a musical piece Because there is no audio data in the file a MIDI song is typically much smaller than even a compressed audio file such as an
100. them all Here s the appearance of the Envelope controls from the Fab Four library Each instrument in every library is preprogrammed with its own AHDSR values when in Stalled In many cases there s no need to change these values they can be used as they are right out of the box Or you may decide to modify these values to achieve a particular sound for that instrument Note that in most cases these value have been set to achieve a natural authentic sound to the Instrument being sampled the more you vary these values from the presets the less natural the PLAY System instrument is likely to sound Only you can decide whether varying these parameters In a particular way achieves the sound you re looking for The following diagram charts how these five values shape a sound Chapter 7 The Player View 59 THE EASTWEST PLAY SYSTEM Attack Hold and Decay Parameters These three values determine the overall length of the attack the sum of the three num bers defines how long it takes for the sound to get past the Initial force that might cause a louder beginning and start the sustained part of the note Struck and plucked sounds tend to have more forceful and briefer attacks Bowed and blown notes often have more gradual attack and decay parameters achieving a more subtle attack These are general guidelines with many exceptions The attack of a note normally spikes to a high point and then almost instantaneously begins to fall bac
101. ther part of the library restart the installation pro gram and when asked for the type of installation to perform select Modify When you see the Select Features screen like the one above the Windows installer re quires that you select the same software components and drivers as before or else those component will be removed trom your computer For the library select only the part of the library you want to add to your hard drive Do not re select the part of the library already installed For example if you wanted to install only the Bechstein this time remove the red X from the Bechstein part of the library and choose the red X next to the Yamaha Chapter 4 Installation and Authorization 23 THE EASTWEST PLAY SYSTEM Ades ED F Ubrary Installers The Platinum and Platinum Plus editions of fe ics atu Brass etal EastWest Quantum Leap Symphonic Orchestra Fil d Folder Task F Ti EWMQLS Pl Ei F ion Install i i etl Si eee Aetiacayplie tect tactaley also provide an alternative approach to instal Bu pia BJEWQLSO Platinum Plus Percussion Installer lation The first DVD includes a folder named fe Publish this Folder bo the jewoLso Platinum Plus Strings Installer i an ts Hh Fold iJEwoLso Flatinum Plus woodwinds Installer Library Installers As seen IN the Image at the are E moer 3 4 i 15 EWOLSO Platinum Strings Installer left this folder contains installers for each of EwOLsO Platinum Woodwinds I
102. timal settings ADVANCED These Streaming parameters are factors tied to the audio buffer size and con tent format This is different from some other engines where the sizes are static values Step 9 The Overload Tab This tab provides 2 controls that allow Overload Network you to specify how much of your com overload Protection puter s processing power Is available to VE the PLAY Engine This can be turned On or Off by clicking on the Enabled checkbox The spin control allows you to specify the percentage of the computer s central processor that PLAY can use CPU Load Limit BO If the CPU Load exceeds the specified percentage PLAY will lower the load by dropping those voices that started playing earliest A CPU overload can cause digital artifacts such as audible pops short drops in the audio output and other problems which usually sound worse than dropping old voices This protection is most often needed in projects with lots of instruments playing at once During playback of your project keep an eye on the CPU display in the Player view to see how close the CPU Is to reaching the Overload parameter you set in this dialog As a general rule set the CPU Load Limit control as high as possible without getting the digital artifacts Finding the right setting for your environment may be a matter of trial and error Chapter 5 Getting Started 34 THE EASTWEST PLAY SYSTEM If the p
103. tream each time the position of the wheel chang es There are 128 positions from Off value O to Full value 127 How the sound generator responds to Mod Wheel values is implementation specific It might adjust the distortion on an electric guitar affect the loudness in a Dynamic Cross Fade patch DXF or change the amount of an LFO filter on the patch Really almost anything Is possible Some of EastWest and Quantum Leap libraries include articulation files called Dynamic Cross Fades also called DXF files As the name indicates the Mod Wheel is used to fade between two or more sets of samples that differ in loudness and usually therefore timbre as well A typical articulation file contains several layers of samples each layer recorded with the instrument being played at a specific loudness such as pp mp mf or ff And typically it is the Velocity parameter of the note that determines which layer is played back In a DXF file it is the position of the Mod Wheel that determines the layer That difference means that which sample is played can be modified mid note instead of having to wait for the next Note On event The documentation for those libraries that include such files provides more information where the articulations are described Control 7 Volume Both CC7 and CC11 affect dynamics In EastWest libraries Volume data Is designed to be relatively static perhaps even to be set once near the beginning and left unch
104. use EastWest products and post your own The many forum par ticipants are a good source of helpful information about both the technical and musical aspects of this software The address of the forums Is http www soundsonline forums com Chapter 1 Welcome 9 THE EASTWEST PLAY SYSTEM Current PLAY Libraries As EastWest and Quantum Leap add new libraries to the PLAY System they all work with the same PLAY Advanced Sample Engine you re running right now To see a list of all the currently available virtual instruments and or to purchase them online click on one of the following links to an online page For the United States http www soundsonline com PLAY c 54 html For Europe http www soundsonline europe com PLAY c 54 html Chapter 1 Welcome 10 THE EASTWEST PLAY SYSTEM 2 The EastWest PLAY System An Overview 12 The Architecture 12 The PLAY Advanced Sampling Engine 13 The PLAY System Libraries Click on this textto open the Master Navigation Document 11 THE EASTWEST PLAY SYSTEM The EastWest PLAY System an Overview The Architecture The EastWest PLAY System is a collection of components that work together to create mu sic In an electronic environment The heart of the system is the PLAY Advanced Sample Engine a software sample player designed to work with any of the libraries created es pecially for it The PLAY Sample Engine can run on a Macintosh computer or a Windows PC and on both 32 bit and 64 bi
105. walk s sequencer know as Sonar you can load the PLAY views Insert Transport Go Tracks Engine from either the Insert menu or the Synth Rack Whether eka ine loaded from the one or the other every instance running in Sonar sef ee appears in the Synth Rack The picture on the next page shows Ye Loop Construction Alt 2 L Lyrics the Synth Rack with two instances of PLAY running concurrently _ a Loop Explorer Alt 1 If the Synth Rack is not visible you can open it from the View y vocal Editor Menu as shown at the right or by clicking on the button with the H track view alto Same small icon in the toolbar AM console i i Ties Alk 6 From the Insert Menu Open this menu to reveal an option labeled 3 9 bia time Soft Synths Moving the mouse over that item opens a cascading M Markers menu that lists all the installed plug ins that Sonar has learned Fr a about on this computer ro cvcy Navigator Note that some of the plug ins including the PLAY Engine may Sureund Panrer be grouped in submenus for example all the VST plug ins are a likely to be found by opening the vstplugins submenu Click ON F show Toolbars the version of the PLAY Engine VSTi or DXi you wish to insert Enable Tabbing for Open Views Chapter 9 The PLAY Engine as a Plug in 12 THE EASTWEST PLAY SYSTEM From the Synth Rack Click on the Add button in the upper left corner outlined in yellow in t
106. y the MIDI channel that matches Omni MIDI Channel 0 the number of the instrument being opened For example if three instruments are currently open when you open the next instrument it will be assigned channel A no matter what channels the other instru ments are using e Omni MIDI Channel 0 causes each new instrument to be assigned MIDI channel O An instrument in this Omni mode responds to MIDI events on every channel 1 16 This is the default behavior so that when anyone new to PLAY first opens an instrument it will play notes no matter what MIDI channel is sending them Many users will want to change to Automatic Increment in order to save time when building a project Note the following behavior when Automatic Increment is in force e If you delete an instrument or manually change channels a new instrument may open with an already used channel e f you replace one instrument with a different one the new instrument will inherit the MIDI channel of the instrument being replaced e f you open a previously saved multi instrument file e it contains multiple articu lation files and the instruments were set to Omni MIDI channel O they will be as signed unique non zero MIDI channels Those multi instrument files with instruments set to a specific non zero channel will not have the channels changed gt Controls The third group gives the user control over the behavior of spin boxes When this box is
107. you might want the wizard to remember them Authorization Code ABCD Create a new account Modify your account EFGH Im lmnop iorsr SO you don t have to If so check the boxes for those options Authorize In the five boxes labeled Authorization Code enter the code that you received with your purchase Once you have entered 4 characters in a box the cursor moves automatically to the next box so there s Forgot your password Heb MO need to use the tab key or mouse to move from box to box When all 5 boxes are filled the Authorize button becomes active Click on it to transmit this data to the online Authorization Server Note the links on this page for creating or modifying your account and for retrieving a lost password If you do not yet have an account for logging in create one with this first link A reminder appears asking whether you are sure you Want Ars you sure you want to authorize this product now This operation cannot be undone to authorize the library now because this process cannot be undone Click on Yes to proceed Je Chapter 4 Installation and Authorization 2 THE EASTWEST PLAY SYSTEM Submitting license request A progress bar appears next The window briefly describes each EINE step until the process finishes If the Username and or Password feed is Incorrect or if the Authorization Code is either invalid or al ready used in a prior authorization you will be notified at this time
108. ything before ee clicking on OK would like to reboot later Cancel Note that if you are installing more than one library at this time you can wait until all libraries have been installed before performing the reboot but you will not be able to run any library successfully until it gets done Installing Large Libraries on a Windows Computer If you want to install only a part of a large library such as only the Yahama piano from Quantum Leap Pianos follow these steps e When initially installing the Vir sastrestures tual Instrument choose GUS Please select which features you would like to install tom when asked the type of installation to do Then select SEEEN Feature Description VST 32 bit OL Finos B4 Bit Standalone all the software components VST Bd bit 5 Authorization Wizard you plan to install for example Bechatein Linear Sta n d a one RTAS VST an d E osendorferLibray This feature will be installed on the local hard i 7 7 Steinway Library drive the Authorization Wizard and Sr Yamaha Library This feature frees up S426KB on pour hard rive Pace 64 bit Drivers as many of the libraries as you want to install during this ses sion The image at the right Shows all the software compo a Wise Installation Wizard A nents and only one of the four Disk Cost Reset 4 Back Next gt Cancel pianos the Yamaha selected Hi mal e When you re ready to install ano
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